I've generated a map with seed 340 and there aren't a lot of positives.
The nearest oil is barely visible near the top right.
With all the cliffs the starting area has little space for my magnificent main bus.
The nearest stone to replace the tiny 81k starter vein is sure to attract some unwanted ...
Search found 6 matches
- Fri Aug 28, 2020 10:35 pm
- Forum: Gameplay Help
- Topic: Bad map, but I am determined! Where should the bus go?
- Replies: 3
- Views: 1492
- Thu Sep 17, 2015 1:58 pm
- Forum: Technical Help
- Topic: Enable enemies after map creation
- Replies: 10
- Views: 26226
Re: Enable enemies after map creation
it will be very annoying to have to do this, because if i need ammo or new fuel for my tank or whatever, i will need to go back to old world, somehow delete ammo, go to new world, and then cheat in ammo. And even worse: Using turrets (i heard it was a very good strategy to place alot of turrets ...
- Thu Sep 17, 2015 11:59 am
- Forum: Technical Help
- Topic: Enable enemies after map creation
- Replies: 10
- Views: 26226
Re: Enable enemies after map creation
I didn't even think about creating the enemies myself, but is there a way to create enemies all over the map in a way that the factorio map generator would do it? because if i just go around creating my own bases that kinda defeats the purpose of exploring the map for said enemy bases and because ...
- Thu Sep 17, 2015 11:23 am
- Forum: Technical Help
- Topic: Enable enemies after map creation
- Replies: 10
- Views: 26226
Re: Enable enemies after map creation
Don't think it's possible to change map generator settings for a running game. If it feels less cheaty to you, maybe create some enemy spawners with something like
for x = 1, 4 do
for y = 1, 4 do
game.player.surface.create_entity{name="biter-spawner", position={game.player.position.x-50+x*6 ...
for x = 1, 4 do
for y = 1, 4 do
game.player.surface.create_entity{name="biter-spawner", position={game.player.position.x-50+x*6 ...
- Thu Sep 17, 2015 10:32 am
- Forum: Technical Help
- Topic: Enable enemies after map creation
- Replies: 10
- Views: 26226
Re: Enable enemies after map creation
You could try using Peace Mod - https://forums.factorio.com/forum/viewtopic.php?f=87&t=8344&start=40#p92300 . It creates patches of ore that can be mined and turned into artifacts. You would ave to create patch of it with console command though so I'm not sure if you wont consider this cheating.
I ...
I ...
- Thu Sep 17, 2015 9:06 am
- Forum: Technical Help
- Topic: Enable enemies after map creation
- Replies: 10
- Views: 26226
Enable enemies after map creation
So, When is started a game i turned off enemy bases because i didn't want to worry about enemies attacking me when i was building the most amazing factory of all factories, not knowing that you would need aliën artifacts to create purple science packs. But i still want to complete the game (create ...