A hydroelectric power plant. I think this would be an incredibly beautiful structure to add to the game. It could look something like the Hydroelectric Power Plant from Anno 2070 or Anno 2205.
Anno 2070:
https://static.wikia.nocookie.net/anno2070/images/f/f0/Dam.JPG/revision/latest/scale-to-width ...
Search found 8 matches
- Fri Apr 09, 2021 6:14 pm
- Forum: Mods
- Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
- Replies: 592
- Views: 372003
- Fri Apr 09, 2021 3:24 pm
- Forum: Modding help
- Topic: Fixing the Colonists
- Replies: 1
- Views: 1439
Fixing the Colonists
I've been attempting to fix and improve the Colonists mod for my modpack. Although I've encountered an error with the the "advanced-composting" technology which gives the failure report of "attempt to index field 'advanced-composting' (a nil value). Here is the crash report, the error is at line 38 ...
- Wed Mar 31, 2021 5:41 pm
- Forum: Modding help
- Topic: Conflict between Krastorio 2/BioIndustries and Food Industry
- Replies: 1
- Views: 1027
Conflict between Krastorio 2/BioIndustries and Food Industry
Hey all,
I've encountered this mod conflict:
https://1drv.ms/u/s!AvxnKV2cj771vEay7dS ... s?e=s1LL0r
Would this be related to merging tables? If so, how can this be done in the API?
Any tips or advice in fixing this issue?
Thanks in advance.
I've encountered this mod conflict:
https://1drv.ms/u/s!AvxnKV2cj771vEay7dS ... s?e=s1LL0r
Would this be related to merging tables? If so, how can this be done in the API?
Any tips or advice in fixing this issue?
Thanks in advance.
- Mon Mar 08, 2021 4:20 pm
- Forum: Modding help
- Topic: Fixing the Concrete Lamppost
- Replies: 6
- Views: 2405
Re: Fixing the Concrete Lamppost
For anyone that is interested, teemu has updated and ported this mod to Factorio 1.0. It can be used in 1.1 simply by updating the info.json file to Factorio 1.1.
Here's the link to the updated mod of Concrete Lamppost: https://mods.factorio.com/mod/Concrete_Lamppost_updated
Here's the link to the updated mod of Concrete Lamppost: https://mods.factorio.com/mod/Concrete_Lamppost_updated
- Mon Mar 01, 2021 8:26 pm
- Forum: Modding help
- Topic: Fixing the Concrete Lamppost
- Replies: 6
- Views: 2405
Re: Fixing the Concrete Lamppost
My mistake. I've updated the post.
- Mon Mar 01, 2021 7:51 pm
- Forum: Modding help
- Topic: Fixing the Concrete Lamppost
- Replies: 6
- Views: 2405
Fixing the Concrete Lamppost
Hey all. I'm trying to fix the Concrete Lamppost. It's been easy up until now. I get the error "/lamppost.lua:19: '}' expected to (close '{' at the line 12) near 'order' stack traceback: ...
This is the code from the control.lua file.
blank =
{
filename = "__Concrete_Lamppost__/graphics ...
This is the code from the control.lua file.
blank =
{
filename = "__Concrete_Lamppost__/graphics ...
- Thu Jun 11, 2020 3:50 am
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] Fix and expand Colonists mod
- Replies: 2
- Views: 1363
Re: [REQUEST] Fix and expand Colonists mod
That wouldn't be sufficient as the mod has some broken mechanics.
- Sun Jun 07, 2020 8:03 pm
- Forum: Ideas and Requests For Mods
- Topic: [REQUEST] Fix and expand Colonists mod
- Replies: 2
- Views: 1363
[REQUEST] Fix and expand Colonists mod
Hey all,
I deeply love and have thoroughly enjoyed this mod - Colonists (https://mods.factorio.com/mod/Colonists) - which is currently adandoned. I nor have the skills nor time to learn Lua and the Factorio API and thus I am here requesting someone else to fix and improve this wonderful mod ...
I deeply love and have thoroughly enjoyed this mod - Colonists (https://mods.factorio.com/mod/Colonists) - which is currently adandoned. I nor have the skills nor time to learn Lua and the Factorio API and thus I am here requesting someone else to fix and improve this wonderful mod ...