Search found 17 matches
- Sun Aug 05, 2018 10:35 am
- Forum: News
- Topic: Friday Facts #254 - No research queue for you
- Replies: 223
- Views: 92581
Re: Friday Facts #254 - No research queue for you
As an average player with (660+ hours on steam and probably the same bevor the steam release) here is my opinion: Please leave in the "research queue". You can hide it behind a research item or in the settings itself. Don't just think about the newbies, but also about the matured players, ...
- Thu Jan 04, 2018 8:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.13] Bot dispatch too slow for iron plates (among others)
- Replies: 14
- Views: 10074
Re: [Rseding91] [16.13] Bot dispatch too slow for iron plates (among others)
I have the same problem and it's very visible in my ore-> steel smelter.
Good to hear that it will be fixed in the new release.
Edit:
Just updated to 16.14 and it seems like the problem is fixed. E.g. my iron plate production almost doubled.
Thanks!
Good to hear that it will be fixed in the new release.
Edit:
Just updated to 16.14 and it seems like the problem is fixed. E.g. my iron plate production almost doubled.
Thanks!
- Sat Dec 30, 2017 5:47 am
- Forum: News
- Topic: Friday Facts #223 - Reflections on 2017
- Replies: 116
- Views: 49845
Re: Friday Facts #223 - Reflections on 2017
Thanks for your great work in 2017. I like the changes to barrels and fluid wagons, too. Once I expand my solar farm with ropoports over depleted oil wells I switch to barreling and robo transport. It usually felt OP to me too. Thanks for changing that. I usually used one fluid wagon for going to my...
- Fri May 19, 2017 5:28 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 168766
Re: Friday Facts #191 - Gui improvements
I really like this outlook. Many hours of thinking and rethinking had to have been spend on it. If you want my feedback, please do it as described.
You mentioned many points I unconsciously was annoyed by and now I'm annoyed by them even more.
Keep up the good work!
You mentioned many points I unconsciously was annoyed by and now I'm annoyed by them even more.
Keep up the good work!
- Fri Apr 21, 2017 4:14 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 157666
Re: Friday Facts #187 - Space science & 0.15 graphics
WOW! Look at it, it's so new and shiny! Very nice idea with the space science, reminds me of KSP.
To be honest, I wasn't that hyped for the uranium tech - but since you can make new and powerful weapons with it, I'll give it a chance!
And finally the best, a date in a few days!
To be honest, I wasn't that hyped for the uranium tech - but since you can make new and powerful weapons with it, I'll give it a chance!
And finally the best, a date in a few days!
- Fri Apr 21, 2017 3:05 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 60277
Re: Friday Facts #186 - Marathon testing
Indeed!Pazox wrote:You mean how far away we are from 0.15.
Noooooo! Ok, fine with me.I expect another delay. One or maybe two months.
- Fri Jan 20, 2017 6:22 pm
- Forum: News
- Topic: Friday Facts #174 - Mod gui
- Replies: 81
- Views: 37471
Re: Friday Facts #174 - Mod gui
Station color change (and the ability to copy it from the train! ) is a small detail - but one that shows how much you guys care [...] Indeed, I find that also very neat! P.S. Since landfills got added to the game I only played vanilla Factorio. First I was, ok lets read that MOD stuff, but I don't...
- Tue Jul 05, 2016 5:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [All versions] [kovarex] Removing walls above resources
- Replies: 50
- Views: 37690
- Fri May 06, 2016 1:41 pm
- Forum: News
- Topic: Friday Facts #137 - The release scarecrow
- Replies: 197
- Views: 80051
Re: Friday Facts #137 - The release scarecrow
I like those ideas!
- Sat Apr 16, 2016 8:32 pm
- Forum: News
- Topic: Friday Facts #134 - Signal placement indicator
- Replies: 68
- Views: 39950
Re: Friday Facts #134 - Signal placement indicator
Signal placement indicator: +1
- Sat Mar 26, 2016 4:12 pm
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 62380
Re: Friday Facts #131 - Roadmap shuffle
Cool! (Yes, I'm speechless.)
- Sat Mar 19, 2016 1:57 pm
- Forum: News
- Topic: Friday Facts #130 - Steam release side effects
- Replies: 30
- Views: 45423
Re: Friday Facts #130 - Steam release side effects
Factorio has been mentioned by a big German Youtuber: https://youtu.be/708IAjZCv0U?t=11m22s (This show is coproduced with a big German public broadcasting organization.) Don't mind the rest of the episode, it's a satirical one due to current political events. That explains also Eisenmann vs Kapitän ...
- Sun Feb 21, 2016 5:29 pm
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 40144
Re: Friday Facts #126 - Steam Status II and Trains Stuff
Maybe make alien artifact much more rare in the end run or up the requirements for the research? I usually end up with chests full of candy floss.Andir wrote:It would also be nice if there was a "late game" material that you need to go out and get
- Sun Feb 21, 2016 3:36 pm
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 40144
Re: Friday Facts #126 - Steam Status II and Trains Stuff
I bought the 'Furnace Attendant' tier of Factorio and I don't understand those crybabies complaining about the now necessary change in the tier system.
I never really played the campaigns and most of the fun I hat with the game itself. You guys decide.
Just my two cents.
I never really played the campaigns and most of the fun I hat with the game itself. You guys decide.
Just my two cents.
- Sat Oct 17, 2015 6:54 am
- Forum: News
- Topic: Friday Facts #108 - Unexpected Features
- Replies: 74
- Views: 53822
Re: Friday Facts #108 - Unexpected Features
Indeed, shut up and take my money! I always have about 10 blueprints in my inventory and more stored away. I can't wait for this either!mbritb wrote:BLUEPRINT BOOK!!!! Rseding you are AWESOME!!! Can NOT wait for this!! .13 is gonna be awesome with just that one feature alone! <3
- Sat Oct 10, 2015 7:04 am
- Forum: News
- Topic: Friday Facts #107 - The Wedding
- Replies: 36
- Views: 39624
Re: Friday Facts #107 - The Wedding
Congratulations to Kovarex for unlocking Wedding technology. I hope that many potions of all colours will be enjoyed! You made my day! I know and enjoy Negative Root's tutorials and FixIts, too. He really knows what he is doing. I've played several hundreds of hours, but in about every video I stil...
- Sat Sep 12, 2015 11:11 am
- Forum: Mods
- Topic: [MOD 0.12.x] Landfill (2.1.7)
- Replies: 197
- Views: 298969
Re: [MOD 0.12.x] Landfill (2.1.6)
Download the latest version off the front page. It didn't work for me either on the first try. Finally I uninstalled Factorio, deleted the Mod, reinstalled Factorio x64 0.12.7 and again put Landfill_2.1.6.zip in the mods folder. Maybe not all steps are necessary, but it worked for me. I'm going to ...