When all three parts of the side menu are disabled via game_view_settings there's still a small bit of frame left. Presumably from the mouse-over entity-tooltip frame.
Reproduction
1) Have nothing selected.
2) Use this code:
Code: Select all
/c
local x = false
local p = game.player
for _,v in pairs{'show_minimap','show_research_info','show_side_menu'} do
p.game_view_settings[v] = x
end
Code: Select all
/c
local x = false
local p = game.player
for _,v in pairs{'show_minimap','show_research_info','show_side_menu'} do
p.game_view_settings[v] = x
end
p.selected = p.character -- example selection
Code: Select all
/c
local x = false
local p = game.player
for _,v in pairs{'show_minimap','show_research_info','show_side_menu','update_entity_selection'} do
p.game_view_settings[v] = x
end
p.selected = p.character
p.selected = nil -- doesn't work, stub still visible