From the mod manager click on a mod changelog. Press "Confirm" or Escape and it behaves correctly, but press E and it exits straight to the main menu, whereas it should presumably behave the same as "Confirm" or Escape.
This also means that if you enable or disable a mod, then go to a mod changelog, and then press E, it will reload the game immediately.
[Rseding91] [1.1.7] Pressing E in mod changelog behaves unexpectedly
[Rseding91] [1.1.7] Pressing E in mod changelog behaves unexpectedly
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Re: [1.1.7] Pressing E in mod changelog behaves unexpectedly
Thanks for the report. It's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.