[Oxyd] [1.1.5] Science lab GUI cuts off when there are too many science packs

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sgtsputnik
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[Oxyd] [1.1.5] Science lab GUI cuts off when there are too many science packs

Post by sgtsputnik »

This is an issue in a modded (Space Exploration) playthrough of Factorio but after asking on Earendel's discord it seems like it's something in vanilla Factorio, not the mod itself. SE adds quite a few extra science packs to the game, and the GUI for the lab just cuts off abruptly at the right edge:
science_lab.png
science_lab.png (94.28 KiB) Viewed 2085 times
When other entity GUIs have too many items to fit on one line, they wrap, as shown for this (modded) assembler, which is what I'd expect to see on the labs as well (though a scroll bar would also work if that's easier).
assembling_machine.png
assembling_machine.png (105.37 KiB) Viewed 2085 times
Minor issue in the grand scheme of things, but it'd be nice to get fixed since it's a little annoying to debug what packs happen to be missing without being able to look in this GUI. I don't imagine it's especially necessary for this, but I provided a simple save that demonstrates the issue attached below.
Attachments
SE lab gui issue.zip
(4.28 MiB) Downloaded 113 times
Oxyd
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Re: [Oxyd] [1.1.5] Science lab GUI cuts off when there are too many science packs

Post by Oxyd »

Thanks, fixed in 1.1.6.
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