Steps to reproduce
- complete search "Fluid handling"
- click an unassigned assembler 1, to show its recipe window
- click the "Intermediate products" tab
What I see
- the tab itself shows the newly-unlocked-recipe-marker
- the tab items aren't new recipes
What I expect
- I guess since the tab shows no new recipe, so its header shouldn't have the marker
Note
There is in fact new recipes: (plastic, solid fuel, among others), they are visible in the character crafting window.
The faulty assembler window
The correct character window
[Rseding91] [1.1.0] (ui inconsistency) a machine may show the newly-unlocked-recipe with showing any new recipe
Re: [1.1.0] (ui inconsistency) a machine may show the newly-unlocked-recipe with showing any new recipe
The thing is, if it is an assembling machine 1, then it can not handle fluids. Thus no recipes, which include fluids, are shown. So there is the new recipe marker on the tab, but none of the new fluid recipes.
Re: [kovarex] [1.1.0] (ui inconsistency) a machine may show the newly-unlocked-recipe with showing any new recipe
I got the same problem but I don't even see any new recipes in the character crafting screen (the only active mod is Krastorio 2).
Re: [kovarex] [1.1.0] (ui inconsistency) a machine may show the newly-unlocked-recipe with showing any new recipe
Thanks for the report. It's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.