Go to Singleplayer → New Game → Tutorial. What I see is:
An experienced player may know that it is "science and automation", but it might as well be "science and automobilism". The car is the final goal of the level, after all.
When level names are shortened this way it is extremely limiting for level names in custom campaigns.
The fourth level is "Science and auto…", but upon hovering the text, I see "You need to first complete the previous level before this level is unlocked".[kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
Thanks for the notice, I fixed it by widening the list a little.
Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
Will this "fix" work for other locales, too?
Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
No, its just making the GUI wider to fit the EN words
There is no general fix, the GUI layout needs some maximal constraints
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Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
Could you add the name to the tooltip if it doesn’t fit?
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
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Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
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Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write