[1.0.0] Misnamed variable leads to nil TileTransitions for concrete and stone path to out of map

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sparr
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[1.0.0] Misnamed variable leads to nil TileTransitions for concrete and stone path to out of map

Post by sparr »

https://github.com/wube/factorio-data/b ... s.lua#L968
https://github.com/wube/factorio-data/b ... s.lua#L973

concrete_to_out_of_map_transition and stone_path_to_out_of_map_transition are defined

https://github.com/wube/factorio-data/b ... .lua#L1487
https://github.com/wube/factorio-data/b ... .lua#L1571

concrete_out_of_map_transition and stone_path_out_of_map_transition are referenced but undefined

note missing "_to" from both names

EDIT: And then if you try to use the defined transitions, you encounter graphics files that don't exist.

posila
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Re: [1.0.0] Misnamed variable leads to nil TileTransitions for concrete and stone path to out of map

Post by posila »

Thanks for the report.
Fixed for 1.1.0

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