Mod: https://mods.factorio.com/mod/circuitissimo
Save: [attached]
Issue:
Description: It's caused by electric-poles with zero copper wire reach. Why are they connecting like that? Weird.
P.S. There's a sizeable lag spike when entering a combinator, likely related to creating a surface (width 32, height 16) and spawning about 2-5 entities in a single frame, is it possible for this to be improved?
[posila][0.18.21] Save screen glitch
[posila][0.18.21] Save screen glitch
- Attachments
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- test.zip
- (3.18 MiB) Downloaded 125 times
Re: [0.18.21] Save screen glitch
Do you use script rendering or any properties that make things render base on force of a player?
Re: [0.18.21] Save screen glitch
I do not.
They're simply tiny electric poles.
Nothing special about them beyond their size and not being aligned to grid, and more importantly, having 0 copper-wire-reach.
It happens on the interior screen too.
Re: [posila][0.18.21] Save screen glitch
Some details: these tiny poles are in fact connecting since they have a wire distance of 15. They do not render wires due to `pole.draw_copper_wires=false` but when doing screenshot, check for `draw_copper_wires` fails and wires are drawn.
Re: [posila][0.18.21] Save screen glitch
Thanks for the report.
Fixed for 0.18.36
Fixed for 0.18.36