The autosave interval is 11 minutes.
I have tried loading the server again from a copy of "_autosave2" and the game crashed with the same error on first autosave attempt.
However, in SP loading the save it doesn't error saving or loading.
Code: Select all
842.331 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
842.669 Error Scenario.cpp:922: Targeter for 14CustomChartTag was saved but the targetable instance wasn't saved.
842.669 Error Scenario.cpp:922: Targeter for 14CustomChartTag was saved but the targetable instance wasn't saved.
842.669 Time travel logging:
638.268 Deleting surface warpsurf_33 index 3.
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xb249d8, 0xcf0b4d, 0x9d7e69, 0x9f152f, 0xe38400, 0xf0dbb4, 0x1950a7f, 0x7d2c, 0
847.944 Warning Logger.cpp:518: Symbols.size() == 13, usedSize == 8
#0 0x0000000000cf0b4d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009d7e69 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x00000000009f152f in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000e38400 in Logger::flush() at /tmp/factorio-build-wwc89H/src/Util/Logger.cpp:558
#4 0x0000000000f0dbb4 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-wwc89H/src/Util/Logger.cpp:544
#5 0x0000000001950a7f in Logging::flush() at /tmp/factorio-build-wwc89H/src/Util/Logging.cpp:69
#6 0x0000000000007d2c in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-wwc89H/src/Util/Logging.cpp:103
#7 (nil) in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-wwc89H/src/Util/Logging.cpp:93
#8 (nil) in Scenario::saveAs(Filesystem::Path const&, std::string const&, Filesystem::Path const&, ProgressObserver*, SaveType) at /tmp/factorio-build-wwc89H/src/Scenario/Scenario.cpp:932
#9 0x3438333231303738 in ParallelScenarioSaver::doSave(ParallelScenarioSaver*) at /tmp/factorio-build-wwc89H/src/Scenario/ParallelScenarioSaver.cpp:99
#10 0x742c223332313037 in execute_native_thread_routine at tmpaa03R.fake.c:?
#11 0x703078303d657079 in ?? at ??:0
#12 0x7469746e652c302b in ?? at ??:0
Stack trace logging done
853.212 Warning Logger.cpp:518: Symbols.size() == 8, usedSize == 7
853.212 Error Scenario.cpp:929: Count of indexed targeters (13664) doesn't match count of saved targetables (13662).
This means that a Targeter was saved but the thing it was targeting wasn't.
See the log file for more information.
Logger::writeStacktrace skipped.
853.212 Error CrashHandler.cpp:189: Map tick at moment of crash: 4474801
853.212 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
853.212 Uploading log file
853.221 Info SystemUtil.cpp:538: Started /home/container/bin/x64/factorio; trampoline PID: 270