Setting FireFlame prototype's spread_delay_deviation to less than the value of 2 crashes the game when the fire entity is created in Editor mode and the game is running (not speed paused).
https://wiki.factorio.com/Prototype/Fir ... _deviation
[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game
- Muppet9010
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[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game
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Re: [0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game
Thanks for the report.
Fixed for0.17.55 0.17.56
EDIT: It turnes out I have not pushed the fix to 0.17.55 master.
Fixed for
EDIT: It turnes out I have not pushed the fix to 0.17.55 master.
Re: [posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game
As you mention this, weren't there like 7-8 fixes in the resolved for next release folder? But only three, four with this, in the changelog for 17.55.