[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

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Muppet9010
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[posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by Muppet9010 » Mon Jul 08, 2019 6:12 pm

Setting FireFlame prototype's spread_delay_deviation to less than the value of 2 crashes the game when the fire entity is created in Editor mode and the game is running (not speed paused).
https://wiki.factorio.com/Prototype/Fir ... _deviation
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posila
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Re: [0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by posila » Tue Jul 09, 2019 6:42 am

Thanks for the report.
Fixed for 0.17.55 0.17.56

EDIT: It turnes out I have not pushed the fix to 0.17.55 master.

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Re: [posila][0.17.54] Setting FireFlame prototype's spread_delay_deviation to less than 2 crashes the game

Post by fishycat » Tue Jul 09, 2019 9:06 pm

posila wrote:
Tue Jul 09, 2019 6:42 am
It turnes out I have not pushed the fix to 0.17.55 master.
As you mention this, weren't there like 7-8 fixes in the resolved for next release folder? But only three, four with this, in the changelog for 17.55.

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