With the latest experimental is anyone seeing weird flickering when zoomed way out with a large quantity of belts moving? The video is recorded on my phone but it didn't change what the game is actually doing. The lines are just like that across the belts. I'm also experiencing FPS and UPS issues. I was a solid 60/60 on my pretty large base. The one in the video is new and I started at 59.8/59.8 and its only getting worse. It now goes between 57-59.8. Everything was totally fine until this latest update. Also seeing some weird inserter issues where if you place them via blueprint if they are picking from and underground entrance or exit they wont work.
Video
https://imgur.com/gallery/gN1ggEs?
[posila] Weird flickering on belts
- BattleFluffy
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Re: Weird flickering on belts
Yes I have noticed this too and documented it in this thread: viewtopic.php?f=7&t=71098
Re: Weird flickering on belts
That you did. My video is pretty drastic though. And does it when they are empty and full. Hopefully this gets fixed because its driving me crazy.BattleFluffy wrote: ↑Mon Jun 17, 2019 5:05 pmYes I have noticed this too and documented it in this thread: viewtopic.php?f=7&t=71098
- BattleFluffy
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Re: Weird flickering on belts
Yes it's much more apparent on yours.
Re: Weird flickering on belts
Thanks for the report.
For 0.17.51 I've changed rendering of belts to use linear minifiaction to bring the flickering back to 0.16 levels.
For 0.17.51 I've changed rendering of belts to use linear minifiaction to bring the flickering back to 0.16 levels.
- BattleFluffy
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Re: [posila] Weird flickering on belts
Awesome, thanks Posila :>