[Oxyd] [0.17.42] Crash on save startup

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XBBX
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Wed Jan 07, 2015 4:30 pm
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[Oxyd] [0.17.42] Crash on save startup

Post by XBBX »

Then i try to open my save file it crashes after loading bar is full for few seconds. Other map works fine
Edit: in 0.17.41 it worked problem started happening in 0.17.42
Save file: https://drive.google.com/file/d/1sjU-I6 ... sp=sharing
Mods: https://drive.google.com/file/d/1gsclgZ ... sp=sharing

Code: Select all

   0.001 2019-05-24 17:52:57; Factorio 0.17.43 (build 45140, win64, alpha)
   0.001 Operating system: Windows 10 (version 1803) 
   0.001 Program arguments: "C:\Games\Factorio\bin\x64\factorio.exe" "--wait-to-close" "176892" 
   0.001 Read data path: C:/Games/Factorio/data
   0.001 Write data path: C:/Users/Icemourne/AppData/Roaming/Factorio [77638/476328MB]
   0.001 Binaries path: C:/Games/Factorio/bin
   0.007 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 4662/8152 MB, page: 10483/18392 MB, virtual: 4248/134217727 MB, extended virtual: 0 MB]
   0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
   0.011 Available displays: 1
   0.011  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.178 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.240 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 26.21.14.3039
   0.240   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
   0.240   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.240   [Non-Local Vid.Mem.] Budget: 3668MB, CurrentUsage: 0MB, Reservation: 0/1936MB
   0.240   Tiled resources: Tier 2
   0.240   Unified Memory Architecture: No
   0.240   BGR 565 Supported: Yes
   0.240   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.277 Desktop composition is active.
   0.277 Graphics settings preset: very-high
   0.277   Dedicated video memory size 8079 MB
   0.277 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 49.5122%] [DXT: high-quality]
   0.277                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.310 DSound: Starting _dsound_update thread
   0.310 DSound: Enter _dsound_update; tid=182176
   0.468 Loading mod settings ModuleInserter 4.0.5 (settings.lua)
   0.468 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
   0.468 Loading mod settings creative-mod 1.1.4 (settings.lua)
   0.471 Loading mod settings even-distribution 0.3.8 (settings.lua)
   0.471 Loading mod settings ExpandedInventory 0.1.0 (settings.lua)
   0.471 Loading mod settings Expanded_Robot_Tech 0.5.3 (settings.lua)
   0.471 Loading mod settings HeavyTank 0.17.1 (settings.lua)
   0.472 Loading mod settings helmod 0.8.11 (settings.lua)
   0.472 Loading mod settings Inventory Sensor 1.7.3 (settings.lua)
   0.473 Loading mod settings kry-inserters 2.0.4 (settings.lua)
   0.473 Loading mod settings long-reach 0.0.13 (settings.lua)
   0.473 Loading mod settings Natural_Evolution_Enemies 0.17.15 (settings.lua)
   0.474 Loading mod settings nicefill 0.1.14 (settings.lua)
   0.474 Loading mod settings omnilib 3.0.9 (settings.lua)
   0.475 Loading mod settings rso-mod 5.0.7 (settings.lua)
   0.475 Loading mod settings SpaceMod 0.4.3 (settings.lua)
   0.476 Loading mod settings VehicleGrid 1.1.1 (settings.lua)
   0.476 Loading mod settings VehicleSnap 1.17.3 (settings.lua)
   0.476 Loading mod settings VisionRadar 1.0.0 (settings.lua)
   0.477 Loading mod settings WideChests 2.2.1 (settings.lua)
   0.477 Loading mod settings LoaderRedux 1.4.10 (settings.lua)
   0.481 Loading mod core 0.0.0 (data.lua)
   0.586 Loading mod base 0.17.43 (data.lua)
   0.811 Loading mod ModuleInserter 4.0.5 (data.lua)
   0.927 Loading mod what-is-it-really-used-for 1.4.3 (data.lua)
   1.039 Loading mod Blueprint_Flip_Turn_017 1.0.0 (data.lua)
   1.156 Loading mod creative-mod 1.1.4 (data.lua)
   1.283 Loading mod even-distribution 0.3.8 (data.lua)
   1.394 Loading mod Expanded_Robot_Tech 0.5.3 (data.lua)
   1.506 Loading mod HeavyTank 0.17.1 (data.lua)
   1.633 Loading mod helmod 0.8.11 (data.lua)
   1.752 Loading mod Inventory Sensor 1.7.3 (data.lua)
   1.868 Loading mod InvertedOilRefineryFixed 0.0.3 (data.lua)
   1.984 Loading mod logtech-beacon 1.1.0 (data.lua)
   2.103 Loading mod MaxRateCalculator 3.0.21 (data.lua)
   2.228 Loading mod Natural_Evolution_Enemies 0.17.15 (data.lua)
   2.523 Loading mod nicefill 0.1.14 (data.lua)
   2.688 Loading mod Nuclear Fission Armor 1.2.1 (data.lua)
   2.851 Loading mod omnilib 3.0.9 (data.lua)
   3.022 Loading mod OpteraLib 0.1.7 (data.lua)
   3.185 Loading mod ore-eraser 1.4.3 (data.lua)
   3.345 Loading mod Roboport Recharge Upgrade 1.7.0 (data.lua)
   3.502 Loading mod rso-mod 5.0.7 (data.lua)
   3.652 Loading mod SpaceMod 0.4.3 (data.lua)
   3.804 Loading mod VehicleGrid 1.1.1 (data.lua)
   3.806 Script @__VehicleGrid__/prototypes/equipment-grid.lua:2: VehicleGrid-car = 8x8 8, 8
   3.806 Script @__VehicleGrid__/prototypes/equipment-grid.lua:5: VehicleGrid-tank = 12x10 12, 10
   3.806 Script @__VehicleGrid__/prototypes/equipment-grid.lua:8: VehicleGrid-loco = 10x8 10, 8
   3.806 Script @__VehicleGrid__/prototypes/equipment-grid.lua:11: VehicleGrid-wagon = 10x6 10, 6
   3.806 Script @__VehicleGrid__/prototypes/equipment-grid.lua:14: VehicleGrid-artillery-wagon = 10x6 10, 6
   3.954 Loading mod VehicleSnap 1.17.3 (data.lua)
   4.107 Loading mod VisionRadar 1.0.0 (data.lua)
   4.258 Loading mod Waterfill_v17 0.17.0 (data.lua)
   4.414 Loading mod LightedPolesPlus 1.3.4 (data.lua)
   4.571 Loading mod LoaderRedux 1.4.10 (data.lua)
   4.720 Loading mod omnimatter_move 0.2.0 (data.lua)
   4.869 Loading mod Some_tweaks 1.0.0 (data.lua)
   5.016 Loading mod base 0.17.43 (data-updates.lua)
   5.169 Loading mod HeavyTank 0.17.1 (data-updates.lua)
   5.322 Loading mod Natural_Evolution_Enemies 0.17.15 (data-updates.lua)
   5.476 Loading mod omnilib 3.0.9 (data-updates.lua)
   5.628 Loading mod VehicleGrid 1.1.1 (data-updates.lua)
   5.778 Loading mod WideChests 2.2.1 (data-updates.lua)
   7.144 Loading mod LightedPolesPlus 1.3.4 (data-updates.lua)
   7.145 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole small-electric-pole in item small-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity small-electric-pole to lighted-small-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item small-electric-pole to lighted-small-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole big-electric-pole in item big-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity big-electric-pole to lighted-big-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item big-electric-pole to lighted-big-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole medium-electric-pole in item medium-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity medium-electric-pole to lighted-medium-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item medium-electric-pole to lighted-medium-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole substation in item substation
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity substation to lighted-substation
   7.146 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item substation to lighted-substation
   7.146 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole creative-mod_super-electric-pole in item creative-mod_super-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity creative-mod_super-electric-pole to lighted-creative-mod_super-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item creative-mod_super-electric-pole to lighted-creative-mod_super-electric-pole
   7.146 Script @__LightedPolesPlus__/data-updates.lua:69: [LEP+] found pole creative-mod_super-substation in item creative-mod_super-substation
   7.146 Script @__LightedPolesPlus__/data-updates.lua:76: [LEP+] copying entity creative-mod_super-substation to lighted-creative-mod_super-substation
   7.147 Script @__LightedPolesPlus__/data-updates.lua:86: [LEP+] copying item creative-mod_super-substation to lighted-creative-mod_super-substation
   7.147 Script @__LightedPolesPlus__/data-updates.lua:140: [LEP+] found original pole small-electric-pole in technology basic-electronics, inserting lighted-small-electric-pole into technology optics
   7.147 Script @__LightedPolesPlus__/data-updates.lua:140: [LEP+] found original pole medium-electric-pole in technology electric-energy-distribution-1, inserting lighted-medium-electric-pole into technology electric-energy-distribution-1
   7.147 Script @__LightedPolesPlus__/data-updates.lua:140: [LEP+] found original pole big-electric-pole in technology electric-energy-distribution-1, inserting lighted-big-electric-pole into technology electric-energy-distribution-1
   7.147 Script @__LightedPolesPlus__/data-updates.lua:140: [LEP+] found original pole substation in technology electric-energy-distribution-2, inserting lighted-substation into technology electric-energy-distribution-2
   8.000 Loading mod Squeak Through 1.3.0 (data-updates.lua)
   8.800 Loading mod creative-mod 1.1.4 (data-final-fixes.lua)
   9.716 Loading mod even-distribution 0.3.8 (data-final-fixes.lua)
  10.576 Loading mod fireproof-bots 1.1.1 (data-final-fixes.lua)
  11.433 Loading mod kry-inserters 2.0.4 (data-final-fixes.lua)
  12.280 Loading mod Natural_Evolution_Enemies 0.17.15 (data-final-fixes.lua)
  13.184 Loading mod omnilib 3.0.9 (data-final-fixes.lua)
  13.994 Loading mod rso-mod 5.0.7 (data-final-fixes.lua)
  14.781 Loading mod SpaceMod 0.4.3 (data-final-fixes.lua)
  15.578 Loading mod LoaderRedux 1.4.10 (data-final-fixes.lua)
  16.418 Loading mod Some_tweaks 1.0.0 (data-final-fixes.lua)
  17.242 Checksum for core: 29581630
  17.242 Checksum of base: 2106749062
  17.242 Checksum of ModuleInserter: 1135162482
  17.242 Checksum of what-is-it-really-used-for: 4022660739
  17.242 Checksum of AutoDeconstruct: 2582707891
  17.242 Checksum of Blueprint_Flip_Turn_017: 3610832871
  17.242 Checksum of creative-mod: 1892344902
  17.242 Checksum of even-distribution: 531838026
  17.242 Checksum of ExpandedInventory: 2030367446
  17.242 Checksum of Expanded_Robot_Tech: 3118937073
  17.242 Checksum of fireproof-bots: 1525444687
  17.242 Checksum of HeavyTank: 697096357
  17.242 Checksum of helmod: 2582671727
  17.242 Checksum of Inventory Sensor: 3530739850
  17.242 Checksum of InvertedOilRefineryFixed: 1944324513
  17.242 Checksum of kry-inserters: 2951895835
  17.242 Checksum of logtech-beacon: 148985024
  17.242 Checksum of long-reach: 4166847516
  17.242 Checksum of MaxRateCalculator: 2542966774
  17.242 Checksum of Natural_Evolution_Enemies: 3773212096
  17.242 Checksum of nicefill: 539078972
  17.242 Checksum of Nuclear Fission Armor: 3143882914
  17.242 Checksum of omnilib: 146975626
  17.242 Checksum of OpteraLib: 2463839464
  17.242 Checksum of ore-eraser: 3500431690
  17.242 Checksum of Roboport Recharge Upgrade: 987859923
  17.242 Checksum of rso-mod: 1941456035
  17.242 Checksum of SpaceMod: 2536015327
  17.242 Checksum of VehicleGrid: 3030286239
  17.242 Checksum of VehicleSnap: 3082759310
  17.242 Checksum of VisionRadar: 2015035444
  17.242 Checksum of Waterfill_v17: 1222806128
  17.242 Checksum of WideChests: 2488502885
  17.242 Checksum of LightedPolesPlus: 3107328529
  17.242 Checksum of LoaderRedux: 377710456
  17.242 Checksum of omnimatter_move: 3582357037
  17.242 Checksum of Squeak Through: 3677677690
  17.242 Checksum of Some_tweaks: 340649095
  17.667 Warning EnergySourcePrototype.cpp:91: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 0) as emissions will be not used eventually: ROOT.assembling-machine.creative-mod_energy-void.energy_source
  17.993 Warning EntityPrototype.cpp:81: emissions_per_tick in prototype definition, use emissions_per_second as emissions_per_tick will be not used soon: ROOT.fire.ht-napalm-flame
  18.144 Warning TilePrototype.cpp:157: ageing in prototype definition, use pollution_absorption_per_second (proposed value is the same) as ageing will be not used soon: ROOT.tile.tdebug
  18.511 Loading sounds...
  18.622 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1558709571
  18.622 Info PlayerData.cpp:74: Cloud player-data.json unavailable
  19.012 Crop bitmaps.
  19.952 Parallel Sprite Loader initialized (threads: 3)
  29.960 Initial atlas bitmap size is 16384
  29.996 Created atlas bitmap 16384x16368 [none]
  30.036 Created atlas bitmap 16384x16364 [none]
  30.037 Created atlas bitmap 16384x1176 [none]
  30.038 Created atlas bitmap 8192x3884 [decal]
  30.040 Created atlas bitmap 16384x4480 [low-object]
  30.040 Created atlas bitmap 2048x288 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
  30.041 Created atlas bitmap 8192x3552 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  30.042 Created atlas bitmap 16384x6928 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  30.043 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  30.044 Created atlas bitmap 4096x1904 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  30.044 Created atlas bitmap 48x48 [low-object, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  30.045 Created atlas bitmap 8192x1496 [alpha-mask]
  30.048 Created atlas bitmap 16384x12856 [shadow, linear-magnification, alpha-mask]
  30.049 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  30.059 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  31.054 Parallel Sprite Loader initialized (threads: 3)
  42.406 Sprites loaded
  42.451 Generated mipmaps (4) for atlas [4] of size 16384x4480   
  42.463 Generated mipmaps (3) for atlas [6] of size 8192x3552   
  42.497 Generated mipmaps (3) for atlas [7] of size 16384x6928   
  42.509 Generated mipmaps (3) for atlas [8] of size 4096x1600   
  42.520 Generated mipmaps (3) for atlas [9] of size 4096x1904   
  42.531 Generated mipmaps (4) for atlas [10] of size 48x48   
  42.543 Generated mipmaps (3) for atlas [13] of size 8192x2352   
  42.549 Custom inputs active: 19
  42.626 Factorio initialised
  42.642 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=xbbx&token=<private>&apiVersion=2
  43.394 0 packages available to download (experimental updates enabled).
  63.722 Loading map C:\Users\Icemourne\AppData\Roaming\Factorio\saves\Train testing.zip: 9980137 bytes.
  63.767 Loading level.dat: 25443772 bytes.
  63.772 Info Scenario.cpp:187: Map version 0.17.42-4
  65.303 Loading script.dat: 69189 bytes.
  65.307 Checksum for script C:/Users/Icemourne/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  65.311 Checksum for script __ModuleInserter__/control.lua: 3193141817
  65.313 Checksum for script __what-is-it-really-used-for__/control.lua: 688663275
  65.314 Checksum for script __AutoDeconstruct__/control.lua: 138870706
  65.315 Checksum for script __Blueprint_Flip_Turn_017__/control.lua: 3983432184
  65.346 Checksum for script __creative-mod__/control.lua: 3772300238
  65.347 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
  65.347 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts...
  65.347 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables
  65.347 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util
  65.348 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers
  65.348 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup
  65.349 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals
  65.349 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag
  65.350 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup
  65.350 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers...
  65.350 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs...
  65.350 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  65.351 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized
  65.351 Checksum for script __even-distribution__/control.lua: 3053021190
  65.352 Checksum for script __ExpandedInventory__/control.lua: 1319668566
  65.355 Checksum for script __HeavyTank__/control.lua: 1320729878
  65.389 Checksum for script __helmod__/control.lua: 1871718269
  65.390 Checksum for script __Inventory Sensor__/control.lua: 4000454915
  65.391 Checksum for script __kry-inserters__/control.lua: 3172386563
  65.392 Checksum for script __long-reach__/control.lua: 2450699146
  65.395 Checksum for script __MaxRateCalculator__/control.lua: 96585105
  65.399 Checksum for script __Natural_Evolution_Enemies__/control.lua: 1453591536
  65.400 Checksum for script __nicefill__/control.lua: 2995088870
  65.402 Checksum for script __omnilib__/control.lua: 1158818863
  65.404 Checksum for script __ore-eraser__/control.lua: 1374974198
  65.417 Checksum for script __rso-mod__/control.lua: 760275020
  65.421 Checksum for script __SpaceMod__/control.lua: 3182865363
  65.422 Checksum for script __VehicleSnap__/control.lua: 1248096782
  65.424 Checksum for script __WideChests__/control.lua: 1384910263
  65.425 Checksum for script __LightedPolesPlus__/control.lua: 1229510102
  65.427 Checksum for script __LoaderRedux__/control.lua: 2020915148
  65.428 Checksum for script __omnimatter_move__/control.lua: 438016560
  65.637 Script @__helmod__/controller/EventController.lua:152: EventController.onConfigurationChanged(data)
  65.656 Script @__rso-mod__/control.lua:1838: RSO: Updated resource configurations
  65.680 Script @__helmod__/controller/Controller.lua:307: __helmod__/controller/Controller.lua:681: attempt to index local 'lua_player' (a nil value)
  65.680 Script @__omnilib__/control.lua:29: running through omnidate
  65.680 Script @__omnilib__/control.lua:31: researching compressed techs where the standard is done.
  65.682 Script @__omnilib__/control.lua:65: sorting all omnitech recipes
  65.683 Script @__omnilib__/control.lua:101: updating buildings to the latest recipe they can carry
  65.683 Script @__omnilib__/control.lua:141: adding compressed buildings
  65.683 Script @__omnilib__/control.lua:31: researching compressed techs where the standard is done.
  65.685 Script @__omnilib__/control.lua:65: sorting all omnitech recipes
  65.687 Script @__omnilib__/control.lua:101: updating buildings to the latest recipe they can carry
  65.687 Script @__omnilib__/control.lua:141: adding compressed buildings
  65.687 Script @__omnilib__/control.lua:31: researching compressed techs where the standard is done.
  65.690 Script @__omnilib__/control.lua:65: sorting all omnitech recipes
  65.691 Script @__omnilib__/control.lua:101: updating buildings to the latest recipe they can carry
  65.691 Script @__omnilib__/control.lua:141: adding compressed buildings
  65.691 Script @__omnilib__/control.lua:156: omnidate completed
 122.905 Loading map C:\Users\Icemourne\AppData\Roaming\Factorio\saves\Kill me plz just kill me.zip: 32442421 bytes.
 122.950 Loading level.dat: 90169676 bytes.
 122.956 Info Scenario.cpp:187: Map version 0.17.42-4
 129.157 Error CrashHandler.cpp:434: Exception Code: c0000005, Address: 0x00007ff690d7c07a
ModuleBase: 0x00007ff690580000, ImageSize: 016a4000, RelativeAddress: 007fc07a
 129.157 Error CrashHandler.cpp:440: Access Violation: Read at address 0000000000000EF8
 129.157 Error CrashHandler.cpp:454: Exception Context:
rax=0000022a4b5fa030, rbx=0000022a350cbed8, rcx=000000007ffe0380,
rdx=00000000000002a7, rsi=0000000000000ef8, rdi=0000022a4b5fa030,
rip=00007ff690d7c07a, rsp=000000580fcfe6d0, rbp=000000580fcfe850,
 r8=0000000000000009,  r9=000000000000018c, r10=0000022a4b5f5550,
r11=0000000000000000, r12=0000000000000000, r13=0000022a47fe4da0,
r14=0000000000000000, r15=0000022a55c83d00
 129.157 Crashed in C:\Games\Factorio\bin\x64\factorio.exe (0x00007ff690580000 - 0x00007ff691c24000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-cwykx5\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-cwykx5\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-cwykx5\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-cwykx5\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-cwykx5\src\util\crashhandler.cpp (483): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0C5ABDC0)
00007FFE0C5ABDC0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F3B3167)
00007FFE0F3B3167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F39B5E6)
00007FFE0F39B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F3AF7DD)
00007FFE0F3AF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F31D856)
00007FFE0F31D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F3AE70E)
00007FFE0F3AE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-cwykx5\src\surface\surface.cpp (2297): Surface::reactivateSpawners
c:\cygwin64\tmp\factorio-build-cwykx5\src\map\map.cpp (1091): Map::setupEntities
c:\cygwin64\tmp\factorio-build-cwykx5\src\scenario\scenario.cpp (306): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-cwykx5\src\scenario\parallelscenarioloader.cpp (151): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0DD74034)
00007FFE0DD74034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0F383691)
00007FFE0F383691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 130.918 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 134.178 Uploading log file
 134.201 Error CrashHandler.cpp:222: Heap validation: success.
 134.201 Creating crash dump.
 134.419 CrashDump success

Oxyd
Former Staff
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Re: [0.17.42] Crash on save startup

Post by Oxyd »

Excellent. I was just wondering if anybody had posted a save that reproduced this crash when you made your post.

Fixed in 0.17.44.

XBBX
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Wed Jan 07, 2015 4:30 pm
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Re: [0.17.42] Crash on save startup

Post by XBBX »

question how long till 0.17.44 drops?

Disferente
Manual Inserter
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Joined: Fri May 20, 2016 3:51 pm
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Re: [0.17.42] Crash on save startup

Post by Disferente »

I have a crash that looks pretty much the same from the log file, except that it works it 0.17.42 and not 0.17.43
Should I post it as a new bug or wait until 0.17.44 to see if it still happens?

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