We have the viewtopic.php?f=96&t=61819 modpack installed, and no issues with it until this point (Over 100 hours in.)
The saves and crash logs are below.
Code: Select all
0.000 2019-05-12 06:56:32; Factorio 0.16.51 (build 36654, win64, steam)
0.000 Operating system: Windows 7 Service Pack 1
0.002 Program arguments: "D:\Steam_Games\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Steam_Games/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Joelbrisco/AppData/Roaming/Factorio [40896/238471MB]
0.002 Binaries path: D:/Steam_Games/steamapps/common/Factorio/bin
0.008 System info: [CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores, RAM: 4159/16245 MB, page: 6152/32489 MB, virtual: 173/8388607 MB, extended virtual: 0 MB]
0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.010 Available display adapters: 2
0.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.010 [4]: \\.\DISPLAY5 - Intel(R) HD Graphics 4600 {0x8000001, [-1920,0], 1920x1080, 32bit, 59Hz}
0.010 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.126 Initialised Direct3D:[0] NVIDIA GeForce GTX 980; driver: nvd3dumx.dll 25.21.14.1735
0.128 Video memory size (dedicated video/dedicated system/shared system/available): 4002/0/7866/3669 MB
0.153 DSound: Starting _dsound_update thread
0.154 DSound: Enter _dsound_update; tid=8044
0.154 Device reset internal.
0.155 Desktop composition is active.
0.155 WARNING: You have vsync and desktop composition enabled on Direct3D. Consider disabling vsync to increase performance on some configurations.
0.155 Graphics settings preset: extreme
0.156 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
0.156 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
~snip~
446.382 Loading map C:\Users\Joelbrisco\AppData\Roaming\Factorio\saves\_autosave4.zip: 17066256 bytes.
446.404 Loading Level.dat: 48268499 bytes.
446.409 Info Scenario.cpp:136: Map version 0.16.51-0
447.443 Loading script.dat: 3179057 bytes.
447.445 Checksum for script C:/Users/Joelbrisco/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
447.448 Checksum for script __aai-vehicles-miner__/control.lua: 4074368497
447.450 Checksum for script __aai-vehicles-warden__/control.lua: 3243116361
447.452 Checksum for script __aai-zones__/control.lua: 1190175034
447.454 Checksum for script __auto-research__/control.lua: 1845512852
447.465 Checksum for script __autofill__/control.lua: 2417227806
447.471 Checksum for script __beltSorter__/control.lua: 2139607867
447.472 Checksum for script __BigBags__/control.lua: 932326814
447.486 Checksum for script __Bio_Industries__/control.lua: 2872370363
447.489 Checksum for script __bobinserters__/control.lua: 47546247
447.490 Checksum for script __Bottleneck__/control.lua: 730129785
447.493 Checksum for script __EvoGUI__/control.lua: 1091021108
447.499 Checksum for script __Factorissimo2__/control.lua: 3203797068
447.500 Checksum for script __Flow Control__/control.lua: 3027294436
447.511 Checksum for script __Helicopters__/control.lua: 3177403908
447.514 Checksum for script __qol_research__/control.lua: 2229693743
447.515 Checksum for script __Single-Splitter__/control.lua: 1865647077
447.516 Checksum for script __Warehousing__/control.lua: 3476753818
447.517 Checksum for script __Waterfill_v15__/control.lua: 0
447.518 Checksum for script __WaterWell__/control.lua: 107213243
447.521 Checksum for script __YARM__/control.lua: 3743974043
447.524 Checksum for script __aai-programmable-structures__/control.lua: 4136854281
447.525 Checksum for script __bobores__/control.lua: 3649119228
447.530 Checksum for script __aai-programmable-vehicles__/control.lua: 4265654382
447.532 Checksum for script __bobplates__/control.lua: 2137047030
447.545 Checksum for script __rso-mod__/control.lua: 951049351
447.547 Checksum for script __boblogistics__/control.lua: 4188534431
447.548 Checksum for script __angelsrefining__/control.lua: 884011260
447.551 Checksum for script __LoaderRedux__/control.lua: 1707344027
447.557 Checksum for script __robotMiningSite__/control.lua: 690331910
447.559 Checksum for script __Orbital Ion Cannon__/control.lua: 3599721687
447.560 Checksum for script __ShinyBobGFX__/control.lua: 4171740370
447.573 Checksum for script __Rampant__/control.lua: 865048500
447.574 Checksum for script __angelsindustries__/control.lua: 1801057274
449.399 Error CrashHandler.cpp:373: Exception Code: c0000005, Address: 0x000000013faf0562
ModuleBase: 0x000000013f680000, ImageSize: 013d9000, RelativeAddress: 00470562
449.399 Error CrashHandler.cpp:379: Access Violation: Write at address 0000000000000088
449.399 Error CrashHandler.cpp:393: Exception Context:
rax=0000000000000096, rbx=00000001338d0d80, rcx=0000000000000000,
rdx=0000000000000006, rsi=0000000133ccd750, rdi=0000000156ff2730,
rip=000000013faf0562, rsp=000000000f3fec70, rbp=000000000f3fed68,
r8=0000000075548bc0, r9=0000000000000010, r10=0000000000337240,
r11=0000000152ed9f10, r12=0000000000000000, r13=0000000000000000,
r14=000000000f3fed70, r15=0000000000000000
449.399 Crashed in D:\Steam_Games\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013f680000 - 0x0000000140a59000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (420): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007722BA20)
000000007722BA20 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077429015)
0000000077429015 (ntdll): (filename not available): longjmp
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077407388)
0000000077407388 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007741BF7D)
000000007741BF7D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000773F043A)
00000000773F043A (ntdll): (filename not available): RtlInitializeResource
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007741B61E)
000000007741B61E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-rlyqnq\src\logistics\portableroboportprovider.cpp (229): PortableRoboportProvider::updateSpecification
c:\cygwin64\tmp\factorio-build-rlyqnq\src\logistics\portableroboportprovider.cpp (273): PortableRoboportProvider::updateInternal
c:\cygwin64\tmp\factorio-build-rlyqnq\src\entity\vehicle.cpp (241): Vehicle::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\entity\car.cpp (236): Car::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\surface\chunk.cpp (575): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-rlyqnq\src\surface\chunk.cpp (624): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-rlyqnq\src\surface\surface.cpp (1191): Surface::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\map\map.cpp (1360): Map::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\game.cpp (163): Game::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\scenario\scenario.cpp (883): Scenario::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (1007): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (874): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771A555D)
00000000771A555D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007740385D)
000000007740385D (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
451.152 Error CrashHandler.cpp:174: Map tick at moment of crash: 27684001
451.152 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
468.299 Uploading log file
468.303 Error CrashHandler.cpp:227: Heap validation: success.
468.304 Creating crash dump.
468.407 CrashDump success