[posila] [0.17.36][Linux] Hang when joining MP game, cold start from steam

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EnigmaticAussie
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[posila] [0.17.36][Linux] Hang when joining MP game, cold start from steam

Post by EnigmaticAussie » Tue May 07, 2019 5:41 am

When trying to join a steam friends MP game, the game hangs with no menu and needs to be force closed.

<h1>Steps to reproduce:</h1>

Factorio NOT running
Right click steam friend
Click join game
Click accept launch parameters

Game launches, displays splash screen, then does nothing

Kill game

Launch game, without trying to join game
Right click steam friend
Click join

Game connects to server

Rseding91
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Re: [0.17.36][Linux] Hang when joining MP game, cold start from steam

Post by Rseding91 » Thu Jun 27, 2019 3:43 pm

Thanks for the report however we can't reproduce this. I just tested it on the latest 0.17 experimental and it launches and joins without issue.

Can you reproduce it in the latest 0.17?
If you want to get ahold of me I'm almost always on Discord.

EnigmaticAussie
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Re: [0.17.36][Linux] Hang when joining MP game, cold start from steam

Post by EnigmaticAussie » Tue Jul 02, 2019 3:53 am

Rseding91 wrote:
Thu Jun 27, 2019 3:43 pm
Thanks for the report however we can't reproduce this. I just tested it on the latest 0.17 experimental and it launches and joins without issue.

Can you reproduce it in the latest 0.17?
With mods enabled, connecting to a vanilla server :
Doesn't ask to sync mods.

Code: Select all

  25.618 Factorio initialised
  25.619 Info AppManagerStates.cpp:880: Connecting to game with gameID 4294967295
  25.692 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4294967295
  27.056 Info HttpSharedState.cpp:145: Downloading https://multiplayer.factorio.com/get-game-details/4294967295
  27.056 Info HttpSharedState.cpp:146: Status code: 404
No mods enabled, connecting to the same server:

Code: Select all

  22.752 Factorio initialised
  22.753 Info AppManagerStates.cpp:880: Connecting to game with gameID 4294967295
  22.823 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4294967295
  24.060 Info HttpSharedState.cpp:145: Downloading https://multiplayer.factorio.com/get-game-details/4294967295
  24.060 Info HttpSharedState.cpp:146: Status code: 404
Log attached from second attempt.

No mods enabled, started Factorio before using steam friends to connect:

Code: Select all

  22.082 Factorio initialised
  27.584 Info AppManagerStates.cpp:874: Connecting to game: STEAM ID:({76561198150068529})
  27.585 Joining game STEAM ID:({76561198150068529})
  27.585 Info UDPSocket.cpp:33: Opening socket
  27.586 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  29.520 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198150068529}): invalid state (WaitingForAccept) for packet type
  29.520 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198150068529}): invalid state (WaitingForAccept) for packet type
  29.520 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198150068529}): invalid state (WaitingForAccept) for packet type
  29.870 Connection refused
  29.874 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  29.874 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  29.944 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  31.306 Info AuthServerConnector.cpp:138: Received key from auth server.
  31.307 Info UDPSocket.cpp:210: Closing socket
  31.307 Info UDPSocket.cpp:240: Socket closed
  31.307 Joining game STEAM ID:({76561198150068529})
  31.307 Info UDPSocket.cpp:33: Opening socket
  31.307 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  31.420 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198150068529}): invalid state (Connecting) for packet type
  32.004 Connection refused
  32.004 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  32.004 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  32.010 Info UDPSocket.cpp:210: Closing socket
  32.010 Info UDPSocket.cpp:240: Socket closed
Log attached from successful join.
Attachments
factorio-current.log
SUCCESS
(9.96 KiB) Downloaded 15 times
factorio-current.log
ATTEMPT 2
(4.9 KiB) Downloaded 13 times

posila
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Re: [0.17.36][Linux] Hang when joining MP game, cold start from steam

Post by posila » Fri Jul 12, 2019 1:56 pm

Thanks for the report and the logs.
It should be fixed for 0.17.57

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