So basically i have a few sprites in the background, and 1 line.
Then i'm rendering a sprite on the player, just because i can

rendering.draw_sprite{time_to_live = 2, sprite=file, orientation=game.players[1].character.orientation, x_scale=1, y_scale=1, target=game.players[1].character, surface=1}
I attached the scenario, dump and log file.
and a short video what it does.