[Dominik][0.17.35][Angels] Game crash after trying to go to details of building with fluid outputs

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Trig90
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[Dominik][0.17.35][Angels] Game crash after trying to go to details of building with fluid outputs

Post by Trig90 »

https://i.imgur.com/s5kRzUa.jpg
When you place the algae farm and go into details to change recipe, game will crash.


1. Create a blueprint with the fluid inputs for the algae farm switched around.
2. Try to place the second algae farm.
3. You get an error that you can't mix fluids.
4. Rotate building so fluids match up and place it.
5. Go into details of placed building. -> Game Crash.

I don't know if this is reproducible in the base game since I couldn't get it to keep the recipe with a Chemical Plant.

Mod is angel's bioprocessing with the required dependencies.
Also provided savegame Crash.zip
Attachments
factorio-dump-current.dmp
(533.57 KiB) Downloaded 64 times
factorio-current.log
(43.27 KiB) Downloaded 69 times
Crash.zip
(1.28 MiB) Downloaded 63 times

Dominik
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Re: [Dominik][0.17.35][Angels] Game crash after trying to go to details of building with fluid outputs

Post by Dominik »

Thanks for the report, this is very helpful.
Right now what I don't understand at all is why the vanilla chem plant behaves differently (not entirely correctly either but does not crash). I can't see any principal difference between the two.

Dominik
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Re: [Dominik][0.17.35][Angels] Game crash after trying to go to details of building with fluid outputs

Post by Dominik »

This was a tough one. The bugs are getting more and more complicated with the corner cases left.

boran_blok
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Re: [Dominik][0.17.35][Angels] Game crash after trying to go to details of building with fluid outputs

Post by boran_blok »

As a word of encouragement, it does seem to me you guys are making quite some progress to stabilization.

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