[Dominik] [0.17.31] Pipe or deconstruction crash.

This subforum contains all the issues which we already resolved.
Post Reply
frostyalan
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Apr 15, 2019 1:19 am
Contact:

[Dominik] [0.17.31] Pipe or deconstruction crash.

Post by frostyalan »

It crashes when i hover my mouse. And try to deconstruct.
What I did or happened :
https://youtu.be/DsSX51_aLEw

Log :
https://drive.google.com/open?id=18NCH6 ... OIoTGLB8P
Map :
https://drive.google.com/open?id=1LLgyF ... f5iuV7cDz

User avatar
TruePikachu
Filter Inserter
Filter Inserter
Posts: 978
Joined: Sat Apr 09, 2016 8:39 pm
Contact:

Re: [0.17.31] Pipe or deconstruction crash.

Post by TruePikachu »

That log does not contain any crash.

Dominik
Former Staff
Former Staff
Posts: 658
Joined: Sat Oct 12, 2013 9:08 am
Contact:

Re: [Dominik][0.17.31] Pipe or deconstruction crash.

Post by Dominik »

Hi, what I see as the first thing is that there are two different pipe connectors on the same tile, which causes a lot of trouble. I am currently trying to figure out what to do about such things because of another report. In the meantime, try to remove one. The fix will likely do the same.

frostyalan
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Apr 15, 2019 1:19 am
Contact:

Re: [Dominik][0.17.31] Pipe or deconstruction crash.

Post by frostyalan »

I set both for deconstruction. And when i cancel the deconstruction. It crashes too. Could you advise how to remove any of them manually? or a way to fix it at the moment?

Dominik
Former Staff
Former Staff
Posts: 658
Joined: Sat Oct 12, 2013 9:08 am
Contact:

Re: [Dominik][0.17.31] Pipe or deconstruction crash.

Post by Dominik »

The one in question is at -399.5, -334.5. But I don't know if that is the only one or just the first one I run into.
I am not quite sure, I am afraid that it already creates a corrupted state on load when it connects wrong. One thing that could work is to disable the mod and then those connectors should be removed before any pipe connecting. But that would remove all of them.

frostyalan
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Apr 15, 2019 1:19 am
Contact:

Re: [Dominik][0.17.31] Pipe or deconstruction crash.

Post by frostyalan »

Here's the catch, Ive disabled the mod. And upon loading the map up. It crashes the game completely. :(
Well I guess ill just wait for a fix :x Thanks thou!

Dominik
Former Staff
Former Staff
Posts: 658
Joined: Sat Oct 12, 2013 9:08 am
Contact:

Re: [Dominik][0.17.31] Pipe or deconstruction crash.

Post by Dominik »

I have made a fix but missed the release, so unfortunately you will need to wait for .33.

Post Reply

Return to “Resolved Problems and Bugs”