[0.17.23] Crash on console command

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cyfrov
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[0.17.23] Crash on console command

Post by cyfrov » Tue Apr 02, 2019 8:54 pm

This crash happened while in the scenario editor, playing around with entity properties.

Command that crashed it was:

Code: Select all

/c game.print(game)
Yes, I know that it will normally display an error


Log below:

Code: Select all

   0.007 2019-04-02 13:05:25; Factorio 0.17.23 (build 44171, win64, alpha)
   0.007 Operating system: Windows 10 (version 1803) 
   0.007 Program arguments: "C:\Users\cyfrov\Documents\factor\bin\x64\factorio.exe" 
   0.007 Read data path: C:/Users/cyfrov/Documents/factor/data
   0.007 Write data path: C:/Users/cyfrov/Documents/factor [257335/477487MB]
   0.007 Binaries path: C:/Users/cyfrov/Documents/factor/bin
   0.031 System info: [CPU: Intel(R) Core(TM) i7-7820HQ CPU @ 2.90GHz, 8 cores, RAM: 4269/16236 MB, page: 7112/18668 MB, virtual: 4251/134217727 MB, extended virtual: 0 MB]
   0.032 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
   0.035 Available displays: 1
   0.035  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
   0.115 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.606 Initialised Direct3D[0]: NVIDIA Quadro M1200; id: 10de-13b6; driver: nvldumdx.dll 23.21.13.9125
   0.606   D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 1,discard,-,-,none
   0.606   [Local Video Memory] Budget: 3447MB, CurrentUsage: 1MB, Reservation: 0/1825MB
   0.606   [Non-Local Vid.Mem.] Budget: 7306MB, CurrentUsage: 0MB, Reservation: 0/3856MB
   0.606   Tiled resources: Tier 1
   0.606   Unified Memory Architecture: No
   0.606   BGR 565 Supported: Yes
   0.606   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.740 Desktop composition is active.
   0.740 Graphics settings preset: very-high
   0.740   Dedicated video memory size 4055 MB
   0.740 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality]
   0.741                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.775 DSound: Starting _dsound_update thread
   0.775 DSound: Enter _dsound_update; tid=16692
   1.031 Loading mod core 0.0.0 (data.lua)
   1.238 Loading mod base 0.17.23 (data.lua)
   2.537 Loading mod base 0.17.23 (data-updates.lua)
   6.853 Checksum for core: 1532611835
   6.853 Checksum of base: 3383128201
   7.585 Loading sounds...
  10.368 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1553901556
  10.368 Info PlayerData.cpp:74: Cloud player-data.json unavailable
  10.547 Initial atlas bitmap size is 16384
  10.585 Created atlas bitmap 16384x16384 [none]
  10.588 Created atlas bitmap 16384x11304 [none]
  10.589 Created atlas bitmap 16384x2116 [decal]
  10.590 Created atlas bitmap 16384x3808 [low-object]
  10.590 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  10.591 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  10.592 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  10.592 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  10.593 Created atlas bitmap 16384x748 [alpha-mask]
  10.595 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
  10.596 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  10.607 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  14.777 Parallel Sprite Loader initialized (threads: 7)
  24.089 Sprites loaded
  24.155 Generated mipmaps for atlas of size 16384x3808
  24.188 Generated mipmaps for atlas of size 16384x1888
  24.241 Generated mipmaps for atlas of size 16384x6880
  24.274 Generated mipmaps for atlas of size 16384x480
  24.296 Generated mipmaps for atlas of size 16384x456
  24.319 Generated mipmaps for atlas of size 16384x1264
  24.333 Custom inputs active: 6
  24.472 Factorio initialised
 138.019 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=cyfrov&token=<private>&apiVersion=2
 138.967 1 packages available to download (experimental updates enabled).
 140.656 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-download?package=core-win64&from=0.17.23&to=0.17.24&isTarget=true&username=cyfrov&token=<private>&apiVersion=2
 142.056 Info HttpSharedState.cpp:146: Downloading https://updater.factorio.com/updater/get-download?package=core-win64&from=0.17.23&to=0.17.24&isTarget=true&username=cyfrov&token=<private>&apiVersion=2
 142.056 Info HttpSharedState.cpp:147: Status code: 404
 216.792 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=cyfrov&token=<private>&apiVersion=2
 217.902 1 packages available to download (experimental updates enabled).
 219.209 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-download?package=core-win64&from=0.17.23&to=0.17.24&isTarget=true&username=cyfrov&token=<private>&apiVersion=2
 220.265 Info HttpSharedState.cpp:146: Downloading https://updater.factorio.com/updater/get-download?package=core-win64&from=0.17.23&to=0.17.24&isTarget=true&username=cyfrov&token=<private>&apiVersion=2
 220.265 Info HttpSharedState.cpp:147: Status code: 404
1570.084 Loading level.dat: 1208916 bytes.
1570.085 Info Scenario.cpp:161: Map version 0.17.23-1
1570.143 Checksum for script C:/Users/cyfrov/Documents/factor/temp/currently-playing/control.lua: 1848333929
1882.092 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
1882.743 Info AppManagerStates.cpp:1747: Saving finished
2160.467 Time travel logging:
2150.403 Player 0 ran command: 
2160.465 Player 0 ran command: game.print(game)
2160.467 Error CrashHandler.cpp:425: Exception Code: c0000005, Address: 0x00007ff6708b89c2
ModuleBase: 0x00007ff670620000, ImageSize: 0163e000, RelativeAddress: 002989c2
2160.467 Error CrashHandler.cpp:431: Access Violation: Read at address 000000000000000F
2160.467 Error CrashHandler.cpp:445: Exception Context:
rax=00007ff6716ff360, rbx=000002689841d680, rcx=000000000000000f,
rdx=00007ff671b29e97, rsi=0000000000000001, rdi=0000000071b29e97,
rip=00007ff6708b89c2, rsp=000000978462de70, rbp=000000978462dfb0,
 r8=00007ff67184e8c4,  r9=0000000000000000, r10=0000000000000001,
r11=000000978462de80, r12=00007ff6717552b0, r13=0000026895b6c2c0,
r14=000000978462e080, r15=0000000000000000
2160.467 Crashed in C:\Users\cyfrov\Documents\factor\bin\x64\factorio.exe (0x00007ff670620000 - 0x00007ff671c5e000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\crashhandler.cpp (472): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA9045BDD0)
00007FFA9045BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA93203167)
00007FFA93203167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA931EB5E6)
00007FFA931EB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA931FF7DD)
00007FFA931FF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA9316D856)
00007FFA9316D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA931FE70E)
00007FFA931FE70E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6708B89C2)
00007FF6708B89C2 (factorio): (filename not available): StagingBitmapDX11::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\luahelper.cpp (1030): LuaHelper::parseLocalisedString
c:\cygwin64\tmp\factorio-build-qhqhvt\src\script\luagamescript.cpp (1988): LuaGameScript::luaPrint
c:\cygwin64\tmp\factorio-build-qhqhvt\src\script\luabinder.hpp (341): LuaBinder<LuaCommandProcessor>::callWrapper
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\lua\ldo.c (319): luaD_precall
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\lua\lvm.c (710): luaV_execute
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\lua\lapi.c (1027): f_call
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\lua\ldo.c (131): luaD_rawrunprotected
c:\cygwin64\tmp\factorio-build-qhqhvt\libraries\lua\ldo.c (592): luaD_pcall
c:\cygwin64\tmp\factorio-build-qhqhvt\src\script\luagamescript.cpp (1347): LuaGameScript::runLuaCommand
c:\cygwin64\tmp\factorio-build-qhqhvt\src\script\luacontext.cpp (236): LuaContext::runLuaCommand
c:\cygwin64\tmp\factorio-build-qhqhvt\src\commandprocessor.cpp (1447): CommandProcessor::doExecuteCommand
c:\cygwin64\tmp\factorio-build-qhqhvt\src\commandprocessor.cpp (298): CommandProcessor::executeCommand
c:\cygwin64\tmp\factorio-build-qhqhvt\src\commandprocessor.cpp (245): CommandProcessor::process
c:\cygwin64\tmp\factorio-build-qhqhvt\src\gameactionhandler.cpp (3522): GameActionHandler::writeToConsole
c:\cygwin64\tmp\factorio-build-qhqhvt\src\gameactionhandler.cpp (324): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-qhqhvt\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-qhqhvt\src\gameactionhandler.cpp (364): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-qhqhvt\src\mainloop.cpp (1108): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-qhqhvt\src\mainloop.cpp (980): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-qhqhvt\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA92AC3DC4)
00007FFA92AC3DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA931D3691)
00007FFA931D3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2162.111 Error CrashHandler.cpp:177: Map tick at moment of crash: 31735
2162.111 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2178.834 Error CrashHandler.cpp:213: Heap validation: success.
2178.835 Creating crash dump.
2179.026 CrashDump success

Rseding91
Factorio Staff
Factorio Staff
Posts: 9020
Joined: Wed Jun 11, 2014 5:23 am
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Re: [0.17.23] Crash on console command

Post by Rseding91 » Wed Apr 03, 2019 1:03 am

Thanks for the report. It's now fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.

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