[Oxyd] [0.17.23] Spitter Behavior

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TheSAguy
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[Oxyd] [0.17.23] Spitter Behavior

Post by TheSAguy »

This is probably not a bug, but still a little weird.
When two spitters of opposite force are closer than the min attach range, they just freeze.


Oxyd
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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by Oxyd »

I can't reproduce that. When I run this command, I get two spitters on oposing forces right next to each other and they attack each other immediately.

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/c game.player.surface.create_entity{name="big-spitter", position={x=game.player.position.x, y=game.player.position.y - 2}, force=game.forces.enemy}; game.player.surface.create_entity{name="big-spitter", position={x=game.player.position.x, y=game.player.position.y + 2}, force=game.forces.player};

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Klonan
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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by Klonan »

Oxyd wrote:
Fri Jun 28, 2019 12:59 pm
I can't reproduce that. When I run this command, I get two spitters on oposing forces right next to each other and they attack each other immediately.

Code: Select all

/c game.player.surface.create_entity{name="big-spitter", position={x=game.player.position.x, y=game.player.position.y - 2}, force=game.forces.enemy}; game.player.surface.create_entity{name="big-spitter", position={x=game.player.position.x, y=game.player.position.y + 2}, force=game.forces.player};
I think he has modded spitters with attack parameters with a minimum range

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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by Oxyd »

Vanilla spitters also have a minimum range, if we're talking about attack_parameters.min_attack_distance. Is there some other “minimum range” property I could set?

TheSAguy
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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by TheSAguy »

Here is a save.
Or you can download the mod and start a new game.
As Klonan said, it is modded spitters. They have a fire attack.

And I do think it's got something to do with a min range.
Thanks
Attachments
Natural_Evolution_Enemies_0.17.16.zip
(1.34 MiB) Downloaded 69 times
Save.zip
(1.43 MiB) Downloaded 86 times

mmmPI
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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by mmmPI »

iknowyoucantspityoulikeme.gif
iknowyoucantspityoulikeme.gif (2.85 MiB) Viewed 3073 times
mrvn wrote:
Sat Oct 30, 2021 11:09 pm
Congratulation, you are the winner with a 4x 4 fluid wagon train design.

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Re: [Oxyd] [0.17.23] Spitter Behavior

Post by Oxyd »

Thanks for the save, I didn't realise there was another minimum range parameter.

Fixed in 0.17.54.

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