I built a handy personal train station in one save, including a lot of complicated wagon filters. I figured I could export it to the blueprint library to dump into another save to avoid needing to tediously reconfigure of all the buffer chests and wagon filters, but my attempts at doing so seem to reproducibly corrupt my blueprint library.
Additionally, the error message now shows any time I try to load a save, and some blueprints are missing (including the one I attempted to export) from my library
Screenshot:
Link to zip file with save, blueprint library, and log file. 15MB is too large for the forums. The train station and trains that were blueprinted are the two trains directly to the east of the player.
[kovarex] [0.17.14] Trains in blueprint library causes error on all future loads of any save and corrupts the library
Re: [0.17.14] Blueprinted trains in blueprint library causes error on all future loads of any save and corrupts the libr
Addendum: I've noticed that there's a notable delay when moving blueprints into the library, which did not used to be noticeable in 0.16.x. Since I only opened the save for the the purpose of exporting the blueprint, the fact that I immediately loaded into the other save after the export (before it appeared in the library) might have contributed to the original corruption.
Re: [kovarex] [0.17.14] Trains in blueprint library causes error on all future loads of any save and corrupts the librar
Thanks for the report, this is fixed for the release after next release (0.17.20), because 0.17.19 release is already in progress.