In a previous bug report (66868) some changes where made to the technology UI and got released in 0.17.9. While checking this out, I noticed that multilayered technology icon (so using technology.icons property) do not use the shift correctly.
The used prototype in the pictures below:
Code: Select all
{
type = "technology",
name = "purification-research",
icons =
{
{
icon = "__MoreScience__/graphics/technology/chemical-plant-tech.png",
icon_size = 128,
},
{
icon = "__MoreScience__/graphics/technology/water-purification-tech.png",
icon_size = 64,
shift = {32, 32},
},
},
... -- more prototype data
}
The mod used to take the screenshots can be found here on the mod portal.
The code that makes this technology can be found in the mod location prototypes/technology/science-red.lua, line 5 - 58.
Kind regards,
lovely_santa