Hello, I was playing online with around 14 - 18 other player on the Comfy - Fishdefender server (using the fish defender user scenario - https://github.com/M3wM3w/ComfyFactorio) and the game crashed as I just bought my MK2 armor.
I believe the game crashed right after i opened the inventory of the MK2 armor and I was double clicking in my inventory to fast load armor accessories.
After that, I tried to join back the server, but could not (Couldn't establish network communication with server) . I noticed my name was still on the list of players, so maybe the server believed I was still in the game.
Attached is the factorio-current.log related to the crash.
[kovarex] [0.17.8] Crash during multiplayer game, MK2 armor ?
[kovarex] [0.17.8] Crash during multiplayer game, MK2 armor ?
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- factorio-current.log
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Re: [0.17.8] Crash during multiplayer game, MK2 armor ?
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0.001 2019-03-07 20:03:23; Factorio 0.17.8 (build 43440, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Loic/AppData/Roaming/Factorio [27984/102458MB]
0.002 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
0.015 System info: [CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz, 4 cores, RAM: 4167/31684 MB, page: 4911/36292 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.015 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.021 Available displays: 1
0.022 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.069 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.207 Initialised Direct3D[0]: NVIDIA GeForce GTX 770; id: 10de-1184; driver: nvldumdx.dll 25.21.14.1891
0.207 D3D Feature Level: 11.0, DXGI 1.5+
0.207 [Local Video Memory] Budget: 1706MB, CurrentUsage: 2MB, Reservation: 0/903MB
0.207 [Non-Local Vid.Mem.] Budget: 14258MB, CurrentUsage: 0MB, Reservation: 0/7525MB
0.207 Tiled resources: Tier 1
0.207 Unified Memory Architecture: No
0.207 BGR 565 Supported: Yes
0.207 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.253 Desktop composition is active.
0.253 Graphics settings preset: very-high
0.253 Dedicated video memory size 2007 MB
0.253 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: high-quality]
0.253 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
0.298 DSound: Starting _dsound_update thread
0.298 DSound: Enter _dsound_update; tid=13308
0.539 Loading mod core 0.0.0 (data.lua)
0.673 Loading mod base 0.17.8 (data.lua)
1.054 Loading mod base 0.17.8 (data-updates.lua)
1.229 Checksum for core: 2736929835
1.229 Checksum of base: 3541142062
1.911 Loading sounds...
7.688 Info PlayerData.cpp:69: Local player-data.json unavailable
7.688 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551930464
7.881 Crop bitmaps.
61.322 Parallel Sprite Loader initialized (threads: 3)
71.501 Initial atlas bitmap size is 16384
71.524 Created atlas bitmap 16384x16384 [none]
71.525 Created atlas bitmap 16384x4444 [none]
71.526 Created atlas bitmap 16384x2116 [decal]
71.527 Created atlas bitmap 16384x3808 [low-object]
71.528 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
71.529 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
71.529 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
71.530 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
71.530 Created atlas bitmap 16384x748 [alpha-mask]
71.533 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
71.533 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
71.750 Created virtual atlas pages 4096x4096x7
71.765 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
72.708 Parallel Sprite Loader initialized (threads: 3)
83.857 Sprites loaded
84.011 Generated mipmaps for atlas of size 16384x3808
84.055 Generated mipmaps for atlas of size 16384x1888
84.165 Generated mipmaps for atlas of size 16384x6880
84.209 Generated mipmaps for atlas of size 16384x480
84.220 Generated mipmaps for atlas of size 16384x456
84.231 Generated mipmaps for atlas of size 16384x1264
84.347 Generated mipmaps for virtual atlas of size 8192x16384
84.355 Custom inputs active: 0
84.470 Factorio initialised
93.865 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
109.023 Info UDPSocket.cpp:210: Closing socket
109.023 Info UDPSocket.cpp:240: Socket closed
109.023 Info UDPSocket.cpp:210: Closing socket
109.024 Joining game IP ADDR:({195.216.56.235:34202})
109.024 Info UDPSocket.cpp:33: Opening socket
109.025 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
109.297 Connection refused
109.297 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection.
109.297 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
109.298 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
109.455 Info AuthServerConnector.cpp:139: Received key(XVfYF5V5zrtdXYqRSLCyDA==) for username(Styx13) from auth server.
109.456 Info UDPSocket.cpp:210: Closing socket
109.456 Info UDPSocket.cpp:240: Socket closed
109.456 Joining game IP ADDR:({195.216.56.235:34202})
109.456 Info UDPSocket.cpp:33: Opening socket
109.456 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
109.613 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({195.216.56.235:34202}): invalid state (WaitingForAccept) for packet type
109.730 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
109.730 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
109.730 Info ClientRouter.cpp:224: ConnectionAccepted
110.180 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload
110.180 Downloading file C:\Users\Loic\AppData\Roaming\Factorio\temp\mp-download.zip (4032893 B, 8018 blocks)
110.183 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
111.765 Finished download (1 s, 4.0 MB, 2.5 MB/s)
111.794 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario
111.794 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
111.794 Loading map C:\Users\Loic\AppData\Roaming\Factorio\temp\mp-download.zip: 4032893 bytes.
113.198 Loading Level.dat: 9421207 bytes.
113.201 Info Scenario.cpp:147: Map version 0.17.8-0
113.476 Loading script.dat: 264469 bytes.
113.926 Checksum for script C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1295426597
116.231 Info ClientMultiplayerManager.cpp:572: UpdateTick(151749) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
116.849 Info ClientMultiplayerManager.cpp:572: UpdateTick(152151) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
117.030 Info ClientMultiplayerManager.cpp:572: UpdateTick(152151) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
117.180 Info GameActionHandler.cpp:4032: UpdateTick (152160) processed PlayerJoinGame peerID(8) playerIndex(7) mode(create)
161.180 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (3)
200.396 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (4)
271.996 Info GameActionHandler.cpp:4032: UpdateTick (161429) processed PlayerJoinGame peerID(9) playerIndex(8) mode(create)
307.962 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (2)
334.397 Info ClientMultiplayerManager.cpp:572: UpdateTick(165121) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
337.321 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.351 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.385 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.419 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.451 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.485 Info UDPSocket.cpp:493: Recvfrom failed (but can be probably ignored): Error code 10054, An existing connection was forcibly closed by the remote host.
337.616 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection.
337.616 Info ClientMultiplayerManager.cpp:572: UpdateTick(165121) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
337.626 Info BlueprintShelf.cpp:663: Saving blueprint storage.
338.097 Info UDPSocket.cpp:210: Closing socket
338.097 Info UDPSocket.cpp:240: Socket closed
344.479 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
377.277 Info UDPSocket.cpp:210: Closing socket
377.277 Info UDPSocket.cpp:240: Socket closed
377.277 Info UDPSocket.cpp:210: Closing socket
377.278 Joining game IP ADDR:({195.216.56.235:34202})
377.278 Info UDPSocket.cpp:33: Opening socket
377.279 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
377.480 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({195.216.56.235:34202}): invalid state (WaitingForAccept) for packet type
377.546 Connection refused
377.546 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection.
377.546 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
377.548 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
377.697 Info AuthServerConnector.cpp:139: Received key(SC6ovF27F3scyk5yOHMq0Q==) for username(Styx13) from auth server.
377.698 Info UDPSocket.cpp:210: Closing socket
377.698 Info UDPSocket.cpp:240: Socket closed
377.698 Joining game IP ADDR:({195.216.56.235:34202})
377.698 Info UDPSocket.cpp:33: Opening socket
377.699 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
377.876 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({195.216.56.235:34202}): invalid state (WaitingForAccept) for packet type
377.993 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
377.993 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
377.993 Info ClientRouter.cpp:224: ConnectionAccepted
378.360 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload
378.360 Downloading file C:\Users\Loic\AppData\Roaming\Factorio\temp\mp-download.zip (2540098 B, 5050 blocks)
378.362 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
379.689 Finished download (1 s, 2.5 MB, 1.9 MB/s)
379.698 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario
379.698 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
379.698 Loading map C:\Users\Loic\AppData\Roaming\Factorio\temp\mp-download.zip: 2540098 bytes.
381.006 Loading Level.dat: 2472848 bytes.
381.011 Info Scenario.cpp:147: Map version 0.17.8-0
381.141 Loading script.dat: 259115 bytes.
381.580 Checksum for script C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1295426597
381.961 Info ClientMultiplayerManager.cpp:572: UpdateTick(1212) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
382.177 Info GameActionHandler.cpp:4032: UpdateTick (1346) processed PlayerJoinGame peerID(2) playerIndex(1) mode(create)
382.294 Info ClientMultiplayerManager.cpp:572: UpdateTick(1428) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
382.510 Info ClientMultiplayerManager.cpp:572: UpdateTick(1428) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
382.676 Info GameActionHandler.cpp:4032: UpdateTick (1438) processed PlayerJoinGame peerID(3) playerIndex(2) mode(create)
388.863 Info GameActionHandler.cpp:4032: UpdateTick (1796) processed PlayerJoinGame peerID(4) playerIndex(3) mode(create)
411.193 Info GameActionHandler.cpp:4032: UpdateTick (3134) processed PlayerJoinGame peerID(5) playerIndex(4) mode(create)
440.642 Info GameActionHandler.cpp:4032: UpdateTick (4880) processed PlayerJoinGame peerID(6) playerIndex(5) mode(create)
465.564 Info GameActionHandler.cpp:4032: UpdateTick (6349) processed PlayerJoinGame peerID(7) playerIndex(6) mode(create)
823.463 Info GameActionHandler.cpp:4032: UpdateTick (27777) processed PlayerJoinGame peerID(8) playerIndex(7) mode(create)
889.519 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (2)
1148.733 Info GameActionHandler.cpp:4032: UpdateTick (47241) processed PlayerJoinGame peerID(9) playerIndex(8) mode(create)
1362.330 Info GameActionHandler.cpp:4032: UpdateTick (60003) processed PlayerJoinGame peerID(10) playerIndex(9) mode(create)
1845.240 Info GameActionHandler.cpp:4032: UpdateTick (88923) processed PlayerJoinGame peerID(11) playerIndex(1) mode(connect)
1898.156 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (8)
1947.372 Info GameActionHandler.cpp:4032: UpdateTick (94999) processed PlayerJoinGame peerID(12) playerIndex(10) mode(create)
2234.701 Info GameActionHandler.cpp:4032: UpdateTick (112182) processed PlayerJoinGame peerID(13) playerIndex(11) mode(create)
2325.616 Info GameActionHandler.cpp:4032: UpdateTick (117605) processed PlayerJoinGame peerID(14) playerIndex(12) mode(create)
2506.982 Info GameActionHandler.cpp:4032: UpdateTick (128423) processed PlayerJoinGame peerID(15) playerIndex(13) mode(create)
2651.397 Info GameActionHandler.cpp:4032: UpdateTick (137054) processed PlayerJoinGame peerID(16) playerIndex(14) mode(create)
2689.663 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (15)
2999.507 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (16)
3008.029 Info GameActionHandler.cpp:4032: UpdateTick (158378) processed PlayerJoinGame peerID(17) playerIndex(15) mode(create)
3316.286 Info GameActionHandler.cpp:4032: UpdateTick (176794) processed PlayerJoinGame peerID(18) playerIndex(16) mode(create)
3345.502 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (18)
3620.999 Info GameActionHandler.cpp:4032: UpdateTick (194994) processed PlayerJoinGame peerID(19) playerIndex(17) mode(create)
3698.416 Info GameActionHandler.cpp:4032: UpdateTick (199563) processed PlayerJoinGame peerID(20) playerIndex(18) mode(create)
3741.514 Info GameActionHandler.cpp:4032: UpdateTick (202107) processed PlayerJoinGame peerID(21) playerIndex(19) mode(create)
3758.364 Info GameActionHandler.cpp:4032: UpdateTick (203072) processed PlayerJoinGame peerID(22) playerIndex(20) mode(create)
3813.413 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (11)
3813.413 Warning MultiplayerManagerBase.cpp:97: Received MapLoadingProgressUpdate for unkonwn peer(11)
3821.213 Info GameActionHandler.cpp:4032: UpdateTick (206805) processed PlayerJoinGame peerID(23) playerIndex(1) mode(connect)
3856.631 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (22)
3880.567 Script @C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/utils/event.lua:22: ...currently-playing/maps/modules/custom_death_messages.lua:45: attempt to call field 'name' (a string value)
3949.387 Script @C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/utils/event.lua:22: ...currently-playing/maps/modules/custom_death_messages.lua:45: attempt to call field 'name' (a string value)
3958.629 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (12)
3983.661 Info GameActionHandler.cpp:4032: UpdateTick (216418) processed PlayerJoinGame peerID(25) playerIndex(21) mode(create)
3984.931 Info GameActionHandler.cpp:4032: UpdateTick (216495) processed PlayerJoinGame peerID(24) playerIndex(22) mode(create)
3999.147 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (10)
4064.012 Info GameActionHandler.cpp:4032: UpdateTick (221196) processed PlayerJoinGame peerID(26) playerIndex(10) mode(connect)
4085.846 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (25)
4244.057 Info GameActionHandler.cpp:4032: UpdateTick (231933) processed PlayerJoinGame peerID(27) playerIndex(23) mode(create)
4474.237 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (27)
4501.420 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (20)
4542.686 Info GameActionHandler.cpp:4032: UpdateTick (249735) processed PlayerJoinGame peerID(28) playerIndex(24) mode(create)
4580.486 Info GameActionHandler.cpp:4032: UpdateTick (251952) processed PlayerJoinGame peerID(29) playerIndex(25) mode(create)
4706.584 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (29)
4717.751 Info GameActionHandler.cpp:4032: UpdateTick (260084) processed PlayerJoinGame peerID(30) playerIndex(26) mode(create)
4812.166 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (28)
4978.335 Script @C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/utils/event.lua:22: ...currently-playing/maps/modules/custom_death_messages.lua:45: attempt to call field 'name' (a string value)
5377.009 Info GameActionHandler.cpp:4032: UpdateTick (299417) processed PlayerJoinGame peerID(31) playerIndex(27) mode(create)
5466.891 Info GameActionHandler.cpp:4032: UpdateTick (304738) processed PlayerJoinGame peerID(32) playerIndex(28) mode(create)
5751.987 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (14)
5760.330 Info GameActionHandler.cpp:4032: UpdateTick (322201) processed PlayerJoinGame peerID(33) playerIndex(29) mode(create)
5897.935 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (33)
5911.753 Script @C:/Users/Loic/AppData/Roaming/Factorio/temp/currently-playing/utils/event.lua:22: ...currently-playing/maps/modules/custom_death_messages.lua:45: attempt to call field 'name' (a string value)
6162.015 Info GameActionHandler.cpp:4032: UpdateTick (346087) processed PlayerJoinGame peerID(34) playerIndex(30) mode(create)
6199.747 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (4)
6386.363 Info GameActionHandler.cpp:4032: UpdateTick (359468) processed PlayerJoinGame peerID(35) playerIndex(31) mode(create)
6626.246 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (36)
6766.979 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (6)
6899.905 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (1)
7077.502 Info GameActionHandler.cpp:4032: UpdateTick (400568) processed PlayerJoinGame peerID(37) playerIndex(13) mode(connect)
7120.085 Info GameActionHandler.cpp:4032: UpdateTick (403060) processed PlayerJoinGame peerID(38) playerIndex(32) mode(create)
7294.299 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (5)
7298.154 Info GameActionHandler.cpp:4032: UpdateTick (413606) processed PlayerJoinGame peerID(39) playerIndex(33) mode(create)
7317.833 Info GameActionHandler.cpp:4032: UpdateTick (414723) processed PlayerJoinGame peerID(40) playerIndex(34) mode(create)
7540.181 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (40)
7615.745 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (39)
7673.181 Info GameActionHandler.cpp:4032: UpdateTick (435881) processed PlayerJoinGame peerID(41) playerIndex(21) mode(connect)
7688.383 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (37)
7708.749 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (41)
7895.137 Time travel logging:
133.947 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007144)
193.896 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007204)
253.913 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007264)
313.947 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007324)
399.530 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007409)
459.563 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007469)
519.608 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007529)
579.657 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007589)
639.623 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007649)
699.646 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007709)
759.688 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007769)
819.654 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007829)
879.736 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007889)
939.702 <server> ran command: local s = ServerCommands s = s and s.set_time(1552007950)
999.718 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008010)
1059.717 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008070)
1119.766 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008130)
1179.815 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008190)
1239.781 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008250)
1299.848 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008310)
1359.813 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008370)
1419.830 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008430)
1479.829 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008490)
1539.913 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008550)
1599.930 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008610)
1659.942 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008670)
1719.991 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008730)
1779.996 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008790)
1840.023 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008850)
1900.039 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008910)
1960.071 <server> ran command: local s = ServerCommands s = s and s.set_time(1552008970)
2020.087 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009030)
2080.103 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009090)
2140.136 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009150)
2200.152 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009210)
2260.167 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009270)
2320.166 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009330)
2380.316 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009390)
2440.250 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009450)
2500.298 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009510)
2560.347 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009570)
2620.314 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009630)
2680.464 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009690)
2740.347 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009750)
2800.412 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009810)
2860.496 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009870)
2920.508 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009930)
2980.441 <server> ran command: local s = ServerCommands s = s and s.set_time(1552009990)
3040.507 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010050)
3100.530 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010110)
3160.472 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010170)
3220.588 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010230)
3280.553 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010290)
3340.586 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010350)
3400.568 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010410)
3460.668 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010470)
3520.600 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010530)
3580.666 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010590)
3640.615 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010650)
3700.599 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010710)
3760.614 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010770)
3820.613 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010830)
3880.730 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010890)
3940.679 <server> ran command: local s = ServerCommands s = s and s.set_time(1552010950)
4000.697 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011011)
4060.726 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011071)
4120.879 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011131)
4180.791 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011191)
4240.729 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011251)
4300.762 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011311)
4360.855 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011371)
4420.838 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011431)
4480.854 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011491)
4540.836 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011551)
4600.885 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011611)
4660.935 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011671)
4720.884 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011731)
4780.950 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011791)
4840.982 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011851)
4900.915 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011911)
4960.997 <server> ran command: local s = ServerCommands s = s and s.set_time(1552011971)
5021.013 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012031)
5081.079 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012091)
5141.079 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012151)
5201.177 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012211)
5261.180 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012271)
5321.146 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012331)
5381.208 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012391)
5441.141 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012451)
5501.207 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012511)
5561.273 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012571)
5621.305 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012631)
5681.338 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012691)
5741.237 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012751)
5801.313 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012811)
5861.385 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012871)
5921.351 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012931)
5981.350 <server> ran command: local s = ServerCommands s = s and s.set_time(1552012991)
6041.400 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013051)
6101.349 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013111)
6161.431 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013171)
6221.397 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013231)
6281.430 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013291)
6341.464 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013351)
6401.429 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013411)
6461.529 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013471)
6521.546 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013531)
6581.576 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013591)
6641.563 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013651)
6701.496 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013711)
6761.696 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013771)
6821.589 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013831)
6881.646 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013891)
6941.640 <server> ran command: local s = ServerCommands s = s and s.set_time(1552013951)
7001.603 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014011)
7061.669 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014071)
7121.685 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014132)
7181.668 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014192)
7241.734 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014252)
7301.735 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014312)
7361.850 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014372)
7421.848 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014432)
7481.866 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014492)
7541.866 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014552)
7601.962 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014612)
7661.881 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014672)
7722.129 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014732)
7782.376 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014792)
7842.112 <server> ran command: local s = ServerCommands s = s and s.set_time(1552014852)
7895.139 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff69e4a199b
ModuleBase: 0x00007ff69e380000, ImageSize: 015f3000, RelativeAddress: 0012199b
7895.139 Error CrashHandler.cpp:382: Access Violation: Write at address 0000000000000027
7895.139 Error CrashHandler.cpp:396: Exception Context:
rax=00007ff69f3c5a10, rbx=000000f3518fe490, rcx=000000f3518fe520,
rdx=0000000000000000, rsi=000002263ad17490, rdi=0000000000000000,
rip=00007ff69e4a199b, rsp=000000f3518fe360, rbp=000000f3518fe3e0,
r8=000002263ad17490, r9=0000000000000000, r10=0000000000000000,
r11=0000000000005138, r12=000002263ad17540, r13=000000000000000f,
r14=0000000000000000, r15=000000f3518fe4d0
7895.139 Crashed in D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff69e380000 - 0x00007ff69f973000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-k9grxp\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99374BDD0)
00007FF99374BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF997333167)
00007FF997333167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99731B5E6)
00007FF99731B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99732F7DD)
00007FF99732F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99729D856)
00007FF99729D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99732E70E)
00007FF99732E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-k9grxp\src\entity\beam.cpp (25): Beam::Beam
c:\cygwin64\tmp\factorio-build-k9grxp\src\trigger\beamtriggerdelivery.cpp (20): BeamTriggerDelivery::apply
c:\cygwin64\tmp\factorio-build-k9grxp\src\trigger\directtriggeritem.cpp (27): DirectTriggerItem::apply
c:\cygwin64\tmp\factorio-build-k9grxp\src\trigger\trigger.cpp (21): Trigger::apply
c:\cygwin64\tmp\factorio-build-k9grxp\src\trigger\shooter.cpp (583): Shooter::doShoot
c:\cygwin64\tmp\factorio-build-k9grxp\src\trigger\shooter.cpp (412): Shooter::shootInternal
c:\cygwin64\tmp\factorio-build-k9grxp\src\equipment\activedefenseequipment.cpp (113): ActiveDefenseEquipment::tryToFire
c:\cygwin64\tmp\factorio-build-k9grxp\src\equipment\activedefenseequipment.cpp (61): ActiveDefenseEquipment::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\equipment\equipmentgrid.cpp (178): EquipmentGrid::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\logistics\portableroboportprovider.cpp (278): PortableRoboportProvider::updateInternal
c:\cygwin64\tmp\factorio-build-k9grxp\src\entity\character.cpp (643): Character::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\surface\chunk.cpp (554): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-k9grxp\src\surface\chunk.cpp (603): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-k9grxp\src\surface\surface.cpp (1362): Surface::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\map\map.cpp (1435): Map::updateEntities
c:\cygwin64\tmp\factorio-build-k9grxp\src\game.cpp (189): Game::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\scenario\scenario.cpp (1077): Scenario::update
c:\cygwin64\tmp\factorio-build-k9grxp\src\mainloop.cpp (1101): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-k9grxp\src\mainloop.cpp (968): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void),TransferSource *>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void),TransferSource *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF995A83DC4)
00007FF995A83DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF997303691)
00007FF997303691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
7897.315 Error CrashHandler.cpp:174: Map tick at moment of crash: 449154
7897.315 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7912.110 Uploading log file
7912.120 Error CrashHandler.cpp:221: Heap validation: success.
7912.121 Creating crash dump.
7912.579 CrashDump success
Re: [kovarex] [0.17.8] Crash during multiplayer game, MK2 armor ?
Thanks for the report, fixed for 0.17.9