[wheybags][0.17.7] Crash loading save after saving during cutscene

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Tigre Demon
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[wheybags][0.17.7] Crash loading save after saving during cutscene

Post by Tigre Demon »

I had a hunch so I saved during the cutscene in the first campaign, when all the bitters come to your main base.

Reloaded and sure enough it crashed (tried it twice).
Attachments
_autosave-leave.zip
(2.65 MiB) Downloaded 49 times
factorio-current.log
(13.97 KiB) Downloaded 56 times
factorio-dump-current.dmp
(677.3 KiB) Downloaded 58 times

Loewchen
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Re: [0.17.7] Crash loading save after saving during cutscene

Post by Loewchen »

Code: Select all

   0.000 2019-03-07 09:08:18; Factorio 0.17.7 (build 43421, win64, steam)
   0.000 Operating system: Windows 10 (version 1803) 
   0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/TigreDemon/AppData/Roaming/Factorio [28702/228369MB]
   0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.016 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 6599/16314 MB, page: 11240/21946 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
   0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.021 Available displays: 2
   0.021  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.021  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x01, [-1680,25], 1680x1050, 32bit, 60Hz}
   0.063 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.201 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 25.21.14.1917
   0.201   D3D Feature Level: 11.1, DXGI 1.5+
   0.201   [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
   0.201   [Non-Local Vid.Mem.] Budget: 7341MB, CurrentUsage: 0MB, Reservation: 0/3874MB
   0.201   Tiled resources: Tier 2
   0.201   Unified Memory Architecture: No
   0.201   BGR 565 Supported: Yes
   0.201   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.254 Desktop composition is active.
   0.254 Graphics settings preset: very-high
   0.254   Dedicated video memory size 8088 MB
   0.254 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.254                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.271 DSound: Starting _dsound_update thread
   0.271 DSound: Enter _dsound_update; tid=2064
   0.794 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
   0.794 Loading mod settings Bottleneck 0.10.0 (settings.lua)
   0.798 Loading mod core 0.0.0 (data.lua)
   0.930 Loading mod base 0.17.7 (data.lua)
   1.426 Loading mod Bottleneck 0.10.0 (data.lua)
   1.495 Loading mod base 0.17.7 (data-updates.lua)
   1.576 Checksum for core: 2736929835
   1.576 Checksum of base: 3541142062
   1.576 Checksum of AutoDeconstruct: 2582707891
   1.576 Checksum of Bottleneck: 3138809866
   1.992 Loading sounds...
   3.932 Info PlayerData.cpp:69: Local player-data.json unavailable
   3.932 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551903490
   4.052 Initial atlas bitmap size is 16384
   4.073 Created atlas bitmap 16384x16380 [none]
   4.076 Created atlas bitmap 16384x11292 [none]
   4.076 Created atlas bitmap 16384x2116 [decal]
   4.077 Created atlas bitmap 16384x3808 [low-object]
   4.077 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   4.078 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   4.078 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   4.079 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   4.079 Created atlas bitmap 16384x748 [alpha-mask]
   4.081 Created atlas bitmap 16384x12636 [shadow, linear-magnification, alpha-mask]
   4.081 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   4.089 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   9.977 Parallel Sprite Loader initialized (threads: 7)
  15.773 Sprites loaded
  15.828 Generated mipmaps for atlas of size 16384x3808
  15.860 Generated mipmaps for atlas of size 16384x1888
  15.882 Generated mipmaps for atlas of size 16384x6880
  15.893 Generated mipmaps for atlas of size 16384x480
  15.904 Generated mipmaps for atlas of size 16384x456
  15.915 Generated mipmaps for atlas of size 16384x1264
  15.919 Custom inputs active: 1
  15.982 Factorio initialised
  21.872 Loading map C:\Users\TigreDemon\AppData\Roaming\Factorio\saves\Train Pathfinding.zip: 7542239 bytes.
  22.014 Loading Level.dat: 14276724 bytes.
  22.017 Info Scenario.cpp:147: Map version 0.17.7-2
  22.594 Loading script.dat: 328 bytes.
  22.605 Checksum for script C:/Users/TigreDemon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  22.606 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
  22.607 Checksum for script __Bottleneck__/control.lua: 730129785
  82.541 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
  82.907 Info AppManagerStates.cpp:1766: Saving finished
 277.974 Info MapGeneratorGui.cpp:1300: Invalid exchange string(Wrong quote characters)
 293.919 Info MapGeneratorGui.cpp:1300: Invalid exchange string(Wrong quote characters)
 321.368 Loading Level.dat: 1253740 bytes.
 321.369 Info Scenario.cpp:147: Map version 0.17.7-2
 321.576 Checksum for script C:/Users/TigreDemon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
 321.578 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
 321.579 Checksum for script __Bottleneck__/control.lua: 730129785
 390.904 Error CachedChangelog.cpp:37: Failed to parse changelog for mod A Sea Block Config: invalid changelog file, error on line 1.
 390.905 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&namelist=A%20Sea%20Block%20Config&namelist=angelsaddons-warehouses&namelist=angelsbioprocessing&namelist=angelspetrochem&namelist=angelsrefining&namelist=angelssmelting&namelist=auto-research&namelist=AutoDeconstruct&namelist=bobassembly&namelist=bobelectronics&namelist=bobenemies&namelist=bobinserters&namelist=boblibrary&namelist=boblogistics&namelist=bobmining&namelist=bobmodules&namelist=bobplates&namelist=bobpower&namelist=bobrevamp&namelist=bobtech&namelist=bobwarfare&namelist=Bottleneck&namelist=CircuitProcessing&namelist=creative-mod&namelist=creative-mode-fix&namelist=even-distribution&namelist=Explosive%20Excavation&namelist=FNEI&namelist=helmod&namelist=KS_Power&namelist=LandfillPainting&namelist=long-reach&namelist=Nuclear%20Fuel&namelist=ScienceCostTweakerM&namelist=SeaBlock&namelist=SeaBlockMetaPack&namelist=SpaceMo
 392.140 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods/SpaceMod/full
 392.307 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/categories
 392.307 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&version=0.17
 392.680 Error CachedChangelog.cpp:54: Failed to parse changelog for mod Space Extension Mod (SpaceX): invalid changelog file, error on line 1.
 428.936 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&version=0.17
 479.279 Loading map C:\Users\TigreDemon\AppData\Roaming\Factorio\saves\TooLongName.zip: 8108436 bytes.
 479.413 Loading Level.dat: 18381995 bytes.
 479.416 Info Scenario.cpp:147: Map version 0.17.6-1
 480.276 Loading script.dat: 229124 bytes.
 480.278 Checksum for script C:/Users/TigreDemon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4196669447
 480.280 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
 480.281 Checksum for script __Bottleneck__/control.lua: 730129785
 480.290 Applying migration: Base Mod: 2019-03-06_Factorio_0.17.7.lua
 480.525 Checksum for script C:/Users/TigreDemon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4196669447
 480.527 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
 480.528 Checksum for script __Bottleneck__/control.lua: 730129785
 665.974 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
 666.422 Info AppManagerStates.cpp:1766: Saving finished
 908.772 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
 908.778 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
 908.781 Applying migration: Base Mod: 2019-03-06_Factorio_0.17.7.lua
 909.149 Loading Level.dat: 3340398 bytes.
 909.150 Info Scenario.cpp:147: Map version 0.17.7-2
 909.568 Checksum for script C:/Users/TigreDemon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 353769625
 909.569 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
 909.570 Checksum for script __Bottleneck__/control.lua: 730129785
 977.274 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
 977.573 Info AppManagerStates.cpp:1766: Saving finished
1220.705 Info AppManager.cpp:267: Saving to _autosave-repair-assembler (blocking).
1220.919 Info AppManagerStates.cpp:1766: Saving finished
1281.340 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
1281.556 Info AppManagerStates.cpp:1766: Saving finished
1585.841 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
1586.090 Info AppManagerStates.cpp:1766: Saving finished
1865.023 Info AppManager.cpp:267: Saving to _autosave-scan-wreck (blocking).
1865.255 Info AppManagerStates.cpp:1766: Saving finished
1895.009 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
1895.240 Info AppManagerStates.cpp:1766: Saving finished
1974.446 Info AppManager.cpp:267: Saving to _autosave-prepare-evacuation (blocking).
1974.694 Info AppManagerStates.cpp:1766: Saving finished
2071.088 Info AppManager.cpp:267: Saving to _autosave-leave (blocking).
2071.333 Info AppManagerStates.cpp:1766: Saving finished
2149.115 Info AppManagerStates.cpp:1766: Saving finished
2151.973 Loading map C:\Users\TigreDemon\AppData\Roaming\Factorio\saves\_autosave-leave.zip: 2779676 bytes.
2152.133 Loading Level.dat: 6725945 bytes.
2152.135 Info Scenario.cpp:147: Map version 0.17.7-2
2152.265 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff64b6458be
ModuleBase: 0x00007ff64ae10000, ImageSize: 015f3000, RelativeAddress: 008358be
2152.265 Error CrashHandler.cpp:382: Access Violation: Write at address 000000000000001B
2152.265 Error CrashHandler.cpp:396: Exception Context:
rax=000000511b5fe930, rbx=0000024129269930, rcx=000000511b5fe808,
rdx=00000241938b5c60, rsi=0000024129270ee0, rdi=000002412f777840,
rip=00007ff64b6458be, rsp=000000511b5feaf0, rbp=0000000000000000,
 r8=0000000000000003,  r9=000000511b5fe930, r10=000002419a362ac0,
r11=0000000000000000, r12=000002419cd1c190, r13=00000241335297d0,
r14=0000000000000000, r15=0000024181a2bb50
2152.265 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff64ae10000 - 0x00007ff64c403000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-hr9tdu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0A59BDD0)
00007FFF0A59BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E0E3167)
00007FFF0E0E3167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E0CB5E6)
00007FFF0E0CB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E0DF7DD)
00007FFF0E0DF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E04D856)
00007FFF0E04D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E0DE70E)
00007FFF0E0DE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\targetdeserialiser.cpp (59): TargetDeserialiser::loadRegisteredReferences
c:\cygwin64\tmp\factorio-build-hr9tdu\src\map\map.cpp (762): Map::setupEntities
c:\cygwin64\tmp\factorio-build-hr9tdu\src\scenario\scenario.cpp (226): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-hr9tdu\src\scenario\parallelscenarioloader.cpp (155): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0C853DC4)
00007FFF0C853DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0E0B3691)
00007FFF0E0B3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2154.109 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2161.188 Uploading log file
2161.193 Error CrashHandler.cpp:221: Heap validation: success.
2161.193 Creating crash dump.
2161.489 CrashDump success

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wheybags
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Re: [wheybags][0.17.7] Crash loading save after saving during cutscene

Post by wheybags »

Fixed for the next release.
Thanks for the report!

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