[0.17.4] incomplete map-gen-settings.example.json
[0.17.4] incomplete map-gen-settings.example.json
The new server files for 0.17.4 should contain the new map-gen-settings with percentage values. The only solution currently is generating a new map inside the GUI and upload the map to the server via scp or rsync.
Re: [0.17.4] incomplete map-gen-settings.example.json
An updated map-gen-settings.example.json will be included in 0.17.6.
For the impatient,
"normal" is equivalent to 1. starting_area still needs to be a string in 0.17.5 (though you can pass a number as a string, e.g. "0.5"), but in 0.17.6 a number will work.
Thanks for the report!
For the impatient,
Code: Select all
{
"_terrain_segmentation_comment": "Inverse of map scale",
"terrain_segmentation": 1,
"_water_comment":
[
"Multiplier for water 'coverage' - higher increases the water level.",
"Water level = 10 * log2(this value)"
],
"water": 1,
"_comment_width+height": "Width and height of map, in tiles; 0 means infinite",
"width": 0,
"height": 0,
"_starting_area_comment": "Multiplier for 'biter free zone radius'",
"starting_area": "normal",
"peaceful_mode": false,
"autoplace_controls":
{
"coal": {"frequency": 1, "size": 1, "richness": 1},
"stone": {"frequency": 1, "size": 1, "richness": 1},
"copper-ore": {"frequency": 1, "size": 1,"richness": 1},
"iron-ore": {"frequency": 1, "size": 1, "richness": 1},
"uranium-ore": {"frequency": 1, "size": 1, "richness": 1},
"crude-oil": {"frequency": 1, "size": 1, "richness": 1},
"trees": {"frequency": 1, "size": 1, "richness": 1},
"enemy-base": {"frequency": 1, "size": 1, "richness": 1}
},
"cliff_settings":
{
"_name_comment": "Name of the cliff prototype",
"name": "cliff",
"_cliff_elevation_0_comment": "Elevation of first row of cliffs",
"cliff_elevation_0": 10,
"_cliff_elevation_interval_comment": "Elevation difference between successive rows of cliffs",
"cliff_elevation_interval": 10,
"_richness_comment": "Multiplier for cliff continuity; 0 will result in no cliffs, 10 will make all cliff rows completely solid",
"richness": 1
},
"_property_expression_names_comment":
[
"Overrides for property value generators",
"Elevation influences water and cliff placement.",
"Leave it blank to get 'normal' terrain.",
"Use '0_16-elevation' to reproduce terrain from 0.16.",
"Use '0_17-island' to get an island."
],
"property_expression_names":
{
"elevation": "0_17-island",
"control-setting:aux:bias": "0.300000",
"control-setting:aux:frequency:multiplier": "1.333333",
"control-setting:moisture:bias": "0.100000",
"control-setting:moisture:frequency:multiplier": "0.500000"
},
"starting_points":
[
{"x": 1000, "y": 2000}
],
"_seed_comment": "Use null for a random seed, number for a specific seed.",
"seed": null
}
Thanks for the report!
Re: [0.17.4] incomplete map-gen-settings.example.json
Thank you very much for the fast response on such a small and unimportant issue!