[0.17.4] Crash when placing Rocket Silo

Things that has been reported already before.
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Vatisco
Manual Inserter
Manual Inserter
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Joined: Mon Mar 04, 2019 7:41 am
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[0.17.4] Crash when placing Rocket Silo

Post by Vatisco »

Game crashes when placing rocket silo (Was in multiplayer with 5 others)
No mods
0.17.4
Map download:
Here

Code: Select all

0.002 2019-03-04 17:43:26; Factorio 0.17.4 (build 43174, win64, steam)
   0.002 Operating system: Windows 10 (version 1803) 
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/quint/AppData/Roaming/Factorio [757005/939133MB]
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.017 System info: [CPU: AMD A9-9420 RADEON R5, 5 COMPUTE CORES 2C+3G   , 2 cores, RAM: 2398/7638 MB, page: 2820/9358 MB, virtual: 4321/134217727 MB, extended virtual: 0 MB]
   0.018 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (90.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.044 Available displays: 2
   0.046  [0]: \\.\DISPLAY1 - AMD Radeon(TM) R5 Graphics {0x80005, [0,0], 1366x768, 32bit, 60Hz}
   0.048  [1]: \\.\DISPLAY2 - AMD Radeon(TM) R5 Graphics {0x80001, [1366,0], 1440x900, 32bit, 60Hz}
   0.306 Display: 0 -> Adapter: 0, Output: 0
   0.560 Initialised Direct3D[0]: AMD Radeon(TM) R5 Graphics; driver: aticfx64.dll 21.19.414.1280
   0.560   D3D Feature Level: 11.1, DXGI 1.5+
   0.560   [Local Video Memory] Budget: 3888MB, CurrentUsage: 0MB, Reservation: 0/2052MB
   0.560   [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
   0.560   Tiled resources: Tier 2
   0.560   Unified Memory Architecture: No
   0.560   BGR 565 Supported: Yes
   0.561   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.751 Desktop composition is active.
   0.751 Graphics settings preset: medium-with-low-vram
   0.751   Dedicated video memory size 501 MB
   0.751 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: low-quality]
   0.751                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Low quality rotation: 1]
   0.822 DSound: Starting _dsound_update thread
   0.823 DSound: Enter _dsound_update; tid=13940
   1.718 Loading mod core 0.0.0 (data.lua)
   2.034 Loading mod base 0.17.4 (data.lua)
   3.652 Loading mod base 0.17.4 (data-updates.lua)
   4.075 Checksum for core: 3928040144
   4.075 Checksum of base: 60305742
   5.671 Loading sounds...
  14.981 Info PlayerData.cpp:69: Local player-data.json unavailable
  14.981 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551640158
  15.294 Initial atlas bitmap size is 16384
  15.302 Created atlas bitmap 16384x6212 [none]
  15.302 Created atlas bitmap 16384x688 [decal]
  15.303 Created atlas bitmap 16384x1104 [low-object]
  15.304 Created atlas bitmap 16384x656 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  15.305 Created atlas bitmap 16384x2096 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  15.305 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  15.306 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  15.307 Created atlas bitmap 16384x216 [alpha-mask]
  15.310 Created atlas bitmap 16384x3180 [shadow, linear-magnification, alpha-mask]
  15.310 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask]
  15.397 Created virtual atlas pages 4096x4096x2
  15.411 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  49.433 Parallel Sprite Loader initialized (threads: 1)
  61.257 Sprites loaded
  61.458 Generated mipmaps for atlas of size 16384x1104
  61.634 Generated mipmaps for atlas of size 16384x656
  61.832 Generated mipmaps for atlas of size 16384x2096
  62.008 Generated mipmaps for atlas of size 16384x480
  62.106 Generated mipmaps for atlas of size 16384x456
  62.161 Generated mipmaps for atlas of size 16384x384
  62.204 Generated mipmaps for virtual atlas of size 4096x8192
  62.212 Custom inputs active: 0
  62.390 Factorio initialised
  66.155 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  73.222 Info UDPSocket.cpp:210: Closing socket
  73.223 Info UDPSocket.cpp:240: Socket closed
  73.223 Info UDPSocket.cpp:210: Closing socket
  73.224 Joining game IP ADDR:({221.121.159.182:32390})
  73.224 Info UDPSocket.cpp:33: Opening socket
  73.226 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  73.336 Connection refused
  73.337 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  73.337 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  73.338 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  74.470 Info HttpSharedState.cpp:147: Status code: 200
  74.470 Info AuthServerConnector.cpp:139: Received key(RLJyjkvxqjw7ED/9vLr4Mw==) for username(Vatisco) from auth server.
  74.470 Info UDPSocket.cpp:210: Closing socket
  74.471 Info UDPSocket.cpp:240: Socket closed
  74.471 Joining game IP ADDR:({221.121.159.182:32390})
  74.471 Info UDPSocket.cpp:33: Opening socket
  74.472 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  74.473 Warning TransmissionControlHelper.cpp:179: Fragment 0000 failed too many times
  74.570 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({221.121.159.182:32390}): invalid state (WaitingForAccept) for packet type
  74.570 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({221.121.159.182:32390}): invalid state (WaitingForAccept) for packet type
  74.570 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({221.121.159.182:32390}): invalid state (WaitingForAccept) for packet type
  74.570 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({221.121.159.182:32390}): invalid state (WaitingForAccept) for packet type
  74.653 Connection refused
  74.654 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  74.654 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  74.658 Info UDPSocket.cpp:210: Closing socket
  74.658 Info UDPSocket.cpp:240: Socket closed
  76.373 Joining game IP ADDR:({221.121.159.182:32390})
  76.373 Info UDPSocket.cpp:33: Opening socket
  76.374 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  76.486 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  76.487 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  76.487 Info ClientRouter.cpp:224: ConnectionAccepted
  79.352 Info ClientMultiplayerManager.cpp:743: Received mapReadyForDownload
  79.352 Downloading file C:\Users\quint\AppData\Roaming\Factorio\temp\mp-download.zip (19715776 B, 39197 blocks)
  79.368 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  93.363 Finished download (13 s, 19.7 MB, 1.4 MB/s)
  93.425 Info ClientMultiplayerManager.cpp:723: updateTick(4294967295) map download finished creating scenario
  93.426 Loading map C:\Users\quint\AppData\Roaming\Factorio\temp\mp-download.zip: 19715776 bytes.
  93.426 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  93.526 Loading Level.dat: 49547140 bytes.
  93.535 Info Scenario.cpp:147: Map version 0.17.4-1
  96.237 Loading script.dat: 328 bytes.
  96.254 Checksum for script C:/Users/quint/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
  96.290 Info ClientMultiplayerManager.cpp:571: UpdateTick(5518192) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 104.757 Info ClientMultiplayerManager.cpp:571: UpdateTick(5519721) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 104.852 Info ClientMultiplayerManager.cpp:571: UpdateTick(5519721) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 104.937 Info GameActionHandler.cpp:4041: UpdateTick (5519726) processed PlayerJoinGame peerID(47) playerIndex(16) mode(connect) 
1230.320 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (42)
1853.103 Info GameActionHandler.cpp:4041: UpdateTick (5623604) processed PlayerJoinGame peerID(48) playerIndex(11) mode(connect) 
2938.519 Info GameActionHandler.cpp:4041: UpdateTick (5688001) processed PlayerJoinGame peerID(49) playerIndex(24) mode(create) 
4809.952 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (49)
6266.553 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (28)
6717.585 Info GameActionHandler.cpp:4041: UpdateTick (5912983) processed PlayerJoinGame peerID(50) playerIndex(6) mode(connect) 
6985.518 Info GameActionHandler.cpp:4041: UpdateTick (5928856) processed PlayerJoinGame peerID(51) playerIndex(1) mode(connect) 
7655.835 Info GameActionHandler.cpp:4041: UpdateTick (5968681) processed PlayerJoinGame peerID(52) playerIndex(0) mode(connect) 
8666.953 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (52)
8829.502 Info GameActionHandler.cpp:4041: UpdateTick (6038279) processed PlayerJoinGame peerID(53) playerIndex(25) mode(create) 
9051.587 Info GameActionHandler.cpp:4041: UpdateTick (6051169) processed PlayerJoinGame peerID(54) playerIndex(0) mode(connect) 
9208.653 Info GameActionHandler.cpp:4041: UpdateTick (6060210) processed PlayerJoinGame peerID(55) playerIndex(26) mode(create) 
9229.136 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (55)
9344.368 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (53)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logging.cpp (89): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-ocil06\src\material\productionhelper.cpp (252): ProductionHelper::createMaterialGuiSlot
c:\cygwin64\tmp\factorio-build-ocil06\src\gui\assemblingmachinegui.cpp (99): AssemblingMachineGui::updateContent
c:\cygwin64\tmp\factorio-build-ocil06\src\input\commonmapinteraction.cpp (398): CommonMapInteraction::openEntityGui
c:\cygwin64\tmp\factorio-build-ocil06\src\input\commonmapinteraction.cpp (154): CommonMapInteraction::openGuiInternal
c:\cygwin64\tmp\factorio-build-ocil06\src\gameview.cpp (561): GameView::loadGuiForController
c:\cygwin64\tmp\factorio-build-ocil06\src\gameview.cpp (399): GameView::executeAction
c:\cygwin64\tmp\factorio-build-ocil06\src\gameview.cpp (327): GameView::executeActions
c:\cygwin64\tmp\factorio-build-ocil06\src\game.cpp (254): Game::postAllegroActionProcessed
c:\cygwin64\tmp\factorio-build-ocil06\src\game.cpp (227): Game::postUpdate
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (830): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (562): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (356): MainLoop::run
c:\cygwin64\tmp\factorio-build-ocil06\src\main.cpp (1244): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF1BC13DC4)
00007FFF1BC13DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF1E4A3691)
00007FFF1E4A3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
10075.524 Error ProductionHelper.cpp:252: Failed to create GUI slot: objectIndex: 0, isInput: true, inventory size: 0, fluidBoxManager: true, input size: 0, output size: 0, target specification: source: entity-inventory, target: default, inventory index: 2, slot index: 0, source: 75
Logger::writeStacktrace skipped.
10075.524 Error CrashHandler.cpp:174: Map tick at moment of crash: 6111428
10075.524 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
10138.571 Uploading log file
10138.610 Error CrashHandler.cpp:221: Heap validation: success.
10138.632 Creating crash dump.
10139.458 CrashDump success


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