[wheybags][0.17.4] crash on 'spawn_attack_wave' in tutorial

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Chicking
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[wheybags][0.17.4] crash on 'spawn_attack_wave' in tutorial

Post by Chicking » Sat Mar 02, 2019 4:12 pm

  • What did you do?
    I tried to block biter spawnpoint with walls and furnaces.
  • What happened?
    The scenario crashed:

    Code: Select all

    Error while running event level::on_tick (ID 0)
    position not specified.
    stack traceback:
    	__base__/lualib/attacks.lua:155: in function 'spawn_attack_wave'
    	__base__/lualib/attacks.lua:226: in function 'check_spawn_wave'
    	__base__/lualib/npe/story-update.lua:63: in function 'update'
    	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:188: in function 'update'
    	__base__/lualib/npe/storytable.lua:119: in function '?'
    	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
    stack traceback:
    	[C]: in function 'create_entity'
    	__base__/lualib/attacks.lua:155: in function 'spawn_attack_wave'
    	__base__/lualib/attacks.lua:226: in function 'check_spawn_wave'
    	__base__/lualib/npe/story-update.lua:63: in function 'update'
    	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:188: in function 'update'
    	__base__/lualib/npe/storytable.lua:119: in function '?'
    	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4
  • What did you expect to happen instead?
    I thought biters would either spawn in the closest free tile (and I wanted to force an army of biters to spawn on the unreachable cliffs), or not spawn at all.
Steps to reproduce:
Load the attached savefile, wait 3 seconds, crash.
Attachments
tut.zip
savefile
(2.84 MiB) Downloaded 21 times
factorio-previous.log
log file with the crash
(5.68 KiB) Downloaded 23 times

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wheybags
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Re: [wheybags][0.17.4] crash on 'spawn_attack_wave' in tutorial

Post by wheybags » Mon Mar 04, 2019 1:14 pm

I can't help but feel this is a bit of a "stop hitting yourself" kind of situation, but regardless...
fixed for the next version :p

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