[abregado][0.17.4] Inconsistent window title bar textures

This subforum contains all the issues which we already resolved.
Post Reply
BenSeidel
Filter Inserter
Filter Inserter
Posts: 581
Joined: Tue Jun 28, 2016 1:44 am
Contact:

[abregado][0.17.4] Inconsistent window title bar textures

Post by BenSeidel »

Hi,
In the "arrival" campaign, after you complete the first lot of science the "Research complete!" window appears. This window has the vertical line texture that all other drag-able windows have, yet it is not movable.

The same goes for the "notification" window that appears when you have chosen to revive after being killed in free play mode.

Loewchen
Global Moderator
Global Moderator
Posts: 7457
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: Inconsistent window title bar textures

Post by Loewchen »

Post a screenshot and add the version of the game please.

BenSeidel
Filter Inserter
Filter Inserter
Posts: 581
Joined: Tue Jun 28, 2016 1:44 am
Contact:

Re: Inconsistent window title bar textures

Post by BenSeidel »

Here is the revival notification window
DeadNotice.jpg
DeadNotice.jpg (283.64 KiB) Viewed 1861 times
I haven't played through the campaign again to get a screen shot of the "Research Complete" window, but I did notice that the Objective window has the drag able texture implying that it should be drag able.
Objective.jpg
Objective.jpg (294.5 KiB) Viewed 1861 times

abregado
Former Staff
Former Staff
Posts: 283
Joined: Sat Aug 30, 2014 9:43 am
Contact:

[abregado][0.17.4] Inconsistent window title bar textures

Post by abregado »

ahh yes, that is because we cannot currently use lua to remove the draggable texture. I will make a request for it.

abregado
Former Staff
Former Staff
Posts: 283
Joined: Sat Aug 30, 2014 9:43 am
Contact:

Re: [0.17.4] Inconsistent window title bar textures

Post by abregado »

fixed in next release

Post Reply

Return to “Resolved Problems and Bugs”