[abregado][0.17.4] Inconsistent window title bar textures

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BenSeidel
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[abregado][0.17.4] Inconsistent window title bar textures

Post by BenSeidel » Sat Mar 02, 2019 7:08 am

Hi,
In the "arrival" campaign, after you complete the first lot of science the "Research complete!" window appears. This window has the vertical line texture that all other drag-able windows have, yet it is not movable.

The same goes for the "notification" window that appears when you have chosen to revive after being killed in free play mode.

Loewchen
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Re: Inconsistent window title bar textures

Post by Loewchen » Sat Mar 02, 2019 5:46 pm

Post a screenshot and add the version of the game please.

BenSeidel
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Re: Inconsistent window title bar textures

Post by BenSeidel » Tue Mar 05, 2019 5:27 am

Here is the revival notification window
DeadNotice.jpg
DeadNotice.jpg (283.64 KiB) Viewed 560 times
I haven't played through the campaign again to get a screen shot of the "Research Complete" window, but I did notice that the Objective window has the drag able texture implying that it should be drag able.
Objective.jpg
Objective.jpg (294.5 KiB) Viewed 560 times

abregado
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[abregado][0.17.4] Inconsistent window title bar textures

Post by abregado » Tue Mar 12, 2019 3:08 pm

ahh yes, that is because we cannot currently use lua to remove the draggable texture. I will make a request for it.

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Re: [0.17.4] Inconsistent window title bar textures

Post by abregado » Fri Mar 15, 2019 10:58 am

fixed in next release

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