I've noticed that if I start up the game with different mod-directory switches to point to different mod packs (but every other path and game setting are the same), that at least one mod that adds achievements, those achievements are reset.
I reported it to Bilka at https://github.com/Bilka2/Achiever/issu ... -462907130 they suggested that this is a game issue and I should report it here.
So I have.
[Twinsen][0.16.51] Game loses mod achievements between game startups
Re: [Twinsen][0.16.51] Game loses mod achievements between game startups
Changed in Version: 0.17.65
- Modded achievements and their progress are now stored even when the mods adding extra achievements are temporarily removed. Up to 5000 modded achievements are stored indefinitely.
To do this I had to have a custom saving format for modded achievements, let me know if you notice any issues.
- Modded achievements and their progress are now stored even when the mods adding extra achievements are temporarily removed. Up to 5000 modded achievements are stored indefinitely.
To do this I had to have a custom saving format for modded achievements, let me know if you notice any issues.