[Twinsen][0.16.51] Game loses mod achievements between game startups

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DRY411S
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[Twinsen][0.16.51] Game loses mod achievements between game startups

Post by DRY411S » Tue Feb 12, 2019 11:07 pm

I've noticed that if I start up the game with different mod-directory switches to point to different mod packs (but every other path and game setting are the same), that at least one mod that adds achievements, those achievements are reset.

I reported it to Bilka at https://github.com/Bilka2/Achiever/issu ... -462907130 they suggested that this is a game issue and I should report it here.

So I have. :)

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Re: [Twinsen][0.16.51] Game loses mod achievements between game startups

Post by Twinsen » Mon Aug 12, 2019 8:48 am

Changed in Version: 0.17.65
- Modded achievements and their progress are now stored even when the mods adding extra achievements are temporarily removed. Up to 5000 modded achievements are stored indefinitely.

To do this I had to have a custom saving format for modded achievements, let me know if you notice any issues.

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