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Post by darkfrei » Mon Jan 14, 2019 8:10 am
Code: Select all
game.print(string, {no_sound=true})
game.quiet_print (string, color)
Post by boernsen2 » Fri Dec 02, 2022 7:37 pm
Post by boskid » Mon Oct 09, 2023 11:28 am
Post by darkfrei » Fri Oct 27, 2023 10:17 am
boskid wrote: ↑Mon Oct 09, 2023 11:28 am Implemented for 1.1.93: print's second parameter will accept a PrintSettings where { sound = defines.print_sound.never } can be given.
Post by curiosity » Fri Oct 27, 2023 2:26 pm
darkfrei wrote: ↑Fri Oct 27, 2023 10:17 am Also custom sound?
Post by boskid » Tue Nov 07, 2023 3:42 pm
darkfrei wrote: ↑Fri Oct 27, 2023 10:17 am Thanks! Also custom sound?
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