[0.16.36] Cliff Rendering + Some items.

Things that has been reported already before.
AreYouScared
Long Handed Inserter
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[0.16.36] Cliff Rendering + Some items.

Post by AreYouScared »

I'm sure this will just be one of those live with it things, but I just noticed it. I'm sure the pictures below will explain.
Images
Cliffs overlap on the items above.

List:
Inserter
Belt/Underground/splitters
Signal
Rail
Gun+Laser+Flame Turret
Heat Pipes


Expected: They lay over cliffs, not under.
Images
Last edited by AreYouScared on Fri Mar 30, 2018 11:07 pm, edited 1 time in total.
Image
AreYouScared
Long Handed Inserter
Long Handed Inserter
Posts: 88
Joined: Thu Mar 23, 2017 3:32 am
Contact:

Re: [0.16.36] Cliff Rendering + Some items.

Post by AreYouScared »

I feel that they should have the same overlay as all the other buildings, they overlap on the cliffs, like pipes go over, and not under.
devilwarriors wrote:why not just always put the cliff z-index under the building?
PacifyerGrey wrote:This seems like an obvious solution that would at least make things not look dumb.......
Image
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