Friday Facts #234 - Office pictures

Regular reports on Factorio development.

juliejayne
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Re: Friday Facts #234 - Office pictures

Post by juliejayne »

Landmines are not OP in themselves.... the issue was that they were sprinkled like confetti throughout an enemy base. The most OP item was the PDL of Anti. These personal lasers were faster and more powerful that static lasers... illogical.

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Re: Friday Facts #234 - Office pictures

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<NO_NAME>
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Re: Friday Facts #234 - Office pictures

Post by <NO_NAME> »

I like the server room. This boiler right above the hardware - brilliant.
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Re: Friday Facts #234 - Office pictures

Post by Xterminator »

I actually greatly enjoyed this Friday Facts! Always nice to see some "behind the scenes" pictures of the office and the team. :D Hopefully the new larger office works out well. I look forward to seeing it!

It's great the PvP event was mentioned here. I think there is a lot of potential for Factorio PvP challenges or production challenges even if that isn't the main focus (and it shouldn't be). Some changes to things to balance it out is really good. The landmine change helps a bit, but honestly it was still nearly impossible for me to spot the landmine thanks to the ground doodads and foliage. I guess the player could just turn those off though. :P
juliejayne wrote:Landmines are not OP in themselves.... the issue was that they were sprinkled like confetti throughout an enemy base. The most OP item was the PDL of Anti. These personal lasers were faster and more powerful that static lasers... illogical.
I disagree and agree. Landmines were pretty OP because they were so cheap and easy to throw down and were completely invisible. Like sure, the PLD wrecked the players initially, but then even after they drove Anti out they couldn't rebuild because it was just a constant death loop from landmines. Made it really unfun to play.
I do agree though the PLD for PvP is super overpowered as it is now. Not only does it fire faster and do more damage (I think?) than the actual laser turret, but you are able to use it really early even with portable solar panels and some batteries. If a fusion reactor had been required, Anti's strat would not have been nearly as overwhelmingly powerful. Or if it didn't 1 or 2 shot you.
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noliVe
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Re: Friday Facts #234 - Office pictures

Post by noliVe »

i always sugessted that behind the scene. it gives such a warm feeling watching you guys at work

but i am dissappointed a little in that WuBe Software Sign above the chart.

Sure you invest money in the right way but you should consider a small competition "desgin a nice Wube Logo" for some free tshirts as a price maybe

there are great designers out there

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Re: Friday Facts #234 - Office pictures

Post by Kayanor »

noliVe wrote:but i am dissappointed a little in that WuBe Software Sign above the chart.
That's just the sign from a event they attended.

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Re: Friday Facts #234 - Office pictures

Post by steinio »

Why not make landmines attacking everyone and not only the enemy. This will force a more considered placing.
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madpav3l
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Re: Friday Facts #234 - Office pictures

Post by madpav3l »

15 landmines by my count

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Spoiler image with landmine positons.
Last edited by madpav3l on Fri Mar 16, 2018 7:14 pm, edited 1 time in total.

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Re: Friday Facts #234 - Office pictures

Post by Jump »

madpav3l wrote:15 landmines by my count
17

Edit: never mind, 15 is correct. I've counted the part of the rock on the top left, and on the left of the player as well. Looked like a mine from a distance.

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Re: Friday Facts #234 - Office pictures

Post by commandoby »

18 ?
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Re: Friday Facts #234 - Office pictures

Post by Drury »

How visible are the landmines in a desert?
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Re: Friday Facts #234 - Office pictures

Post by thecatlover1996 »

Did anyone else notice that the whiteboard behind Klonan says the following?

FFF Schedule
1. PANIC

Hilarious. :lol: Love the pics of the office :D

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Re: Friday Facts #234 - Office pictures

Post by YotaXP »

I worry that the land mines will be far more visible on some terrains (sand) compared to others, putting some teams at a disadvantage.

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Re: Friday Facts #234 - Office pictures

Post by FatMcK »

What is this cylindrical chrome thing standing next (right side) to the toaster? It seems to be too small for a water boiler!? :lol:

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Re: Friday Facts #234 - Office pictures

Post by HanziQ »

FatMcK wrote:What is this cylindrical chrome thing standing next (right side) to the toaster? It seems to be too small for a water boiler!? :lol:
That's just a small kettle.

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Re: Friday Facts #234 - Office pictures

Post by Sigma1 »

I lost it at the triple keyboard setup in the server room :P
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Re: Friday Facts #234 - Office pictures

Post by Jon8RFC »

That was really interesting to see what the office is like, so thanks for sharing!
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Re: Friday Facts #234 - Office pictures

Post by CrushedIce »

But where do kovarex and slpwnd work? :o
Do they have a fancy CEO office? :D

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Re: Friday Facts #234 - Office pictures

Post by DanGio »

juliejayne wrote:Landmines are not OP in themselves.... the issue was that they were sprinkled like confetti throughout an enemy base. The most OP item was the PDL of Anti. These personal lasers were faster and more powerful that static lasers... illogical.
PLD was buffed some time ago, because VS biters, they were too weak. Makes sense : biters are billions :)
I don't think they need to be nerfed back in the base game. Although, their DPS could be reduced in options when starting the PvP match, but that's up to the host.
Last edited by DanGio on Fri Mar 16, 2018 8:25 pm, edited 1 time in total.

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