Color picker GUI

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Dune
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Color picker GUI

Post by Dune »

When setting color for a locomotive, train station (and maybe for yourself with the /color command), it'd be nice to get a GUI of all the entities in game (including the colors in the 123,abc symbol area) and be able to select one to get its primary color.

It's tough guessing numbers for iron ore, iron plate, copper etc.

Thanks!
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djedeleste
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[0.17.25] Making changing colour values easier by automatically selecting the current value of an RGB field

Post by djedeleste »

TL;DR
When typing in colour values in the RGB fields, have the existing value selected instead of putting the cursor at the end of the value.

What ?
I've been using the color picker somewhat largely today, while tuning colors of stations and trains to that of their content or destination. I'm using the Factorio cheatsheet to get RGB values corresponding to the items i want, so i want to type new RGB values on a lot of stations/trains.

Current behaviour when tabbing or clicking to the fields is that the cursor is at the end of the current value. This means that to type a new value in, i need to either delete the previous one or just select it, and then type in the new values.
Since we more often want to completely change the value (rather than slightly modify it), i think it would be more practical if the whole value was selected when tabbing to it or selecting the field, so that typing in a new value directly replaces the previous one without having to first select/delete it.

This behaviour would make the job shorter in most cases, and seems consistent with other programs in a lot of cases.
Why ?
Makes it easier to change RGB values of items than currently.
Edit : just realized this behaviour already exists for train station names for example, so would also be more coherent inside the game too.
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Starfly
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better RGB-Picker and Color implementation

Post by Starfly »

TL;DR
Color-coding things in Factorio is annoying.

What ?
I love coloring things to have another level of identifying things. With the changes of parametrised blueprints and trains picking the color of their destination stop, I became already depressed by thinking about using the RGB-Picker again.
When I want to color all my iron ore related trainstops in the same color, I have to manually mix a somewhat fitting color in a RGB mixer and then transfer this setting to all other train stations. If i build another iron ore mining outpost, i have to get their train station's color settings from some existing iron ore station or remember the RGB-numbers.

Two things would help here a lot, which can even be combined:
1. The RGB-Picker has a button with a the list of all factorio items. These items act like a list of predefined colors, but showing items instead of the colors. When I click iron ore, it will set the RGB to mix a color representing iron ore (grey-white with tint of blue maybe?). Now I can consistently pick the same color for the same group without hassle.
2. Color codings implemented as a parameter in the new blueprints. I define my train station blueprint: train station item parameter = X, defined when placed (e.g. iron ore); color=X(would also be iron ore as X=X, but picking the rgb settings of it). This way, I can use the parametrized blueprint for every kind of (solid) ressource and it automatically colors it fittingly.
Why ?
It would let us chose consistent colors for the same items more easily. It also can be a foundation of other color related ideas, like defining lamp colors by circuit more easily.
Last edited by Starfly on Tue Oct 15, 2024 9:40 pm, edited 1 time in total.
Koub
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Re: Color picker GUI

Post by Koub »

[Koub] Merged several threads with the same suggestion.
Also a few more loosely related suggestion threads :
viewtopic.php?f=6&t=42705 (HSV color picker)
viewtopic.php?f=6&t=49043 (recently used colors picker)
Koub - Please consider English is not my native language.
plepper1
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Re: Color picker GUI

Post by plepper1 »

+1 to the parameterized color picker
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