[0.16.23] DNS look up fail causes server shutdown?

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Mylon
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[0.16.23] DNS look up fail causes server shutdown?

Post by Mylon » Mon Feb 12, 2018 3:12 pm

Game randomly crashed on me. Log suggests the dns lookup for the matchmaking server failed.
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factorio-current.log
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Loewchen
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Re: [0.16.23] DNS look up fail causes server shutdown?

Post by Loewchen » Mon Feb 12, 2018 4:06 pm

Code: Select all

   0.000 2018-02-12 14:03:22; Factorio 0.16.23 (build 35495, linux64, headless)
   0.013 Operating system: Linux (Debian 8.10)
   0.013 Program arguments: "/usr/share/factorio/0.16.23/bin/x64/factorio" "--start-server-load-latest" "--port" "34290" "-c" "/var/www/factorio/rpg/config/config.ini" "--server-settings" "/var/www/factorio/rpg/server-settings.json" 
   0.013 Read data path: /usr/share/factorio/0.16.23/data
   0.013 Write data path: /var/www/factorio/rpg [140045/151060MB]
   0.013 Binaries path: /usr/share/factorio/0.16.23/bin
   0.019 System info: [CPU: Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz, 6 cores, RAM: 24165 MB]
   0.019 Running in headless mode
   0.022 Loading mod core 0.0.0 (data.lua)
   0.030 Loading mod base 0.16.23 (data.lua)
   0.116 Loading mod base 0.16.23 (data-updates.lua)
   0.148 Checksum for core: 480920415
   0.148 Checksum of base: 1027848813
   0.239 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1518440146
   0.239 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   0.240 Info GlobalContext.cpp:1080: Resetting config.
   0.240 Custom inputs active: 0
   0.240 Factorio initialised
   0.242 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   0.242 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
   0.242 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
   0.242 Loading map /var/www/factorio/rpg/saves/factoriorpg63-riverworld.zip: 58012478 bytes.
   0.257 Loading Level.dat: 147212754 bytes.
   0.260 Info Scenario.cpp:135: Map version 0.16.22-1
   4.115 Loading script.dat: 4438234 bytes.
   4.128 Checksum for script /var/www/factorio/rpg/temp/currently-playing/control.lua: 67498396
   9.234 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34290)
   9.234 Hosting game at 0.0.0.0:34290
   9.235 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
   9.738 Info HttpSharedState.cpp:127: Status code: 200
   9.738 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (vwjsij3vaDPLKs7JWp7oNTA6QKPl83Qd) from the auth server.
   9.738 Info ServerMultiplayerManager.cpp:696: mapTick(12770382) changing state from(CreatingGame) to(InGame)
   9.738 Info ServerRouter.cpp:580: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
   9.770 Info UDPSocket.cpp:39: Opening socket for broadcast
   9.808 Info ServerRouter.cpp:475: Own address is 62.4.18.180:34290
  10.255 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
  64.816 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
  64.816 Info HttpSharedState.cpp:125: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1126943
  64.816 Info HttpSharedState.cpp:127: Status code: 0
  64.816 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
  65.190 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
 124.816 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
 124.816 Info HttpSharedState.cpp:125: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1126943
 124.816 Info HttpSharedState.cpp:127: Status code: 0
 124.816 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
 125.320 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
1256.648 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(46.175.25.40:53135)
1256.648 Refusing connection for address (46.175.25.40:53135), username (cko6o4ku). UserVerificationMissing
1257.503 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(46.175.25.40:52115)
1257.503 Info ServerRouter.cpp:393: Replying to connectionRequest for address(46.175.25.40:52115).
1257.503 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(37259) adding peer(1)
1257.521 Info ServerMultiplayerManager.cpp:696: mapTick(12770475) changing state from(InGame) to(InGameSavingMap)
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 0001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 10001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 20001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 30001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 40001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 50001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 60001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 70001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 80001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment 90001 failed too many times
1257.554 Warning TransmissionControlHelper.cpp:172: Fragment a0001 failed too many times
1257.588 Info ServerMultiplayerManager.cpp:792: mapTick(12770475) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
1262.771 Info ServerMultiplayerManager.cpp:852: MapTick(12770475) Serving map(/var/www/factorio/rpg/temp/mp-save-0.zip) for peer(1) size(58010624) crc(1973187788)
1262.771 Info ServerMultiplayerManager.cpp:696: mapTick(12770475) changing state from(InGameSavingMap) to(InGame)
1262.888 Info ServerMultiplayerManager.cpp:792: mapTick(12770475) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1279.264 Info ServerMultiplayerManager.cpp:792: mapTick(12770477) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1289.134 Info ServerMultiplayerManager.cpp:792: mapTick(12771068) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
1296.375 Info ServerMultiplayerManager.cpp:792: mapTick(12771503) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
1296.375 Info GameActionHandler.cpp:3400: MapTick (12771503) processed PlayerJoinGame peerID(1) playerIndex(11) mode(connect ) 
1296.530 Info ServerMultiplayerManager.cpp:792: mapTick(12771512) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1297.388 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
1297.388 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
1297.388 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
1297.388 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
1297.412 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:91: Loaded RPG data for cko6o4ku
2038.009 Info AppManager.cpp:260: Saving to _autosave10 (blocking).
2043.247 Info AppManagerStates.cpp:1595: Saving finished
2790.273 Script @/var/www/factorio/rpg/temp/currently-playing/antigrief.lua:226: Antigrief: cko6o4ku has deconstructed 176 entities.
3138.978 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(173.168.21.103:53949)
3138.978 Refusing connection for address (173.168.21.103:53949), username (Mylon). UserVerificationMissing
3139.586 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(173.168.21.103:56822)
3139.586 Info ServerRouter.cpp:393: Replying to connectionRequest for address(173.168.21.103:56822).
3139.586 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(88179) adding peer(2)
3139.594 Info ServerMultiplayerManager.cpp:696: mapTick(12881780) changing state from(InGame) to(InGameSavingMap)
3139.747 Info ServerMultiplayerManager.cpp:792: mapTick(12881780) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
3139.864 Warning TransmissionControlHelper.cpp:172: Fragment 0007 failed too many times
3139.881 Warning TransmissionControlHelper.cpp:172: Fragment 0008 failed too many times
3139.881 Warning TransmissionControlHelper.cpp:172: Fragment 10008 failed too many times
3139.881 Warning TransmissionControlHelper.cpp:172: Fragment 20008 failed too many times
3139.881 Warning TransmissionControlHelper.cpp:172: Fragment 30008 failed too many times
3139.881 Warning TransmissionControlHelper.cpp:172: Fragment 40008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment 50008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment 60008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment 70008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment 80008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment 90008 failed too many times
3139.882 Warning TransmissionControlHelper.cpp:172: Fragment a0008 failed too many times
3145.039 Info ServerMultiplayerManager.cpp:852: MapTick(12881780) Serving map(/var/www/factorio/rpg/temp/mp-save-1.zip) for peer(2) size(61850315) crc(3549716510)
3145.039 Info ServerMultiplayerManager.cpp:696: mapTick(12881780) changing state from(InGameSavingMap) to(InGame)
3145.245 Info ServerMultiplayerManager.cpp:792: mapTick(12881795) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3155.794 Info ServerMultiplayerManager.cpp:792: mapTick(12882428) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3165.056 Info ServerMultiplayerManager.cpp:792: mapTick(12882981) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
3182.236 Info ServerMultiplayerManager.cpp:792: mapTick(12884012) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
3182.236 Info GameActionHandler.cpp:3400: MapTick (12884012) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 
3182.456 Info ServerMultiplayerManager.cpp:792: mapTick(12884025) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
3183.772 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
3183.772 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
3183.772 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
3183.772 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
3183.772 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:67: Tried to load stale data for an existing player.
3183.798 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:91: Loaded RPG data for Mylon
3248.713 Info AppManager.cpp:260: Saving to _autosave11 (blocking).
3254.180 Info AppManagerStates.cpp:1595: Saving finished
3865.397 Script @/var/www/factorio/rpg/temp/currently-playing/antigrief.lua:226: Antigrief: cko6o4ku has deconstructed 176 entities.
4274.171 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(113.222.186.178:21552)
4274.171 Refusing connection for address (113.222.186.178:21552), username (176810910). UserVerificationMissing
4274.325 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(113.222.186.178:21552)
4274.325 Refusing connection for address (113.222.186.178:21552), username (176810910). UserVerificationMissing
4274.505 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(113.222.186.178:21552)
4274.505 Refusing connection for address (113.222.186.178:21552), username (176810910). UserVerificationMissing
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 0010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 10010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 20010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 30010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 40010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 50010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 60010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 70010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 80010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment 90010 failed too many times
4275.074 Warning TransmissionControlHelper.cpp:172: Fragment a0010 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 0011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 10011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 20011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 30011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 40011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 50011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 60011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 70011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 80011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment 90011 failed too many times
4275.238 Warning TransmissionControlHelper.cpp:172: Fragment a0011 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 0012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 10012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 20012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 30012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 40012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 50012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 60012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 70012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 80012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment 90012 failed too many times
4275.396 Warning TransmissionControlHelper.cpp:172: Fragment a0012 failed too many times
4277.781 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(113.222.186.178:21558)
4277.781 Info ServerRouter.cpp:393: Replying to connectionRequest for address(113.222.186.178:21558).
4277.781 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(120248) adding peer(3)
4277.798 Info ServerMultiplayerManager.cpp:696: mapTick(12949374) changing state from(InGame) to(InGameSavingMap)
4277.944 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(113.222.186.178:21558)
4277.944 Info ServerRouter.cpp:393: Replying to connectionRequest for address(113.222.186.178:21558).
4278.129 Info ServerMultiplayerManager.cpp:792: mapTick(12949374) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
4283.653 Info ServerMultiplayerManager.cpp:852: MapTick(12949374) Serving map(/var/www/factorio/rpg/temp/mp-save-2.zip) for peer(3) size(69733319) crc(977628622)
4283.653 Info ServerMultiplayerManager.cpp:696: mapTick(12949374) changing state from(InGameSavingMap) to(InGame)
4284.214 Info ServerMultiplayerManager.cpp:792: mapTick(12949411) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
4295.577 Info ServerMultiplayerManager.cpp:792: mapTick(12950093) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
4309.027 Info ServerMultiplayerManager.cpp:792: mapTick(12950900) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
4323.916 Info ServerMultiplayerManager.cpp:792: mapTick(12951793) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
4323.916 Info GameActionHandler.cpp:3400: MapTick (12951793) processed PlayerJoinGame peerID(3) playerIndex(42) mode(create ) 
4324.281 Info ServerMultiplayerManager.cpp:792: mapTick(12951815) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
4325.181 Script @/var/www/factorio/rpg/temp/currently-playing/rpg.lua:91: Loaded RPG data for 176810910
4336.326 Info ServerMultiplayerManager.cpp:898: Disconnect notification for peer (3)
4336.326 Info ServerMultiplayerManager.cpp:792: mapTick(12952538) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
4336.342 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(122257) removing peer(3).
4460.702 Info AppManager.cpp:260: Saving to _autosave12 (blocking).
4466.587 Info AppManagerStates.cpp:1595: Saving finished
4625.894 Script @/var/www/factorio/rpg/temp/currently-playing/antigrief.lua:226: Antigrief: cko6o4ku has deconstructed 267 entities.
5666.994 Info AppManager.cpp:260: Saving to _autosave13 (blocking).
5673.016 Info AppManagerStates.cpp:1595: Saving finished
5968.142 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(202.168.22.126:65518)
5968.142 Refusing connection for address (202.168.22.126:65518), username (hyroncore). UserVerificationMissing
5968.313 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(202.168.22.126:65518)
5968.313 Refusing connection for address (202.168.22.126:65518), username (hyroncore). UserVerificationMissing
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 1001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 2001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 3001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 4001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 5001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 6001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 7001d failed too many times
5969.041 Warning TransmissionControlHelper.cpp:172: Fragment 8001d failed too many times
5969.042 Warning TransmissionControlHelper.cpp:172: Fragment 9001d failed too many times
5969.042 Warning TransmissionControlHelper.cpp:172: Fragment a001d failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 1001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 2001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 3001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 4001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 5001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 6001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 7001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 8001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment 9001e failed too many times
5969.221 Warning TransmissionControlHelper.cpp:172: Fragment a001e failed too many times
5970.141 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(202.168.22.126:64046)
5970.141 Info ServerRouter.cpp:393: Replying to connectionRequest for address(202.168.22.126:64046).
5970.141 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(176095) adding peer(4)
5970.167 Info ServerMultiplayerManager.cpp:696: mapTick(13049822) changing state from(InGame) to(InGameSavingMap)
5970.318 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(202.168.22.126:64046)
5970.318 Info ServerRouter.cpp:393: Replying to connectionRequest for address(202.168.22.126:64046).
5970.504 Info ServerMultiplayerManager.cpp:792: mapTick(13049822) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
5976.047 Info ServerMultiplayerManager.cpp:852: MapTick(13049822) Serving map(/var/www/factorio/rpg/temp/mp-save-3.zip) for peer(4) size(70291169) crc(1250204401)
5976.047 Info ServerMultiplayerManager.cpp:696: mapTick(13049822) changing state from(InGameSavingMap) to(InGame)
5976.461 Info ServerMultiplayerManager.cpp:792: mapTick(13049850) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
5988.389 Info ServerMultiplayerManager.cpp:792: mapTick(13050565) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
6012.440 Info ServerMultiplayerManager.cpp:792: mapTick(13052009) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
6039.433 Info ServerMultiplayerManager.cpp:898: Disconnect notification for peer (4)
6039.433 Info ServerMultiplayerManager.cpp:792: mapTick(13053625) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(DisconnectScheduled)
6039.433 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(178563) removing peer(4).
6879.361 Info AppManager.cpp:260: Saving to _autosave14 (blocking).
6884.779 Info AppManagerStates.cpp:1595: Saving finished
7209.591 Error ServerMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.invalid-address("pingpong1.factorio.com:34197", "Name or service not known")
7209.591 Info ServerMultiplayerManager.cpp:696: mapTick(13122285) changing state from(InGame) to(Failed)
7209.592 Info NetworkInputListener.cpp:45: Refusing Input Action [0 65535 CheckCRCHeuristic] because multiplayer control is not ready
7209.603 Info NetworkInputListener.cpp:45: Refusing Input Action [0 65535 ServerCommand] because multiplayer control is not ready
7209.604 Info GlobalContext.cpp:679: Waiting for child processes to exit: 
7210.462 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
7210.467 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Failed) to(Closed)
7210.468 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/1126943
7210.562 Info HttpSharedState.cpp:127: Status code: 200
7210.562 Info UDPSocket.cpp:206: Closing socket
7210.562 Info UDPSocket.cpp:236: Socket closed
7210.562 Info UDPSocket.cpp:206: Closing socket
7210.610 Info UDPSocket.cpp:206: Closing socket
7210.610 Info UDPSocket.cpp:236: Socket closed
7210.611 Goodbye

psihius
Fast Inserter
Fast Inserter
Posts: 184
Joined: Mon Dec 15, 2014 12:47 am
Contact:

Re: [0.16.23] DNS look up fail causes server shutdown?

Post by psihius » Tue Feb 13, 2018 5:34 pm

Same here on FactorioMMO - all our servers have been hit at least a few times during past week. Especially great when this happens at night... :)

Code: Select all

0.000 2018-02-12 20:20:48; Factorio 0.16.23 (build 35495, linux64, headless)
0.013 Operating system: Linux (Debian 8.10)
0.013 Program arguments: "/usr/share/factorio/0.16.23/bin/x64/factorio" "--start-server-load-latest" "--port" "34294" "-c" "/var/www/factorio/server4/config/config.ini" "--server-settings" "/var/www/factorio/server4/server-settings.json" 
0.013 Read data path: /usr/share/factorio/0.16.23/data
0.013 Write data path: /var/www/factorio/server4 [139934/151060MB]
0.013 Binaries path: /usr/share/factorio/0.16.23/bin
0.020 System info: [CPU: Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz, 6 cores, RAM: 24165 MB]
0.020 Running in headless mode
0.022 Loading mod core 0.0.0 (data.lua)
0.031 Loading mod base 0.16.23 (data.lua)
0.120 Loading mod base 0.16.23 (data-updates.lua)
0.154 Checksum for core: 480920415
0.154 Checksum of base: 1027848813
0.248 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1518463245
0.248 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.249 Info GlobalContext.cpp:1080: Resetting config.
0.249 Custom inputs active: 0
0.249 Info Updater.cpp:750: Downloading https://updater.factorio.com/get-availa ... ius&token=<private>&apiVersion=2
1.062 0 packages available to download (experimental updates disabled).
1.063 Factorio initialised
1.065 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1.065 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.065 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.065 Loading map /var/www/factorio/server4/saves/_autosave4.zip: 74352417 bytes.
1.074 Loading Level.dat: 177098394 bytes.
1.079 Info Scenario.cpp:135: Map version 0.16.22-1
5.547 Loading script.dat: 227322 bytes.
5.552 Checksum for script /var/www/factorio/server4/temp/currently-playing/control.lua: 2490690041
5.853 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34294)
5.854 Hosting game at 0.0.0.0:34294
5.854 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
6.291 Info HttpSharedState.cpp:127: Status code: 200
6.291 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (0eFBqXu1TkohrqtZcHC6xoBmKweBKNoE) from the auth server.
6.291 Info ServerMultiplayerManager.cpp:696: mapTick(27195891) changing state from(CreatingGame) to(InGame)
6.291 Info ServerRouter.cpp:580: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
6.322 Info UDPSocket.cpp:39: Opening socket for broadcast
6.364 Info ServerRouter.cpp:475: Own address is 62.4.18.180:34294
7.013 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
4861.370 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
4861.370 Info HttpSharedState.cpp:125: Downloading https://multiplayer.factorio.com/post-g ... at/1130260
4861.370 Info HttpSharedState.cpp:127: Status code: 0
4861.371 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
4861.810 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
44957.832 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(99.238.247.41:59561)
44957.832 Refusing connection for address (99.238.247.41:59561), username (Waabsheshi). UserVerificationMissing
44958.294 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(99.238.247.41:63136)
44958.294 Info ServerRouter.cpp:393: Replying to connectionRequest for address(99.238.247.41:63136).
44958.294 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1075420) adding peer(1)
44958.315 Info ServerMultiplayerManager.cpp:696: mapTick(27198888) changing state from(InGame) to(InGameSavingMap)
44958.462 Info ServerMultiplayerManager.cpp:792: mapTick(27198888) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 10002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 20002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 30002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 40002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 50002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 60002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 70002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 80002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 90002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment a0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment b0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment c0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment d0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment e0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment f0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 100002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 110002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 120002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 130002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 140002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 150002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 160002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 170002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 180002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 190002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1a0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1b0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1c0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1d0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1e0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 1f0002 failed too many times
44958.965 Warning TransmissionControlHelper.cpp:172: Fragment 200002 failed too many times
44961.968 Info ServerMultiplayerManager.cpp:852: MapTick(27198888) Serving map(/var/www/factorio/server4/temp/mp-save-0.zip) for peer(1) size(74346045) crc(2082521423)
44961.968 Info ServerMultiplayerManager.cpp:696: mapTick(27198888) changing state from(InGameSavingMap) to(InGame)
44962.156 Info ServerMultiplayerManager.cpp:792: mapTick(27198888) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
44968.924 Info ServerMultiplayerManager.cpp:792: mapTick(27198889) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
44982.874 Info ServerMultiplayerManager.cpp:792: mapTick(27199558) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
44989.090 Info ServerMultiplayerManager.cpp:792: mapTick(27199856) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
44989.091 Info GameActionHandler.cpp:3400: MapTick (27199856) processed PlayerJoinGame peerID(1) playerIndex(199) mode(create ) 
44989.282 Info ServerMultiplayerManager.cpp:792: mapTick(27199866) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
45325.412 Info AppManager.cpp:260: Saving to _autosave6 (blocking).
45329.014 Info AppManagerStates.cpp:1595: Saving finished
45740.344 Info ServerMultiplayerManager.cpp:898: Disconnect notification for peer (1)
45740.344 Info ServerMultiplayerManager.cpp:792: mapTick(27235745) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
45740.365 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1103857) removing peer(1).
45741.626 Info ServerMultiplayerManager.cpp:1039: Auto saving map as /var/www/factorio/server4/saves/_autosave4.zip
45741.626 Info AppManager.cpp:325: Saving game as /var/www/factorio/server4/saves/_autosave4.zip
45745.225 Info AppManagerStates.cpp:1595: Saving finished
58042.687 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(91.2.244.137:63311)
58042.687 Refusing connection for address (91.2.244.137:63311), username (TheLunaticist). UserVerificationMissing
58043.422 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(91.2.244.137:57090)
58043.422 Info ServerRouter.cpp:393: Replying to connectionRequest for address(91.2.244.137:57090).
58043.422 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1397809) adding peer(2)
58043.443 Info ServerMultiplayerManager.cpp:696: mapTick(27236567) changing state from(InGame) to(InGameSavingMap)
58043.485 Info ServerMultiplayerManager.cpp:792: mapTick(27236567) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 10007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 20007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 30007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 40007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 50007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 60007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 70007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 80007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 90007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment a0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment b0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment c0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment d0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment e0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment f0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 100007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 110007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 120007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 130007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 140007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 150007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 160007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 170007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 180007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 190007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1a0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1b0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1c0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1d0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1e0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 1f0007 failed too many times
58043.800 Warning TransmissionControlHelper.cpp:172: Fragment 200007 failed too many times
58047.140 Info ServerMultiplayerManager.cpp:852: MapTick(27236567) Serving map(/var/www/factorio/server4/temp/mp-save-1.zip) for peer(2) size(74387549) crc(283038922)
58047.140 Info ServerMultiplayerManager.cpp:696: mapTick(27236567) changing state from(InGameSavingMap) to(InGame)
58047.244 Info ServerMultiplayerManager.cpp:792: mapTick(27236568) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
58076.566 Info ServerMultiplayerManager.cpp:792: mapTick(27236570) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
58088.245 Info ServerMultiplayerManager.cpp:792: mapTick(27237130) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
58092.872 Info ServerMultiplayerManager.cpp:792: mapTick(27237352) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
58092.872 Info GameActionHandler.cpp:3400: MapTick (27237352) processed PlayerJoinGame peerID(2) playerIndex(200) mode(create ) 
58092.986 Info ServerMultiplayerManager.cpp:792: mapTick(27237357) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
58254.503 Info ServerMultiplayerManager.cpp:898: Disconnect notification for peer (2)
58254.503 Info ServerMultiplayerManager.cpp:792: mapTick(27245110) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
58254.503 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1405107) removing peer(2).
58255.744 Info ServerMultiplayerManager.cpp:1039: Auto saving map as /var/www/factorio/server4/saves/_autosave4.zip
58255.744 Info AppManager.cpp:325: Saving game as /var/www/factorio/server4/saves/_autosave4.zip
58259.409 Info AppManagerStates.cpp:1595: Saving finished
69295.243 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.132.183.230:1603)
69295.243 Refusing connection for address (31.132.183.230:1603), username (NickGray). UserVerificationMissing
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 2000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 3000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 4000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 5000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 6000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 7000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 8000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 9000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment a000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment b000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment c000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment d000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment e000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment f000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 10000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 11000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 12000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 13000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 14000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 15000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 16000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 17000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 18000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 19000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1a000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1b000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1c000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1d000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1e000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 1f000d failed too many times
69296.374 Warning TransmissionControlHelper.cpp:172: Fragment 20000d failed too many times
69296.522 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.132.183.230:2358)
69296.522 Info ServerRouter.cpp:393: Replying to connectionRequest for address(31.132.183.230:2358).
69296.522 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1669043) adding peer(3)
69296.544 Info ServerMultiplayerManager.cpp:696: mapTick(27245847) changing state from(InGame) to(InGameSavingMap)
69296.628 Info ServerMultiplayerManager.cpp:792: mapTick(27245847) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
69300.238 Info ServerMultiplayerManager.cpp:852: MapTick(27245847) Serving map(/var/www/factorio/server4/temp/mp-save-2.zip) for peer(3) size(74330047) crc(2877343158)
69300.238 Info ServerMultiplayerManager.cpp:696: mapTick(27245847) changing state from(InGameSavingMap) to(InGame)
69300.427 Info ServerMultiplayerManager.cpp:792: mapTick(27245847) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
69372.422 Info ServerMultiplayerManager.cpp:792: mapTick(27245852) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
69386.432 Info ServerMultiplayerManager.cpp:792: mapTick(27246524) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
69392.967 Info ServerMultiplayerManager.cpp:792: mapTick(27246838) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
69392.968 Info GameActionHandler.cpp:3400: MapTick (27246838) processed PlayerJoinGame peerID(3) playerIndex(201) mode(create ) 
69393.098 Info ServerMultiplayerManager.cpp:792: mapTick(27246844) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
69500.527 Info AppManager.cpp:260: Saving to _autosave7 (blocking).
69504.173 Info AppManagerStates.cpp:1595: Saving finished
69948.051 Info ServerMultiplayerManager.cpp:898: Disconnect notification for peer (3)
69948.051 Info ServerMultiplayerManager.cpp:792: mapTick(27273308) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
69948.072 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1691831) removing peer(3).
69949.334 Info ServerMultiplayerManager.cpp:1039: Auto saving map as /var/www/factorio/server4/saves/_autosave4.zip
69949.334 Info AppManager.cpp:325: Saving game as /var/www/factorio/server4/saves/_autosave4.zip
69953.001 Info AppManagerStates.cpp:1595: Saving finished
70093.080 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
70093.080 Info HttpSharedState.cpp:125: Downloading https://multiplayer.factorio.com/post-g ... at/1130260
70093.080 Info HttpSharedState.cpp:127: Status code: 0
70093.080 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
70095.195 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
76738.816 Error ServerMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.invalid-address("pingpong1.factorio.com:34197", "Name or service not known")
76738.816 Info ServerMultiplayerManager.cpp:696: mapTick(27273761) changing state from(InGame) to(Failed)
76738.816 Info NetworkInputListener.cpp:45: Refusing Input Action [0 65535 ServerCommand] because multiplayer control is not ready
76738.816 Info NetworkInputListener.cpp:45: Refusing Input Action [0 65535 ServerCommand] because multiplayer control is not ready
76738.816 Info GlobalContext.cpp:679: Waiting for child processes to exit: 
76739.620 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
76739.620 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Failed) to(Closed)
76739.620 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/1130260
76739.730 Info HttpSharedState.cpp:127: Status code: 200
76739.731 Info UDPSocket.cpp:206: Closing socket
76739.731 Info UDPSocket.cpp:236: Socket closed
76739.731 Info UDPSocket.cpp:206: Closing socket
76739.810 Info UDPSocket.cpp:206: Closing socket
76739.810 Info UDPSocket.cpp:236: Socket closed
76739.815 Goodbye

Rseding91
Factorio Staff
Factorio Staff
Posts: 9478
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.16.23] DNS look up fail causes server shutdown?

Post by Rseding91 » Wed Feb 14, 2018 1:46 am

Thanks for the report. It's now fixed for the next version of 0.16. If DNS lookup fails on the ping-pong servers the game will just log the error and re-try later.
If you want to get ahold of me I'm almost always on Discord.

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