Rocket must only have a single satellite no end-game dialogu

This subforum contains all the issues which we already resolved.
Post Reply
usafphoenix
Long Handed Inserter
Long Handed Inserter
Posts: 58
Joined: Sun Aug 06, 2017 9:42 am
Contact:

Rocket must only have a single satellite no end-game dialogu

Post by usafphoenix »

If first rocket launch containing a satellite, in fact contains more than 1 satellite (stack sizes for most items in-game altered by mods), the end-game state or event that triggers achievement calculation as well as end-of-game stats/endgame dialogue will never trigger, and remain ---unable to complete game. First satellite launch that contains a satellite, must contain exactly one and no more, or endgame event will never trigger.

The bug describes an instance, where, if the first rocket that contains a satellite contains exclusively, not more than one satellite, the game will persist in a never-end state.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13204
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: Rocket must only have a single satellite no end-game dialogu

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”