Notes:
World has peaceful mode disabled
World was initially created in [0.16.17]
Singleplayer
1) What did you do?
Pollute the environment promting biters to come over for tea and biscuits
2) What happened?
Biter ignores wall, pacing up and down the wall instead of attacking it
See attachement for save
Testing:
Bitter aggros correctly when coming near it (starts attacking wall to get to the player)
3) What did you expect to happen instead?
Advanced wall removal by biter
Mod list: no mods
Log: (username/path to steam library removed)
Code: Select all
0.001 2018-01-31 03:47:06; Factorio 0.16.20 (build 35245, win64, steam)
0.001 Operating system: Windows 8.1
0.002 Program arguments: "D:\EXPUNGED\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/EXPUNGED/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/EXPUNGED/AppData/Roaming/Factorio [13233/238122MB]
0.002 Binaries path: D:/EXPUNGED/SteamLibrary/steamapps/common/Factorio/bin
0.010 System info: [CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz, 4 cores, RAM: 16339MB]
0.011 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en]
0.012 Available display adapters: 2
0.012 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 120Hz}
0.012 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.012 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.130 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvd3dumx.dll 23.21.13.8813
0.131 D3DFMT_A8 is not supported format for surfaces.
0.131 D3DFMT_L8 is not supported format for surfaces.
0.132 Video memory size (dedicated video/dedicated system/shared system/available): 8053/0/8169/4088 MB
0.173 DSound: Starting _dsound_update thread
0.173 DSound: Enter _dsound_update; tid=8508
0.174 Device reset internal.
0.176 Desktop composition is active.
0.176 WARNING: You have vsync and desktop composition enabled on Direct3D. Consider disabling vsync to increase performance on some configurations.
0.176 Graphics settings preset: extreme
0.177 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false] [Shader: 1]
0.177 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.305 Loading mod core 0.0.0 (data.lua)
0.318 Loading mod base 0.16.20 (data.lua)
0.429 Loading mod base 0.16.20 (data-updates.lua)
0.484 Checksum for core: 1372761519
0.484 Checksum of base: 3706582573
0.577 Loading sounds...
0.626 Info PlayerData.cpp:67: Local player-data.json unavailable
0.627 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1517366573
0.730 Loaded shader file D:/EXPUNGED/SteamLibrary/steamapps/common/Factorio/EXPUNGED/core/graphics/shaders/game.cso
0.730 Loaded shader file D:/EXPUNGED/SteamLibrary/steamapps/common/Factorio/EXPUNGED/core/graphics/shaders/zoom-to-world.cso
0.731 Loaded shader file D:/EXPUNGED/SteamLibrary/steamapps/common/Factorio/EXPUNGED/core/graphics/shaders/alpha-mask.cso
0.747 Initial atlas bitmap size is 16384
0.754 Created atlas bitmap 16384x5943 [none]
1.171 Created atlas bitmap 16384x847 [shadow]
1.195 Created atlas bitmap 16384x682 [decal]
1.229 Created atlas bitmap 8192x1496 [mipmap]
1.251 Created atlas bitmap 8192x800 [mipmap, smoke]
1.263 Created atlas bitmap 8192x2112 [linear-minification, mipmap, terrain]
1.309 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
1.324 Created atlas bitmap 8192x238 [alpha-mask]
8.004 Sprites loaded
8.004 Convert atlas 8192x1496 to: mipmap
8.052 Convert atlas 8192x800 to: mipmap
8.076 Convert atlas 8192x2112 to: min-linear
8.147 Convert atlas 8192x1036 to: trilinear-filtering
8.180 Convert atlas 8192x238 to: alpha-mask
8.374 Custom inputs active: 0
8.413 Factorio initialised
361.823 Loading map C:\Users\EXPUNGED\AppData\Roaming\Factorio\saves\16_bug2.zip: 5045680 bytes.
361.851 Loading Level.dat: 8450801 bytes.
361.855 Info Scenario.cpp:135: Map version 0.16.20-0
362.009 Loading script.dat: 175 bytes.
362.012 Checksum for script C:/Users/EXPUNGED/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
1210.321 Info AppManager.cpp:259: Saving to _autosave3 (blocking).
1210.731 Info AppManagerStates.cpp:1546: Saving finished
1545.661 Info AppManagerStates.cpp:1546: Saving finished
1553.442 Loading map C:\Users\EXPUNGED\AppData\Roaming\Factorio\saves\16_bug2.zip: 5143190 bytes.
1553.471 Loading Level.dat: 8482948 bytes.
1553.475 Info Scenario.cpp:135: Map version 0.16.20-0
1553.664 Loading script.dat: 175 bytes.
1553.666 Checksum for script C:/Users/EXPUNGED/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
1564.641 Loading map C:\Users\EXPUNGED\AppData\Roaming\Factorio\saves\16_bug2.zip: 5143190 bytes.
1564.668 Loading Level.dat: 8482948 bytes.
1564.671 Info Scenario.cpp:135: Map version 0.16.20-0
1564.850 Loading script.dat: 175 bytes.
1564.852 Checksum for script C:/Users/EXPUNGED/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
1574.274 DSound: Stopping voice
1574.274 DSound: Joining thread
1574.276 DSound: Exit _dsound_update; tid=8508
1574.276 DSound: Waiting for voice to stop ... signaled
1574.276 DSound: Joined thread
1574.276 DSound: Destroying thread
1574.276 DSound: Thread destroyed
1574.276 DSound: Releasing buffer
1574.276 DSound: Voice stopped
1574.276 DSound: Deallocating voice
1574.276 DSound: Deallocated voice
1574.629 Steam API shutdown.
1574.633 Goodbye