I noticed an issue with my graphics after upgrading to latest Linux build. When zoomed all the way out, vertical lines appear and will disappear when zooming in. Tried multiple save files, as well as a clean install from the tarball. It doesn't appear to affect the game at all.
Youtube vid: https://youtu.be/wiPFsOgwYoo
[0.16.18] Graphical artifacts when zoomed out.
[0.16.18] Graphical artifacts when zoomed out.
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Re: [0.16.18] Graphical artifacts when zoomed out.
I saw artifacts in lightmap when reducing the lighting resolution too, but that's a separate issue that i'm not sure if is reported yet.
Re: [0.16.18] Graphical artifacts when zoomed out.
Thanks for the report.
Fixed for 0.16.19
Fixed as in made it work again as it did in 0.16.16. It is little bit more complicated, so you can still get the artifacts if you zoom out more (in map editor, or by using lua command), but it will be properly fixed in 0.17
Fixed for 0.16.19
Fixed as in made it work again as it did in 0.16.16. It is little bit more complicated, so you can still get the artifacts if you zoom out more (in map editor, or by using lua command), but it will be properly fixed in 0.17
Re: [0.16.18] Graphical artifacts when zoomed out.
posila wrote:Thanks for the report.
Fixed for 0.16.19
Fixed as in made it work again as it did in 0.16.16. It is little bit more complicated, so you can still get the artifacts if you zoom out more (in map editor, or by using lua command), but it will be properly fixed in 0.17
Confirmed fixed in 0.16.19
Re: [0.16.18] Graphical artifacts when zoomed out.
Hi, I'm experiencing quite the same problem in 0.16.21, although not as bad as first posted here.
I'm on windows, with a Nvidia Geforce GTX 770. I'm experiencing these graphical issues :
- since first .16 version
- only when zoomed out
- almost unnoticeable on grass and dirt, but visible on sand and water.
Dunno if posting in "resolved bugs" section is good, I'll wait to see if there's an answer and make a new thread if not.
Here's a capture of the problem, and the log. You may have to see image in full res to see the artifacts, but they're here
I'm on windows, with a Nvidia Geforce GTX 770. I'm experiencing these graphical issues :
- since first .16 version
- only when zoomed out
- almost unnoticeable on grass and dirt, but visible on sand and water.
Dunno if posting in "resolved bugs" section is good, I'll wait to see if there's an answer and make a new thread if not.
Here's a capture of the problem, and the log. You may have to see image in full res to see the artifacts, but they're here
Re: [0.16.18] Graphical artifacts when zoomed out.
Hi, posting to resolved bugs is fine.
As I mentioned, it is complicated problem - the workaround would either be to reduce maximum zoom out level or to increase VRAM requirements by creating even bigger padding for tiles in atlases. It will be fixed properly in 0.17
As I mentioned, it is complicated problem - the workaround would either be to reduce maximum zoom out level or to increase VRAM requirements by creating even bigger padding for tiles in atlases. It will be fixed properly in 0.17