Code: Select all
/c game.player.character.character_mining_speed_modifier = -3
Code: Select all
/c game.player.character.character_mining_speed_modifier = -3
I think she should not go behind the screenVegemeister wrote:Negative mining speed -> mining progress bar goes backwards. Seems logical to me. I am reminded of this old joke:
A man goes to the doctor and says, "Hey doc, it hurts when I do this-" Then, he bends over in his chair and puts his foot behind his neck.
The doctor replies, "Well, don't do that then!"
Is this also fixed for running_speed_modifier and crafting_speed_modifier?Oxyd wrote:Above all, the game shouldn't allow mining speed modifier less than -1, since that would mean negative mining speed, which makes no sense. (The modifier is added to the current speed, so -0.5 means half as fast.)
Fixed in 0.16.19.
Yes, it is.WIZ4 wrote:Is this also fixed for running_speed_modifier and crafting_speed_modifier?Oxyd wrote:Above all, the game shouldn't allow mining speed modifier less than -1, since that would mean negative mining speed, which makes no sense. (The modifier is added to the current speed, so -0.5 means half as fast.)
Fixed in 0.16.19.
Sorry, I will try to reduce the sizedarkfrei wrote:Please don't attach 57 MB .gif files!
No. As Oxyd explained:cybernoise wrote:I think the progressbar goes backwards, is because if the miningspeed is set to less then 0. -1, ...
the estimated time of completation is "send" in the past... ^^ so it starts counting -1 -2 -3 -4 and never reaching the goal of ,for example, 4. (4seconds for smelting something) and theirfore sticks infinite in a loops, but wouldn't the game crash someday ?
Oxyd wrote:Above all, the game shouldn't allow mining speed modifier less than -1, since that would mean negative mining speed, which makes no sense. (The modifier is added to the current speed, so -0.5 means half as fast.)
Fixed in 0.16.19.
Nooooooooooooo!Oxyd wrote:Yes, it is.WIZ4 wrote:Is this also fixed for running_speed_modifier and crafting_speed_modifier?