[posila][0.16.16] Frame jitter effect when running against a pipe

This subforum contains all the issues which we already resolved.
Sifu
Burner Inserter
Burner Inserter
Posts: 15
Joined: Sat Dec 02, 2017 12:59 am
Contact:

[posila][0.16.16] Frame jitter effect when running against a pipe

Post by Sifu »

When you walk into a pipe/Storage tank connection, there is a frame jitter very simillar to viewtopic.php?f=11&t=56362&p=332622&hil ... ji#p332622.

https://youtu.be/2cB-_nxzz48

Have included the save. When loaded, just run left.
This is vanilla. It happens with or without exoskeleton.
Attachments
Frame jitter.zip
(31.84 MiB) Downloaded 137 times
posila
Factorio Staff
Factorio Staff
Posts: 5371
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [posila][0.16.16] Frame jitter effect when running against a pipe

Post by posila »

Thanks for the report.
Fixed for 0.16.17
User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 794
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: [posila][0.16.16] Frame jitter effect when running against a pipe

Post by Drury »

Is this resolved for all collisions? I've ran into this problem with chests (pun intended).
posila
Factorio Staff
Factorio Staff
Posts: 5371
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [posila][0.16.16] Frame jitter effect when running against a pipe

Post by posila »

Drury wrote:Is this resolved for all collisions? I've ran into this problem with chests (pun intended).
Yes, it is.
Post Reply

Return to “Resolved Problems and Bugs”