I got several reports that people have problems dealing with assembler type entities which dont have recipes unlocked. In 0.15 an empty GUI opened indicating that recipes are not there, with 0.16 this seems to have changed so that no GUI window is opened at all, but the cursor/focus is stuck as if there was a GUI window opened.
Easy to reproduce: cheat in a chemical-plant, click on it and then try clicking on a furnace or something else to open.
[Dominik] [0.16] GUI for assembler without recipes invisible
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[Dominik] [0.16] GUI for assembler without recipes invisible
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Re: [0.16] GUI for assembler without recipes invisible
That sounds like the window has a size of 0x0 pixels.
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Re: [0.16] GUI for assembler without recipes invisible
Would be my guess as well. Something like "no recipe available" would be cool.Rseding91 wrote:That sounds like the window has a size of 0x0 pixels.
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
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"should be fixed"
Re: [Dominik] [0.16] GUI for assembler without recipes invisible
Hi,
first of all I would suggest not cheating in useless entities and making mods that work correctly.
Aside that, yes, it is a bug, so thanks for reporting it
Fixed for next release.
first of all I would suggest not cheating in useless entities and making mods that work correctly.
Aside that, yes, it is a bug, so thanks for reporting it
Fixed for next release.
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Re: [Dominik] [0.16] GUI for assembler without recipes invisible
Thanks for fixing.Dominik wrote:Hi,
first of all I would suggest not cheating in useless entities and making mods that work correctly.
Aside that, yes, it is a bug, so thanks for reporting it
Fixed for next release.
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"