[wheybags][16.15] Frame jitter when walking into water border

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d4rkpl4y3r
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[wheybags][16.15] Frame jitter when walking into water border

Post by d4rkpl4y3r » Mon Jan 08, 2018 4:03 pm

When you walk straight into a water border there is a frame jitter effect: https://youtu.be/MECgrV5k7fQ

beiju
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Re: [wheybags][16.15] Frame jitter when walking into water border

Post by beiju » Tue Jan 09, 2018 12:20 am

I’m experiencing this not just when walking into water tiles, but also when I try to walk between any entities you can’t walk between — for example, two adjacent chests or two adjacent pipes. If I walk into the side of a chest or pipe, it’s fine. It also happens on the border of the world (I’m playing on a ribbon world).

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Re: [wheybags][16.15] Frame jitter when walking into water border

Post by wheybags » Tue Jan 09, 2018 10:36 am

Original issue fixed for 0.16.16.
As for the second issue, not fixed yet, but could you make a separate thread?

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