[Rseding91] [16.6] crash LogisticNetwork::findBestAvailableRobotForConst

This subforum contains all the issues which we already resolved.
Post Reply
fregate84
Fast Inserter
Fast Inserter
Posts: 233
Joined: Sun Jun 22, 2014 10:56 am
Contact:

[Rseding91] [16.6] crash LogisticNetwork::findBestAvailableRobotForConst

Post by fregate84 » Wed Dec 20, 2017 8:58 pm

Just load the savegame. crash appear within 20 sec.
Need all mod to crash (without mod => no crash)

Code: Select all

407.960 Info AppManager.cpp:259: Saving to _autosave3 (blocking).
 411.528 Info AppManagerStates.cpp:1527: Saving finished
 424.939 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff71049472f
ModuleBase: 0x00007ff710050000, ImageSize: 012f1000, RelativeAddress: 0044472f
 424.939 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000038
 424.939 Error CrashHandler.cpp:308: Exception Context:
rax=0000000000000000, rbx=0000027de24b17a0, rcx=0000027d87990aa0,
rdx=000000000000006d, rsi=0000000000006f80, rdi=0000027e09d50c90,
rip=00007ff71049472f, rsp=000000c039eff1d0, rbp=0000027d87990aa0,
 r8=0000027dba0f4990,  r9=0000027de24b17a0, r10=0000027d80fcdec0,
r11=0000027dbe20cc50, r12=0000027dba0f4990, r13=0000027dbe20cc50,
r14=0000000000024380, r15=0000000000000000
 424.939 Crashed in C:\Dropbox\Jeux\Factorio\bin\x64\factorio.exe (0x00007ff710050000 - 0x00007ff711341000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-oztsuc\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-oztsuc\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-oztsuc\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-oztsuc\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-oztsuc\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF807FB6913)
00007FF807FB6913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BB5DA9D)
00007FF80BB5DA9D (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BB46466)
00007FF80BB46466 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BB5A07D)
00007FF80BB5A07D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BAC9C58)
00007FF80BAC9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BB590FE)
00007FF80BB590FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-oztsuc\src\logistics\logisticnetwork.cpp (1423): LogisticNetwork::findBestAvailableRobotForConstruction
c:\cygwin64\tmp\factorio-oztsuc\src\logistics\constructionmanager.cpp (474): ConstructionManager::processToRebuildList
c:\cygwin64\tmp\factorio-oztsuc\src\force\forcedata.cpp (698): ForceData::update
c:\cygwin64\tmp\factorio-oztsuc\src\map\map.cpp (1229): Map::update
c:\cygwin64\tmp\factorio-oztsuc\src\game.cpp (153): Game::update
c:\cygwin64\tmp\factorio-oztsuc\src\scenario\scenario.cpp (822): Scenario::update
c:\cygwin64\tmp\factorio-oztsuc\src\mainloop.cpp (985): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-oztsuc\src\mainloop.cpp (852): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-oztsuc\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF809002774)
00007FF809002774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80BB20D51)
00007FF80BB20D51 (ntdll): (filename not available): RtlUserThreadStart
 426.451 Error CrashHandler.cpp:128: Map tick at moment of crash: 65772649
 426.451 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 432.165 Creating crash dump.
 432.246 CrashDump success
factorio-current.log
(14.1 KiB) Downloaded 30 times
_autosave3.zip
(31.54 MiB) Downloaded 31 times

Rseding91
Factorio Staff
Factorio Staff
Posts: 9977
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [16.6] crash LogisticNetwork::findBestAvailableRobotForConst

Post by Rseding91 » Wed Dec 20, 2017 9:15 pm

fregate84 wrote:Need all mod to crash (without mod => no crash)
Then please upload all of the mods as well as a zip.
If you want to get ahold of me I'm almost always on Discord.

Rseding91
Factorio Staff
Factorio Staff
Posts: 9977
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [16.6] crash LogisticNetwork::findBestAvailableRobotForConst

Post by Rseding91 » Wed Dec 20, 2017 9:38 pm

Thanks for the report. This is now fixed for the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”

Who is online

Users browsing this forum: No registered users