To reproduce: Sandbox game, research everything, unresearch the two techs I'm talking about, observe wrong order.
Screenshots (from pre 0.16.0 release but the behaviour is still the same):


It is. Literally all science that isnt infinitely upgradable follows the order of: Whether it is currently researchable, locked or already researched; then science pack type; then science pack type ratio (1 red, 2 green for example); then time; then amount; then order string; then prototype name.riking wrote:I don't think that's how science is ordered... is it?