Blueprint library stuck in "synchronising..." state

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zx64
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Blueprint library stuck in "synchronising..." state

Post by zx64 » Thu Sep 14, 2017 5:37 pm

Version tested: 0.15.34

In certain scenarios, the blueprint library's UI is stuck in the "synchronising..." state.

Team Production:
Image

PvP Scenario:
Image

Both of these were reproduced by starting those scenarios from the New game menu (without any mods loaded).

I've isolated the likely culprit to these scenarios setting the player to be the ghost controller upon creation and then later resetting them to a normal player:
Simplified repro scenario

Oxyd
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Re: Blueprint library stuck in "synchronising..." state

Post by Oxyd » Fri Sep 15, 2017 2:00 pm

Thanks, fixed in 0.16 – or 0.15.35 if that ever becomes a thing.

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