[15.32] Crash after: "EntityRenderer::prepareRow"

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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KleinerBrummer
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[15.32] Crash after: "EntityRenderer::prepareRow"

Post by KleinerBrummer »

I played Factorio 0.15.32 and the Game crashes. It was only one time. Mods: AutoFill, BiterBeacon, Clock, Explosive termites, Long reach, Module Inserter, Nanobots: Early Bots, Squeak through, upgrade builder and planner. All good after restarting Factorio.
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neuesmodletzplay.zip
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(12.07 MiB) Downloaded 53 times
factorio-current.log
Log
(40 KiB) Downloaded 79 times

posila
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Re: Crash in Factorio 0.15.32

Post by posila »

Thanks for the report.
This kind of crash was reported few times in past 3 months, but it is still mystery for us. For that reason, if the game crashes inside EntityRenderer::prepareRow in 0.15.33, it will create crash dump next to log file, called factorio-crash-current.dmp, which should help up understand what went wrong.

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