[0.15.26] Crashed Modded

This subforum contains all the issues which we already resolved.
Post Reply
evildogbot100
Fast Inserter
Fast Inserter
Posts: 137
Joined: Sun Dec 18, 2016 3:02 pm
Contact:

[0.15.26] Crashed Modded

Post by evildogbot100 » Sun Jul 02, 2017 5:43 pm

I played the game in sandbox mode, create character using console, enter the helicopter (helicopter mod), load the helicopter guns, the automatic slot with uranium ammo, the missile slot with the explosive rocket ammo, kill some small biter, put cursor on spawner, tried to shoot spawner using rocket, crashed right before the rocket collide with the spawner.
Attachments
bugged modpack.zip
(2.88 MiB) Downloaded 31 times
factorio-current.log
(16.2 KiB) Downloaded 25 times

Loewchen
Global Moderator
Global Moderator
Posts: 5111
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.15.26] Crashed Modded

Post by Loewchen » Sun Jul 02, 2017 8:45 pm

Code: Select all

   0.006 2017-07-03 01:25:42; Factorio 0.15.26 (build 30561, win64, steam)
   0.006 Operating system: Windows 10 (version 1507 RTM) 
   0.006 Program arguments: "D:\DATAfolder\Documents\KTO Juni\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "2916" 
   0.006 Read data path: D:/DATAfolder/Documents/KTO Juni/Steam/steamapps/common/Factorio/data
   0.006 Write data path: C:/Users/user/AppData/Roaming/Factorio
   0.006 Binaries path: D:/DATAfolder/Documents/KTO Juni/Steam/steamapps/common/Factorio/bin
   0.030 System info: [CPU:        Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz, 4 cores, RAM: 6046MB]
   0.031 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 90.3226%] [MultiSampling: OFF] [Screen: 255]
   0.033 Available display adapters: 1
   0.033  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1366x768, 32bit, 40Hz}
   0.033 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.105 Initialised Direct3D:[0] Intel(R) HD Graphics 4000; driver: igdumdim64.dll 10.18.10.4358
   0.115     Video memory size (dedicated video/dedicated system/shared system/available): 32/0/1760/1788 MB
   0.173 DSound: Starting _dsound_update thread
   0.176 DSound: Enter _dsound_update; tid=2968
   0.176 Device reset internal.
   0.182 Desktop composition is active.
   0.182 Graphics settings preset: medium
   0.183 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: false]
   0.512 Loading mod settings UPS-up 0.2.0 (settings.lua)
   0.519 Loading mod core 0.0.0 (data.lua)
   0.541 Loading mod base 0.15.26 (data.lua)
   0.828 Loading mod bullet-trails 0.2.5 (data.lua)
   0.879 Loading mod Diesel-Locomotive 0.1.4 (data.lua)
   0.944 Loading mod Enhanced_Map_Colors 1.4.1 (data.lua)
   1.000 Loading mod EquipmentHotkeys 0.0.2 (data.lua)
   1.053 Loading mod Helicopters 0.0.6 (data.lua)
   1.104 Loading mod KBlueprints 1.15.4 (data.lua)
   1.158 Loading mod Laser_Beam_Turrets 0.1.9 (data.lua)
   1.208 Loading mod minimap-autohide 0.9.1 (data.lua)
   1.263 Loading mod UPS-up 0.2.0 (data.lua)
   1.313 Loading mod Waterfill_v15 0.1.2 (data.lua)
   1.368 Loading mod base 0.15.26 (data-updates.lua)
   1.419 Loading mod bullet-trails 0.2.5 (data-updates.lua)
   1.480 Loading mod Enhanced_Map_Colors 1.4.1 (data-updates.lua)
   1.557 Loading mod EquipmentHotkeys 0.0.2 (data-final-fixes.lua)
   1.621 Loading mod fireproof-bots 1.0.1 (data-final-fixes.lua)
   1.685 Loading mod UPS-up 0.2.0 (data-final-fixes.lua)
   1.743 Checksum for core: 3958718159
   1.743 Checksum of base: 1532126768
   1.743 Checksum of CredoTimeLapseMod: 0
   1.743 Checksum of bullet-trails: 3920999165
   1.743 Checksum of Diesel-Locomotive: 2080026055
   1.743 Checksum of Enhanced_Map_Colors: 3360153729
   1.743 Checksum of EquipmentHotkeys: 1696939841
   1.744 Checksum of fireproof-bots: 1525444687
   1.744 Checksum of Helicopters: 3086716977
   1.744 Checksum of KBlueprints: 566370444
   1.744 Checksum of Laser_Beam_Turrets: 792444050
   1.744 Checksum of minimap-autohide: 4266445466
   1.744 Checksum of UPS-up: 907376655
   1.744 Checksum of Waterfill_v15: 70211320
   2.235 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1499016342
   2.235 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1499016248
   2.547 Loaded shader file D:/DATAfolder/Documents/KTO Juni/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   2.548 Loaded shader file D:/DATAfolder/Documents/KTO Juni/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   2.570 Crop bitmaps.
   2.571 Atlases were not loaded from disk cache.
   3.390 Initial atlas bitmap size is 8192
   3.410 Created atlas bitmap 8192x8185
   3.437 Created atlas bitmap 8192x8181
   3.437 Created atlas bitmap 8192x2691
   3.438 Created atlas bitmap 8192x2101
   3.439 Created atlas bitmap 8192x3797
   3.439 Created atlas bitmap 8192x761
   3.448 Atlases were not loaded from disk cache.
  23.424 Sprites loaded
  28.027 Sprite atlas cached.
  29.500 Loading sounds...
  34.633 Custom inputs active: 12
  34.750 Factorio initialised
  42.998 Info PrototypeMigrationList.cpp:51: Activating migration Helicopters/Helicopters_0.0.3.json
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-placement-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-body-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-flying-collision-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-landed-collision-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.998 Warning PrototypeMigrationList.cpp:196: "heli-shadow-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "heli-burner-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "rotor-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "rotor-shadow-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Info PrototypeMigrationList.cpp:51: Activating migration Laser_Beam_Turrets/Laser_Beam_Turret_0.1.4.json
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-red" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-green" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-blue" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-purple" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-red" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-green" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-blue" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  42.999 Warning PrototypeMigrationList.cpp:196: "laser-turret-purple" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.002 Info BlueprintLibrary.cpp:48: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1498953066; records:
  43.207 Loading Level.dat: 964249 bytes.
  43.207 Info Scenario.cpp:135: Map version 0.15.26-1
  43.305 Info BlueprintLibrary.cpp:191: Loaded library shelves:
  43.305 Info BlueprintLibrary.cpp:693: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1499016381; records:
  43.308 Info PrototypeMigrationList.cpp:51: Activating migration Helicopters/Helicopters_0.0.3.json
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-placement-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-body-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-flying-collision-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-landed-collision-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-shadow-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "heli-burner-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "rotor-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "rotor-shadow-entity" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Info PrototypeMigrationList.cpp:51: Activating migration Laser_Beam_Turrets/Laser_Beam_Turret_0.1.4.json
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-red" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-green" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-blue" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-purple" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-red" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.308 Warning PrototypeMigrationList.cpp:196: "laser-turret-green" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.309 Warning PrototypeMigrationList.cpp:196: "laser-turret-blue" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.309 Warning PrototypeMigrationList.cpp:196: "laser-turret-purple" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  43.310 Info BlueprintLibrary.cpp:48: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1498953066; records:
  43.319 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2231661163
  43.328 Checksum for script __CredoTimeLapseMod__/control.lua: 56283424
  43.338 Checksum for script __Diesel-Locomotive__/control.lua: 3796847302
  43.348 Checksum for script __Enhanced_Map_Colors__/control.lua: 997959067
  43.350 Checksum for script __EquipmentHotkeys__/control.lua: 2685101964
  43.355 Checksum for script __Helicopters__/control.lua: 345152501
  43.377 Checksum for script __KBlueprints__/control.lua: 3276066397
  43.383 Checksum for script __minimap-autohide__/control.lua: 2461820460
  43.387 Checksum for script __UPS-up__/control.lua: 3653788879
  43.389 Checksum for script __Waterfill_v15__/control.lua: 0
 177.686 Info BlueprintShelf.cpp:640: Saving blueprint storage.
 599.806 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff6613e8a94
ModuleBase: 0x00007ff660ec0000, ImageSize: 01206000, RelativeAddress: 00528a94
 599.806 Error CrashHandler.cpp:151: Exception Context:
rax=0000000000000000, rbx=000000c49d222b30, rcx=000000c430d4bf40,
rdx=000000004e5e0a72, rsi=000000c430d4bf38, rdi=00000000ffffffff,
rip=00007ff6613e8a94, rsp=000000c42f53e750, rbp=000000c42ed710a0,
 r8=0000000000000570,  r9=000000c42ed710a0, r10=0000000000000000,
r11=0000000000000000, r12=0000000000000000, r13=000000c43c340a20,
r14=0000000c00000003, r15=0000000000000000
 599.806 Crashed in D:\DATAfolder\Documents\KTO Juni\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff660ec0000 - 0x00007ff6620c6000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uooknl\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uooknl\src\util\logger.cpp (364): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uooknl\src\util\logger.cpp (421): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uooknl\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uooknl\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E77502CE)
00007FF8E77502CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA338A12)
00007FF8EA338A12 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA323FB6)
00007FF8EA323FB6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA33638D)
00007FF8EA33638D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA2B3C00)
00007FF8EA2B3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA33549A)
00007FF8EA33549A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-uooknl\src\surface\chunk.cpp (820): Chunk::updateInNTicks
c:\cygwin64\tmp\factorio-uooknl\src\entity\corpse.cpp (146): Corpse::setup
c:\cygwin64\tmp\factorio-uooknl\src\surface\surface.cpp (142): Surface::setupEntity
c:\cygwin64\tmp\factorio-uooknl\src\surface\surface.cpp (135): Surface::addEntity
c:\cygwin64\tmp\factorio-uooknl\src\trigger\createentitytriggereffectitem.cpp (30): CreateEntityTriggerEffectItem::applyInternal
c:\cygwin64\tmp\factorio-uooknl\src\trigger\triggereffect.cpp (30): TriggerEffect::apply
c:\cygwin64\tmp\factorio-uooknl\src\trigger\directtriggeritem.cpp (15): DirectTriggerItem::apply
c:\cygwin64\tmp\factorio-uooknl\src\entity\projectile.cpp (188): Projectile::hit
c:\cygwin64\tmp\factorio-uooknl\src\entity\projectile.cpp (137): Projectile::update
c:\cygwin64\tmp\factorio-uooknl\src\surface\chunk.cpp (573): Chunk::updateEntities
c:\cygwin64\tmp\factorio-uooknl\src\surface\surface.cpp (983): Surface::update
c:\cygwin64\tmp\factorio-uooknl\src\map\map.cpp (1246): Map::update
c:\cygwin64\tmp\factorio-uooknl\src\game.cpp (154): Game::update
c:\cygwin64\tmp\factorio-uooknl\src\scenario\scenario.cpp (784): Scenario::update
c:\cygwin64\tmp\factorio-uooknl\src\mainloop.cpp (915): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-uooknl\src\mainloop.cpp (785): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-uooknl\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver * __ptr64),ParallelScenarioSaver * __ptr64>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver * __ptr64),ParallelScenarioSaver * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8E7A62D92)
00007FF8E7A62D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8EA2A9F64)
00007FF8EA2A9F64 (ntdll): (filename not available): RtlUserThreadStart
 603.909 Error CrashHandler.cpp:106: Map tick at moment of crash: 30788
 603.909 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

User avatar
kumpu
Fast Inserter
Fast Inserter
Posts: 108
Joined: Wed Jun 07, 2017 10:10 am
Contact:

Re: [0.15.26] Crashed Modded

Post by kumpu » Mon Jul 03, 2017 9:22 am

No idea dude. Is it reproduceible?

Rseding91
Factorio Staff
Factorio Staff
Posts: 9179
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.15.26] Crashed Modded

Post by Rseding91 » Mon Jul 03, 2017 10:39 am

Thanks for the report. This was due to the UPS-up mod you're using setting the time_before_removed on every corpse to 0 which isn't a valid number.

I've fixed it for the next version of 0.15 so it doesn't crash but the proper way to handle that is to simply remove the corpse value from every entity and not spawn corpses to begin with instead of making them last 1 tick and then being removed.
If you want to get ahold of me I'm almost always on Discord.

AntiElite
Fast Inserter
Fast Inserter
Posts: 202
Joined: Sat Aug 29, 2015 11:37 pm
Contact:

Re: [0.15.26] Crashed Modded

Post by AntiElite » Mon Jul 03, 2017 6:26 pm

Thanks, I fixed that on my side today as well in exactly the way you recommended, haha. But thats even better.

Post Reply

Return to “Resolved Problems and Bugs”

Who is online

Users browsing this forum: snooozer