Game works fine on 14.23.
Auto-Updater updates up to 15.19, restarts the game and then:
0.000 Error Util.cpp:62: Couldn't acquire exclusive lock for /home/user/factorio/.lock: Bad file descriptor. Is another instance already running?
------------- Error -------------
Couldn't acquire exclusive lock for /home/user/factorio/.lock: Bad file descriptor. Is another instance already running?
---------------------------------
0.000 Goodbye
Direct download of experimental from the website gives the same error.
System: Debian 3.16 on 64bit
What i tried:
- check permissions of the folder and subfolders
- check different 0.15 versions, error is reproducable
[Oxyd] [15.19] Game doesn't start after update to 0.15
Re: [15.19] Game doesn't start after update to experimental
Du you have a ~/factorio/.lock file ?
If yes, can you delete it ?
If yes, can you delete it ?
Koub - Please consider English is not my native language.
Re: [15.19] Game doesn't start after update to experimental
No there isn't one, i can create and delete it and if i create the.lock file and leave it be, at startup the same error appears, the file gets deleted and the program stops again.
I hope this isn't confusing.
This happens with absolutely fresh installs of factorio, too.
I hope this isn't confusing.
This happens with absolutely fresh installs of factorio, too.
Re: [15.19] Game doesn't start after update to experimental
Just to be sure, you looked in your user directory and not the installation directory?sanctorio wrote:No there isn't one, i can create and delete it and if i create the.lock file and leave it be, at startup the same error appears(...)
Re: [15.19] Game doesn't start after update to experimental
Very interesting. What filesystem type is your ~/factorio on?
Re: [15.19] Game doesn't start after update to experimental
Interestingly enough, you were right.
My /home folder resides in an NFS share, which seemed to work for factorio until 0.15 came about.
I moved it to a local folder and 0.15 worked out of the box, there were some crashes upon joining several multiplayer games, but I can't really pinpoint, what causes it or how to report them. (Computer slows down and almost freezes for a couple minutes)
On most, it works so far.
But the above mentionend problem seems solved, so thank you!
My /home folder resides in an NFS share, which seemed to work for factorio until 0.15 came about.
I moved it to a local folder and 0.15 worked out of the box, there were some crashes upon joining several multiplayer games, but I can't really pinpoint, what causes it or how to report them. (Computer slows down and almost freezes for a couple minutes)
On most, it works so far.
But the above mentionend problem seems solved, so thank you!
Re: [Oxyd] [15.19] Game doesn't start after update to 0.15
I guess NFS doesn't support file locking – which would make sense. The point of the lock is just to prevent people from accidentally running two instances with the same write-data and then getting confused about why multiplayer won't work – so there's no point in quitting the game if file locking isn't supported.
So, should be fixed in 0.15.20.
So, should be fixed in 0.15.20.