To reproduce:
load the game (tested in SP)
click with the selected blueprint into the selected blueprint-book
crash
I haven't been able to test if you need to have the same username, but I'm Zr4g0n ingame.
Attached is the save-file and the log:
This is from the moment I click. Waited about 15sec before clicking to make sure it was the click itself that triggered the crash:
Code: Select all
803.712 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff7489f4c63
ModuleBase: 0x00007ff748990000, ImageSize: 011d5000, RelativeAddress: 00064c63
803.712 Error CrashHandler.cpp:151: Exception Context:
rax=00000293d9be55a0, rbx=418000003f800000, rcx=00000292ff9e5260,
rdx=0000000065dd1ef6, rsi=00000292ff9e5260, rdi=00000293f633d110,
rip=00007ff7489f4c63, rsp=00000099f94ff130, rbp=0000000065dd1ef6,
r8=00000292efb25280, r9=0000000000008000, r10=00000293d9be55a0,
r11=00000099f94fefc0, r12=00000293f62b1f50, r13=0000000000000000,
r14=0000000000000000, r15=00000099f94ff310
803.712 Crashed in Z:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff748990000 - 0x00007ff749b65000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-xxbzeu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-xxbzeu\src\util\logger.cpp (357): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-xxbzeu\src\util\logger.cpp (414): Logger::logStacktrace
c:\cygwin64\tmp\factorio-xxbzeu\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-xxbzeu\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEC014F77)
00007FFAEC014F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF7ED1B)
00007FFAEEF7ED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF66BD6)
00007FFAEEF66BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF7AB9D)
00007FFAEEF7AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF19913)
00007FFAEEF19913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF79CBA)
00007FFAEEF79CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-xxbzeu\src\blueprint\blueprintrecord.cpp (310): BlueprintBookRecord::getBlueprintRecordByCRC
c:\cygwin64\tmp\factorio-xxbzeu\src\blueprint\blueprintshelf.cpp (134): BlueprintShelf::addBlueprint
c:\cygwin64\tmp\factorio-xxbzeu\src\blueprint\blueprintlibrary.cpp (255): BlueprintLibrary::addItem
c:\cygwin64\tmp\factorio-xxbzeu\src\gameactionhandler.cpp (1270): GameActionHandler::exportBlueprint
c:\cygwin64\tmp\factorio-xxbzeu\src\gameactionhandler.cpp (263): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-xxbzeu\src\input\inputhandler.cpp (55): InputHandler::flushToListeners
c:\cygwin64\tmp\factorio-xxbzeu\src\input\inputhandler.cpp (47): InputHandler::flushActions
c:\cygwin64\tmp\factorio-xxbzeu\src\gameactionhandler.cpp (305): GameActionHandler::update
c:\cygwin64\tmp\factorio-xxbzeu\src\mainloop.cpp (816): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-xxbzeu\src\mainloop.cpp (692): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-xxbzeu\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAED588364)
00007FFAED588364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEEF370D1)
00007FFAEEF370D1 (ntdll): (filename not available): RtlUserThreadStart
805.166 Error CrashHandler.cpp:106: Map tick at moment of crash: 7438736
805.166 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.