[0.15.11] set_stack doesn't copy blueprint books' names

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theRustyKnife
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[0.15.11] set_stack doesn't copy blueprint books' names

Post by theRustyKnife »

A call to LuaItemStack.set_stack with a LuaItemStack containing a blueprint book as an argument ignores the blueprint book's name and leaves it at the default. It also sets the selected blueprint to the first one instead of the one the original book had selected.
Interestingly, this doesn't seem to be an issue with blueprints on their own.

Cheers TRK

Rseding91
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Re: [0.15.11] set_stack doesn't copy blueprint books' names

Post by Rseding91 »

Thanks for the report. I've fixed it for the next version of 0.15.
If you want to get ahold of me I'm almost always on Discord.

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